CGCircuit - Water Explosion in Houdini

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CGCircuit - Water Explosion in Houdini (Size: 4 GB)
  1. Additional explosion setup.mp4 173.1 MB
  1. Creating source.mp4 175.5 MB
  1. Source for nuke.mp4 450.1 MB
  10. Render setup.mp4 174.4 MB
  11. Finalizing part 1.mp4 274.2 MB
  12. Finalizing part 2.mp4 137 MB
  2. Combining elements.mp4 27.8 MB
  2. Flip simulation.mp4 302.8 MB
  2. Nuke flip.mp4 156.2 MB
  3. Clusters setup.mp4 136.9 MB
  3. Merge explosions.mp4 129.6 MB
  3. Watersurface.mp4 129.3 MB
  4. Bottom splash source.mp4 224.3 MB
  4. Flip tweaking.mp4 99.7 MB
  5. Bottom flip splash.mp4 128.4 MB
  5. Secondary elements.mp4 212.7 MB
  6. Bottom splash render.mp4 94.6 MB
  6. Render splashes.mp4 210.2 MB
  7. Bottom explosion simulation.mp4 289.6 MB
  7. Volume mist.mp4 184.8 MB
  8. Bottom explosion render.mp4 104.4 MB
  8. Render elements.mp4 112.9 MB
  9. Create water mist.mp4 95.1 MB
  Bonus Resources.txt 409.6 B
  Get Bonus Downloads Here.url 204.8 B
  nuke_explosion_v01.hipnc 5.3 MB
  nuke_explosion_v02.hipnc 5.2 MB
  nuke_explosion_v03.hipnc 5.5 MB
  nuke_explosion_v04.hipnc 5.9 MB
  nuke_explosion_v05.hipnc 5.9 MB
  nuke_explosion_v06.hipnc 6.2 MB
  ▲ 31 total files

Description


CGCircuit – Water Explosion in Houdini

https://CourseWikia.com

MP4 | Video: H264 1920x1040 | Audio: AAC 44100Hz 2 Ch | Level: From Beginner to Intermediate
Language: English | Duration: 14h 47m | Size: 3.93 GB

Embark on an in-depth journey through the immersive world of large-scale water explosions with this comprehensive tutorial series, crafted specifically for those with the passion to explore Houdini. In this step-by-step guide, you'll delve into various aspects of creating both small and large-scale explosions, each varying in type and complexity.

Key Takeaways
Particle and Volumetric Simulations Mastery: Learn to combine particle simulation and volume simulation seamlessly, heightening your skills in crafting realistic water explosions.
In-Depth Understanding of FLIP Simulations: Deepen your expertise in FLIP simulation techniques, crucial for crafting high-quality explosion effects seen in game cinematics and movies.
Caching Practices: Discover how to save and utilize caches effectively, providing an optimized workflow that's crucial in handling complex explosions.
Basic workflow with Nuke: Split and assemble the explosion elements using Nuke, mastering the art of compositing. While Nuke is utilized here, you'll find the techniques applicable to any software you are familiar with.
Mantra Rendering Skills: Explore rendering layers (AOVs) using Mantra, catering to different needs and nuances of the simulation.

3-Part Detailed Learning Modules
Part 1: Delve into the basic explosion setup, with a focus on source creation, one of the most vital components in explosion simulation. Learn the intricacies of setting up FLIP and PYRO simulations and final render.
Part 2: Reproduce a large-scale nuclear explosion using an optimized setup from the first blast to save resources (using TOP).
Part 3: Explore different types of explosions with minor modifications to your existing setup.