| Artwork in Blender - Part 1.mp4 | 203.9 MB | ||
| Artwork in Blender - Part 2.mp4 | 206 MB | ||
| Artwork in Blender - Part 3.mp4 | 185.3 MB | ||
| Artwork in Blender - Part 4.mp4 | 272.8 MB | ||
| Artwork in Blender - Part 5.mp4 | 334.9 MB | ||
| Background and Interface - Part 1.mp4 | 110.6 MB | ||
| Background and Interface - Part 2.mp4 | 104.9 MB | ||
| Background and Interface - Part 3.mp4 | 69.1 MB | ||
| Blocks - Part 1.mp4 | 114 MB | ||
| Blocks - Part 2.mp4 | 127.3 MB | ||
| Fine Tunings - Part 1.mp4 | 67.9 MB | ||
| Fine Tunings - Part 2.mp4 | 113.7 MB | ||
| Fine Tunings - Part 3.mp4 | 123.7 MB | ||
| Integrating Art - Part 1.mp4 | 146.9 MB | ||
| Integrating Art - Part 2.mp4 | 110.4 MB | ||
| Integrating Art - Part 3.mp4 | 151 MB | ||
| Introduction to Blender.mp4 | 134.1 MB | ||
| Introduction to Unity - Part 1.mp4 | 100.3 MB | ||
| Introduction to Unity - Part 2.mp4 | 142.3 MB | ||
| Level Design - Part 1.mp4 | 175.4 MB | ||
| Level Design - Part 2.mp4 | 125.8 MB | ||
| Marlo-Source.zip | 41 MB | ||
| More Enemies - Part 1.mp4 | 133.3 MB | ||
| More Enemies - Part 2.mp4 | 104 MB | ||
| Movement - Part 1.mp4 | 65.9 MB | ||
| Movement - Part 2.mp4 | 110.9 MB | ||
| Movement - Part 3.mp4 | 102.6 MB | ||
| Powerup and Finish Line - Part 1.mp4 | 113.6 MB | ||
| Powerup and Finish Line - Part 2.mp4 | 180.4 MB | ||
| Speed Blocks and Enemies - Part 1.mp4 | 101.2 MB | ||
| Speed Blocks and Enemies - Part 2.mp4 | 76.6 MB | ||
| Speed Blocks and Enemies - Part 3.mp4 | 103.2 MB | ||
| ▲ 32 total files | |||
https://www.udemy.com/build-and-model-a-super-marlo-runner-clone-in-unity3d/
Do you want to design and build your own 3D game? Even if you have never coded before, with this course you can learn the foundations of making a 3D game. In these tutorials, we will build a SUPER MARLO RUN game in Unity3D – from scratch.
This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity for those who have never used it before. This course is unique because you will learn how to make your own 3D art, models, and textures in Blender. We will show you how to integrate the art into Unity.
We take you through all the steps to designing a game from start to finish. This course covers topics including:
Movement
Blocks
Speed blocks and enemies
Power-ups and finish lines
Background and interface
Fine-tuning
Level design
By the end of this course, you will have a functioning runner game that you can build on to add your own project ideas! Ready to begin?
What are the requirements?
To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling), Photoshop or a free program like Gimp (for 2D art/texturing), and Unity (for coding).
The tutorials were recorded on a Mac, but Blender, Photoshop, and Unity can be used with a PC.
Please download and install Unity3D and Blender before purchasing this course.
What am I going to get from this course?
Code in Unity
Know the foundations of 3D model-making in Blender
Unwrap UV's and perform simple texturing of 3D art assets
Build a simple game that is easy to expand on
What is the target audience?
Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
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