| 00. Introduction | |||
| 01. Welcome.mov | 4.45 MB | ||
| 02. What You Should Know Before Watching this Course.mov | 821.94 KB | ||
| 03. Using the Exercise Files.mov | 948.96 KB | ||
| 04. Viewing the Finished Game.mov | 15.15 MB | ||
| 01. Getting to Know Cocos2d | |||
| 01. Understanding cocos2d.mov | 9.26 MB | ||
| 02. Downloading and Installing cocos2d.mov | 3.82 MB | ||
| 03. Understanding Scenes, Layers, and Sprites.mov | 8.74 MB | ||
| 04. Positioning Sprites.mov | 11.93 MB | ||
| 05. Adjusting Basic Sprite Properties.mov | 11.68 MB | ||
| 06. Handling Touches.mov | 9.65 MB | ||
| 07. Working with Tags.mov | 6.37 MB | ||
| 08. Accessing Accelerometer Data.mov | 2.59 MB | ||
| 09. Understanding cocos2d Actions.mov | 12.08 MB | ||
| 10. Working with Sprite Sheets.mov | 11.31 MB | ||
| 11. Creating Simple Frame Animations.mov | 12.24 MB | ||
| 12. Setting a Game to Display in Portrait Mode.mov | 4.97 MB | ||
| 02. Viewing the Core Classes | |||
| 01. Viewing Constants and the AppDelegate Class.mov | 12.13 MB | ||
| 02. Exploring the Game and Mole Classes.mov | 10.63 MB | ||
| 03. Understanding the Custom Pop-Up Menu Utility.mov | 11.17 MB | ||
| 04. Examining the Code in the MainMenu Class.mov | 9.65 MB | ||
| 03. Building a Basic Mole-Whacking Game | |||
| 01. Adding the Background and HUD Elements.mov | 23.54 MB | ||
| 02. Laying Out Moles in the Main Game Class.mov | 9 MB | ||
| 03. Animating the Moles.mov | 11.08 MB | ||
| 04. Handling Touches in the Game.mov | 11.49 MB | ||
| 05. Displaying the Player's Score with Bitmap Fonts.mov | 9.35 MB | ||
| 06. Handling Misses.mov | 4.72 MB | ||
| 07. Detecting Double Taps.mov | 6.68 MB | ||
| 08. Detecting Simultaneous Taps.mov | 10.05 MB | ||
| 09. Controlling the Number of Moles on the Screen at Once.mov | 12.31 MB | ||
| 10. Adding Sound.mov | 15.48 MB | ||
| 11. Enabling a Pause Feature.mov | 10.28 MB | ||
| 12. Ending the Game and Saving the High Score.mov | 12.61 MB | ||
| 04. Expanding Your Game's Features and Audience | |||
| 01. Adding Custom Skins.mov | 8.42 MB | ||
| 02. Asking Players to Rate the Game.mov | 8.77 MB | ||
| 03. Adding Support for the Retina Display.mov | 4.42 MB | ||
| 04. Adding Support for the iPad.mov | 9.25 MB | ||
| 05. Placing Ads in Your Game | |||
| 01. Setting Up iAds for Your App.mov | 2.1 MB | ||
| 02. Understanding iAd Delegate Methods.mov | 6.71 MB | ||
| 03. Implementing iAds in Your Game.mov | 10.98 MB | ||
| 06. Adding In-App Purchases | |||
| 01. Setting Up In-App Purchases (IAPs) in iTunes Connect.mov | 3.18 MB | ||
| 02. Viewing Store Kit Delegate Methods.mov | 12.19 MB | ||
| 03. Implementing IAPs in Your Game.mov | 10.57 MB | ||
| 07. Adding a Game Center Leaderboard | |||
| 01. Setting Up Leaderboards in iTunes Connect.mov | 3.5 MB | ||
| 02. Viewing Game Kit Delegate Methods.mov | 5.42 MB | ||
| 03. Implementing a Game Center Leaderboard.mov | 11.02 MB | ||
| 08. Going Forward and Getting Help | |||
| 01. Using the cocos2d Forums.mov | 1.95 MB | ||
| 02. Exploring Additional iOS Game Development Resources.mov | 5.28 MB | ||
| 09. Conclusion | |||
| 01. Goodbye.mov | 728.16 KB | ||
| Exercise Files | |||
| Ex_Files_BM_Game_iOS.zip | 58.13 MB |
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Программирование (видеоуроки)
Building and Monetizing Game Apps for iOS with Todd Perkins
Дата Выпуска: 25 Октября 2011
Производитель: Lynda.com
Автор: Todd Perkins
Продолжительность: 02h 56m
Тип раздаваемого материала: Видеоурок
Язык: Английский
Перевод на русский: НЕТ
GUI:нет
Описание: Author Todd Perkins uses Objective-C and Xcode to build Mole It!, a full-featured game app for the iPhone and iPad that can be downloaded for free from the iOS App Store. The finished app implements Game Center functionality as well as channels for generating revenue. The course introduces the open-source gaming framework cocos2d and explains the fundamental classes necessary for creating a game. The course also shows how to incorporate multi-touch capabilities, customize a game's appearance, set up iAds and in-app purchasing, and configure leaderboards that record and display scores. Exercise files accompany the course.
Topics include:
Using scenes, layers, and sprites
Accessing accelerometer data
Understanding cocos2d actions
Creating simple frame animations
Handling touches in a game
Adding sound
Enabling a pause feature
Including support for Retina display and the iPad
Understanding iAd, Store Kit, and Game Kit delegate methods
Using the cocos2d forums
[spoiler="Содержание"]
[/spoiler]
Файлы примеров: присутствуют
Формат видео: mov
Видео: AVC 960x600 15fps ~200Kbps
Аудио: AAC 48kHz 2ch 96Kbps
[spoiler="Скриншоты"]
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[/spoiler]
Материалы по теме:
Lynda.com - Objective-C Essential Training [2011]
VTC Objective-C and Xcode Essential Training Tutorials [2010]
Lynda.com - iOS 4 App Development New Features [2010]
Lynda.com - iPhone SDK Essential Training [2009]
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