ArtStation - Artstation - Switching to Maya for game artists by FastTrack Tutorials

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ArtStation - Artstation - Switching to Maya for game artists by FastTrack Tutorials (Size: 3.3 GB)
  01-Creating Our Model Part1.mp4 253.5 MB
  01-Creating our model Part1.es.srt 42 KB
  01-Creating our model Part1.ru.srt 58.7 KB
  01-Creating our model Part1.srt 39 KB
  01-Creating our model Part1.zh-CN.srt 40.4 KB
  01-Layout_Movement-Tools_Hotkeys.es.srt 43.1 KB
  01-Layout_Movement-Tools_Hotkeys.mp4 74.4 MB
  01-Layout_Movement-Tools_Hotkeys.ru.srt 59.5 KB
  01-Layout_Movement-Tools_Hotkeys.srt 38.5 KB
  01-Layout_Movement-Tools_Hotkeys.zh-CN.srt 39.6 KB
  02-Creating Our Model Part2.mp4 234.6 MB
  02-Creating our model Part2.es.srt 42.8 KB
  02-Creating our model Part2.ru.srt 59.5 KB
  02-Creating our model Part2.srt 39.6 KB
  02-Creating our model Part2.zh-CN.srt 41.2 KB
  02-Exporting_And_Importing.mp4 21.9 MB
  02-Exporting_and_Importing.es.srt 11.5 KB
  02-Exporting_and_Importing.ru.srt 16.1 KB
  02-Exporting_and_Importing.srt 10.5 KB
  02-Exporting_and_Importing.zh-CN.srt 10.6 KB
  03-Creating Our Model Part3.mp4 291.9 MB
  03-Creating our model Part3.es.srt 33.2 KB
  03-Creating our model Part3.ru.srt 46.3 KB
  03-Creating our model Part3.srt 31 KB
  03-Creating our model Part3.zh-CN.srt 31.9 KB
  03-Viewport Settings.es.srt 26.2 KB
  03-Viewport Settings.mp4 70.8 MB
  03-Viewport Settings.ru.srt 37 KB
  03-Viewport Settings.srt 24.1 KB
  03-Viewport Settings.zh-CN.srt 24.6 KB
  04-Primitive Shapes.es.srt 7.2 KB
  04-Primitive Shapes.mp4 17.9 MB
  04-Primitive Shapes.ru.srt 9.9 KB
  04-Primitive Shapes.srt 6.6 KB
  04-Primitive Shapes.zh-CN.srt 6.7 KB
  04-UV Unwrapping Our Model Part1.es.srt 32.1 KB
  04-UV Unwrapping Our Model Part1.ru.srt 44.5 KB
  04-UV Unwrapping Our Model Part1.srt 29.5 KB
  04-UV Unwrapping Our Model Part1.zh-CN.srt 30.8 KB
  04-Uv Unwrapping Our Model Part1.mp4 228.2 MB
  05-Shelves.es.srt 8.6 KB
  05-Shelves.mp4 15.8 MB
  05-Shelves.ru.srt 12.2 KB
  05-Shelves.srt 7.9 KB
  05-Shelves.zh-CN.srt 8.2 KB
  05-Uv Unwrapping Timelapse.mp4 104.8 MB
  05-Uv Unwrapping.mp4 173.6 MB
  06-Copy_Instance_And_Array.mp4 22.7 MB
  06-Copy_Instance_and_Array.es.srt 9.6 KB
  06-Copy_Instance_and_Array.ru.srt 13.5 KB
  06-Copy_Instance_and_Array.srt 8.9 KB
  06-Copy_Instance_and_Array.zh-CN.srt 8.9 KB
  06-Finishing Our Uv Unwrapping.mp4 74.6 MB
  06-Finishing our UV Unwrapping.es.srt 19.1 KB
  06-Finishing our UV Unwrapping.ru.srt 27.7 KB
  06-Finishing our UV Unwrapping.srt 17.8 KB
  06-Finishing our UV Unwrapping.zh-CN.srt 18.1 KB
  07-Snapping And Changing Pivots.mp4 25.7 MB
  07-Snapping and Changing Pivots.es.srt 11.5 KB
  07-Snapping and Changing Pivots.ru.srt 16.3 KB
