Blender 3.0 Vintage Car Creation

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Blender 3.0 Vintage Car Creation (Size: 15.9 GB)
  0 170.2 KB
  1. Adding the Side Trim.mp4 221.6 MB
  1. Beginning the Modeling.mp4 106.2 MB
  1. Beginning the Tire Tread.mp4 109.5 MB
  1. Beginning the Wheels.mp4 143.6 MB
  1. Beginning to Add Materials.mp4 106.1 MB
  1. Course Overview.mp4 31.1 MB
  1. Getting the Car Ready for Rendering.mp4 96 MB
  1. Modeling the Cab Trim.mp4 160.1 MB
  1. Modeling the Grill Rim.mp4 127.8 MB
  1. Modeling the Oil Pan.mp4 174.7 MB
  10. Adding the Textures for the Headlights and Emblem.mp4 133.1 MB
  10. Beginning the Steering Wheel.mp4 222.1 MB
  10. Extending the Hood to the Cab.mp4 117.8 MB
  10. Modeling the Windshield Frame.mp4 138.6 MB
  11. Beginning the Back of the Car.mp4 109.6 MB
  11. Continuing the Steering Wheel.mp4 122.6 MB
  11. Creating the Hood Ornament.mp4 153.4 MB
  11. Making the Car Paint Material.mp4 117.7 MB
  12. Beginning the Rear Bumper.mp4 124.5 MB
  12. Creating a Glass Material.mp4 112.4 MB
  12. More Work On the Steering Wheel.mp4 206.3 MB
  12. Starting the Rear Fender.mp4 188.5 MB
  13. Adding Materials to the Tail Lights.mp4 105.7 MB
  13. Finishing the Rear Bumper.mp4 133.1 MB
  13. Finishing the Steering Wheel.mp4 191.9 MB
  13. Working on the Rear Fender.mp4 147.3 MB
  14. Adding Details to the Dash.mp4 225.5 MB
  14. Beginning the Tail Lights.mp4 159 MB
  14. Creating the Materials for the Undercarriage.mp4 160.6 MB
  14. Finishing the Back.mp4 177.7 MB
  15. Adding More Details to the Dash.mp4 211.9 MB
  15. Creating the Exterior Panels.mp4 184.9 MB
  15. Finishing the Tail Lights.mp4 153.9 MB
  16. Conforming the Front Panels.mp4 99.3 MB
  16. Modeling the AM Radio.mp4 109.2 MB
  16. Modeling the Rear Fender Lights.mp4 155.4 MB
  17. Creating the License Plate Light.mp4 170.7 MB
  17. Finishing the Panels.mp4 94.9 MB
  17. More Details to the Dashboard.mp4 156.1 MB
  18. Beginning the Glove Compartment.mp4 150.5 MB
  18. Creating the Trunk Latch.mp4 169.8 MB
  19. Finishing the Glove Compartment.mp4 119.5 MB
  2. Assigning Multiple Materials to an Object.mp4 133.5 MB
  2. Beginning the Seats.mp4 168.9 MB
  2. Creating the Headlights.mp4 110.6 MB
  2. Finishing the Side Trim.mp4 182.9 MB
  2. Finishing the Tire Treads.mp4 158.3 MB
  2. Modeling the Hood.mp4 119 MB
  2. Modeling the Hub Caps.mp4 207.8 MB
  2. Preparing the Reference Images.mp4 83.5 MB
  2. Setting Up the Interface for Rendering.mp4 136.3 MB
  2. Working on the Rear Axle.mp4 185.4 MB
  20. Modeling the Gas Pedal.mp4 203.6 MB
  21. Using the Spin Tool.mp4 180.7 MB
  22. Creating Details Under the Dash.mp4 231.1 MB
  23. Modeling the Rear View Mirror.mp4 189.9 MB
  24. Modeling the Gear Shift.mp4 222.5 MB
  25. Creating the Door Latch.mp4 159.1 MB
  26. Finishing the Door Latch.mp4 177.5 MB
  27. Finishing the Interior Modeling.mp4 152.8 MB
  3. Adding Materials to the Tires and Wheels.mp4 133.7 MB
  3. Adding Thickness to the Car Body.mp4 169.8 MB
  3. Beginning the Hub Cap Spokes.mp4 171.5 MB
  3. Continuing the Undercarriage.mp4 173.7 MB
  3. Extruding the Hood Vent.mp4 171.3 MB
  3. Grill Rim Redux.mp4 182.5 MB
  3. Rendering Images of the Car.mp4 73.5 MB
  3. Setting Up Reference Images in Blender.mp4 110.4 MB
  3. Working On the Seats.mp4 223.7 MB
  3.1 Project Files.pdf 24.7 KB
  4. Adding Materials to the Interior.mp4 231.8 MB
  4. Adjusting the Undercarriage and Bumper Plate.mp4 112.5 MB
  4. Continuing the Seats.mp4 148.6 MB
  4. Modeling the Grill Bars and Emblem.mp4 144.1 MB
  4. More Work on the Undercarriage.mp4 186.5 MB
  4. Using Depth of Field and Glare.mp4 82.1 MB
  4. Using the Array Modifier for the Spokes.mp4 157.7 MB
  4. Using the Shrinkwrap Modifier for Smoothing.mp4 73.2 MB
  5. Beginning the Front Fender.mp4 106.8 MB
  5. Creating the Front Bumper.mp4 206.9 MB
  5. Final Fixes for the Tires.mp4 201.7 MB
  5. Finishing the Chrome Material.mp4 166.3 MB
  5. Finishing the Seats.mp4 88.3 MB
  5. Modeling the Wheel Wells.mp4 181.4 MB
  5. Rendering an Animation.mp4 115.8 MB
  6. Beginning the Dashboard.mp4 137.3 MB
  6. Continuing the Fender.mp4 170.1 MB
  6. Creating Textures for the Seats.mp4 171.8 MB
  6. Finishing the Undercarriage.mp4 151.8 MB
  6. Making More Adjustments and Fixes.mp4 188.3 MB
  6. Modeling the Front Turn Signal.mp4 192.6 MB
  6. Using the Video Sequence Editor.mp4 105.1 MB
  7. Adding More Materials for the Interior.mp4 199.5 MB
  7. Beginning the Side of the Car.mp4 135.4 MB
  7. Exporting Video File of the Animation.mp4 111.1 MB
  7. Finishing the Dashboard Base.mp4 183.7 MB
  7. Finishing the Fixes and Adjustments.mp4 139.2 MB
  7. Using the Boolean Modifier.mp4 123.3 MB
  8. Adding the Interior Floor.mp4 184.2 MB
  8. Adding the N Logo To the Hub Caps.mp4 182.6 MB
  8. Continuing with the Side.mp4 126.9 MB
  8. Creating the Floor Texture.mp4 136.2 MB
  8. Using Blender's Path Tool.mp4 205.8 MB
  9. Adding Textures to the Radio and Dials.mp4 154.2 MB
  9. Conclusion.mp4 5.4 MB
  9. Connecting the Fender and Hood.mp4 165.1 MB
  9. Creating the Windshield with NURBS Surfaces.mp4 110.4 MB
  9. Modeling the Interior Door Panel.mp4 185.8 MB
  TutsNode.com.txt 102.4 B
  [TGx]Downloaded from torrentgalaxy.to .txt 614.4 B
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  2 472.9 KB
  3 300.2 KB
  4 1.5 MB
  5 1.9 MB
  6 378.2 KB
  7 72.8 KB
  8 163.5 KB
  9 1.1 MB
  10 1.7 MB
  11 221.4 KB
  12 371.9 KB
  13 274.4 KB
  14 504.9 KB
  15 1.4 MB
  16 130.8 KB
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  18 1.5 MB
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  22 630.3 KB
  23 1.1 MB
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  25 256.8 KB
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  30 1.3 MB
  31 290.3 KB
  32 470 KB
  33 1.3 MB
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  35 164 KB
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  48 1 MB
  49 1.7 MB
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  54 140.8 KB
  55 616.3 KB
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  58 1.5 MB
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  60 689.7 KB
  61 1.9 MB
  62 430.7 KB
  63 868.7 KB
  64 1.4 MB
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  68 612.5 KB
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  70 527.2 KB
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  73 157.6 KB
  74 1.1 MB
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  89 380.7 KB
  90 512.3 KB
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  92 1.2 MB
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  95 288.7 KB
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  98 2 MB
  99 1.1 MB
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  101 508.4 KB
  102 1.9 MB
  103 489.4 KB
  104 845.2 KB
  105 917.3 KB
  ▲ 216 total files