  07-Snapping and Changing Pivots.srt 10.7 KB
  07-Snapping and Changing Pivots.zh-CN.srt 10.9 KB
  08-Freeze Your Transforms And Resolving Bugs.mp4 12.7 MB
  08-Freeze your transforms and resolving bugs.es.srt 5.9 KB
  08-Freeze your transforms and resolving bugs.ru.srt 8.3 KB
  08-Freeze your transforms and resolving bugs.srt 5.6 KB
  08-Freeze your transforms and resolving bugs.zh-CN.srt 5.5 KB
  09-Isolating And Hiding.mp4 20.3 MB
  09-Isolating and Hiding.es.srt 8 KB
  09-Isolating and Hiding.ru.srt 11.3 KB
  09-Isolating and Hiding.srt 7.4 KB
  09-Isolating and Hiding.zh-CN.srt 7.7 KB
  10-Selecting.es.srt 14.8 KB
  10-Selecting.mp4 44.4 MB
  10-Selecting.ru.srt 20.1 KB
  10-Selecting.srt 13.6 KB
  10-Selecting.zh-CN.srt 13.9 KB
  11-Axis Orientation.es.srt 2.8 KB
  11-Axis Orientation.mp4 7.4 MB
  11-Axis Orientation.ru.srt 3.8 KB
  11-Axis Orientation.srt 2.6 KB
  11-Axis Orientation.zh-CN.srt 2.6 KB
  12-Layers.es.srt 4.4 KB
  12-Layers.mp4 8.6 MB
  12-Layers.ru.srt 6.2 KB
  12-Layers.srt 4.2 KB
  12-Layers.zh-CN.srt 4.1 KB
  13-Groups.es.srt 3.1 KB
  13-Groups.mp4 7 MB
  13-Groups.ru.srt 4.4 KB
  13-Groups.srt 2.9 KB
  13-Groups.zh-CN.srt 2.9 KB
  14-Adding Geomatry, Cutting, Loops Etc.mp4 25.2 MB
  14-Adding geometry, cutting, loops etc.es.srt 10.3 KB
  14-Adding geometry, cutting, loops etc.ru.srt 14.6 KB
  14-Adding geometry, cutting, loops etc.srt 9.6 KB
  14-Adding geometry, cutting, loops etc.zh-CN.srt 9.7 KB
  15-Covering Classic Modeling Tools.mp4 57 MB
  15-Covering classic Modeling Tools.es.srt 20.3 KB
  15-Covering classic Modeling Tools.ru.srt 28.9 KB
  15-Covering classic Modeling Tools.srt 19 KB
  15-Covering classic Modeling Tools.zh-CN.srt 19.1 KB
  16-Welding.es.srt 6.2 KB
  16-Welding.mp4 16.4 MB
  16-Welding.ru.srt 8.6 KB
  16-Welding.srt 5.7 KB
  16-Welding.zh-CN.srt 5.8 KB
  17-Deform Modifiers.es.srt 10.9 KB
  17-Deform Modifiers.mp4 39 MB
  17-Deform Modifiers.ru.srt 15.6 KB
  17-Deform Modifiers.srt 10 KB
  17-Deform Modifiers.zh-CN.srt 10.1 KB
  18-Sperify And Circularize.mp4 13.6 MB
  18-Sperify and Circularize.es.srt 3.4 KB
  18-Sperify and Circularize.ru.srt 4.7 KB
  18-Sperify and Circularize.srt 3.2 KB
  18-Sperify and Circularize.zh-CN.srt 3.1 KB
  19-Retopology And Quick Optimization.mp4 63.8 MB
  19-Retopology and Quick Optimization.es.srt 13.9 KB
  19-Retopology and Quick Optimization.ru.srt 19.4 KB
  19-Retopology and Quick Optimization.srt 12.8 KB
  19-Retopology and Quick Optimization.zh-CN.srt 13 KB
  20-Weighted Normals And Smoothing Groups.mp4 26.6 MB
  20-Weighted Normals and Smoothing Groups.es.srt 11.5 KB
  20-Weighted Normals and Smoothing Groups.ru.srt 16 KB
  20-Weighted Normals and Smoothing Groups.srt 10.7 KB
  20-Weighted Normals and Smoothing Groups.zh-CN.srt 10.9 KB
  21-Creating A High Poly Model.mp4 22.1 MB
  21-Creating a high poly model.es.srt 7.8 KB
  21-Creating a high poly model.ru.srt 11.1 KB
  21-Creating a high poly model.srt 7.3 KB
  21-Creating a high poly model.zh-CN.srt 1.1 KB
  22-UV Unwrapping.es.srt 54.6 KB
  22-UV Unwrapping.ru.srt 78.6 KB
  22-UV Unwrapping.srt 50 KB
  22-UV Unwrapping.zh-CN.srt 819.2 B
  22-Uv Unwrapping.mp4 121.7 MB
  23-Spline Modeling.es.srt 25.7 KB
  23-Spline Modeling.mp4 67.5 MB
  23-Spline Modeling.ru.srt 36.7 KB
  23-Spline Modeling.srt 23.8 KB
  23-Spline Modeling.zh-CN.srt 24.3 KB
  24-Booleans.es.srt 6.9 KB
  24-Booleans.mp4 20.5 MB
  24-Booleans.ru.srt 9.8 KB
  24-Booleans.srt 6.5 KB
  24-Booleans.zh-CN.srt 6.6 KB
  25-Material Creation.es.srt 8.1 KB
  25-Material Creation.mp4 14.5 MB
  25-Material Creation.ru.srt 11.9 KB
  25-Material Creation.srt 7.5 KB
  25-Material Creation.zh-CN.srt 921.6 B
  26-Vertex Color.es.srt 7.3 KB
  26-Vertex Color.mp4 20.1 MB
  26-Vertex Color.ru.srt 10.6 KB
  26-Vertex Color.srt 6.8 KB
  26-Vertex Color.zh-CN.srt 307.2 B
  27-Attaching And Detaching.mp4 16.8 MB
  27-Attaching and detaching.es.srt 5.2 KB
  27-Attaching and detaching.ru.srt 7.3 KB
  27-Attaching and detaching.srt 5 KB
  27-Attaching and detaching.zh-CN.srt 4.8 KB
  28-Additional Tools And Techniques.mp4 31.2 MB
  28-Additional Tools and Techniques.es.srt 10.8 KB
  28-Additional Tools and Techniques.ru.srt 15.4 KB
  28-Additional Tools and Techniques.srt 10 KB
  28-Additional Tools and Techniques.zh-CN.srt 10 KB
  Bonus Resources.txt 409.6 B
  Chapter_Topics.pdf 120.3 KB
  Gears.fbx 39.3 MB
  Gears.mb 20.1 MB
  Gears.spp 186 MB
  Gears_Gears_AO.tga 192 MB
  Gears_Gears_BaseColor.tga 192 MB
  Gears_Gears_Metallic.tga 64 MB
  Gears_Gears_Normal.tga 192 MB
  Gears_Gears_Roughness.tga 64 MB
  Get Bonus Downloads Here.url 204.8 B
  How To Activate Subtitles.mp4 14.7 MB
  Marmoset_Render.tbscene 101.5 MB
  cómo activar subtítulos.mp4 14.6 MB
  test.fbx 59.2 KB
  как активировать субтитры.mp4 14.7 MB
  如何激活字幕.mp4 14.2 MB
  ▲ 184 total files

Description


Artstation - Switching to Maya for game artists by FastTrack Tutorials
https://CourseBoat.com

Video: h264, 1920x1080, 295 kb/s, 30.00 fps | Audio: aac, 44100 Hz, 2 channels, 131 kb/s
Genre: eLearning | Duration: 5hrs+ | Language: English | File size: 2.7 GB

Learn how to quickly get started with using Maya when you already have basic experience in any other 3d modeling package like Blender or 3DS Max.

SCREENSHOTS

This course will be a bit different than most of our courses.
In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max.
Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.

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