Description


Description

In this course we will create a 1952 Nash-Healey Roadster. This is a rare gem of a car; only about 500 were ever made. But we’re going to create one using Blender 3.0, from the first polygon to the final rendered animation. If you’ve ever wanted to create realistic, detailed models of complex objects, then this course is for you. Not only will you learn modeling tools and techniques, but you will also learn how to use reference images, stay organized, and manage a large project in Blender.

We will begin with the body of the car, creating the underlying shape. And then, using Blender’s Shrink Wrap modifier, we will mold each panel to that shape, so we get a precise fit between each of the pieces. Next we will work on modeling the various external parts of the car. We will create the chrome details using Blender’s Subdivision Surface modifier. And we will create the tire treads and spoked hubcaps using the Array Modifier. We will then model the various pieces of the car’s interior, keeping an eye on our reference images to bring the details to life.

When the modeling is complete, we will create materials and textures for the car, using Blender’s Node Editor. And finally, we will light and render the scene using the Cycles render engine. We’ll also have some fun animating the camera around the car and create a short video using Blender’s Video Sequence Editor.

Learn fundamental Blender tools and techniques while creating this rare classic car, with “Blender 3.0 Vintage Car Creation.”
Who this course is for:

Beginner Blender artists with some knowledge of the user interface.

Requirements

You will only need Blender 3.0 for this course. No other software is required.

Last Updated 2/2022

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