CGmasters - Hard Surface Modeling in Blender

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CGmasters - Hard Surface Modeling in Blender (Size: 3.52 GB)
  00_INTRODUCTION_01.mp4 62.4 MB
  Bonus
  BONUS_BlenderSetup.mp4 48.49 MB
  BONUS_SelectionTips.mp4 90.48 MB
  Extras.zip 238.82 MB
  Kitbash.zip 14.88 MB
  Project Files.zip 196.43 MB
  Side A
  A_00_MODELING_ESSENTIALS_INTRO.mp4 9.3 MB
  A_01_1_ModelingOptions_Standard.mp4 56.31 MB
  A_01_2_ModelingOptions_Boolean.mp4 15.39 MB
  A_01_3_ModelingOptions_Kitbash.mp4 11.52 MB
  A_01_3b_ModelingOptionsKitbash_HowToUse.mp4 6.6 MB
  A_01_4_ModelingOptions_Sculpting.mp4 18.14 MB
  A_01_5_ModelingOptions_Retopo.mp4 14.3 MB
  A_01_6_ModelingOptions_Curves.mp4 33.51 MB
  A_01_7_ModelingOptions_2dDrawing.mp4 14.62 MB
  A_02_1_ModelingTheory_Part1.mp4 22.22 MB
  A_02_2_ModelingTheory_Part2.mp4 47.08 MB
  A_02_3_ModelingTheory_Part3.mp4 9.16 MB
  A_02_4_ModelingTheory_Ngons.mp4 46.18 MB
  A_03_1_SubDEssentials_Part1.mp4 19.93 MB
  A_03_2_SubDEssentials_Part2.mp4 77.29 MB
  A_03_3_SubDEssentials_Part3.mp4 9.68 MB
  A_03_4_SubDEssentials_Part4.mp4 38.95 MB
  A_03_5_SubDEssentials_Part5.mp4 52.44 MB
  A_03_6_FusingMeshesBoolean.mp4 16.93 MB
  A_03_7_SubDEssentials_Part6.mp4 49.73 MB
  A_04_1_NonSubdEssentials_Part1.mp4 30.87 MB
  A_04_2_NonSubdEssentials_Part2.mp4 55.04 MB
  A_04_3_NonSubdEssentials_Part3.mp4 77.95 MB
  A_05_0_Modifiers_Intro.mp4 5.78 MB
  A_05_10_Modifiers_SimpleDeform.mp4 4.81 MB
  A_05_11_Modifiers_Wireframe.mp4 14.19 MB
  A_05_12_Modifiers_DataTransfer.mp4 33.88 MB
  A_05_1_Modifiers_Bevel.mp4 20.21 MB
  A_05_2_Modifiers_Solidify.mp4 13.82 MB
  A_05_3_Modifiers_Smooth.mp4 7.44 MB
  A_05_4a_Modifiers_Mirror.mp4 17.87 MB
  A_05_4b_Modifiers_Mirror.mp4 13.37 MB
  A_05_5_Modifiers_Shrinkwrap.mp4 21.54 MB
  A_05_6_Modifiers_SurfaceDeform.mp4 11.45 MB
  A_05_7_Modifiers_Lattice.mp4 12.38 MB
  A_05_8_Modifiers_Curves.mp4 6.95 MB
  A_05_9_Modifiers_Array.mp4 7.61 MB
  A_06_1_ShadingEssentials.mp4 33.66 MB
  A_07_1_TransformEssentials_Part1.mp4 21.64 MB
  A_07_2_TransformEssentials_Part2.mp4 14.32 MB
  A_07_3_TransformEssentials_Part3.mp4 11.87 MB
  A_07_4_TransformEssentials_Part4.mp4 14.86 MB
  A_08_1_ViewportEssentials_Part1.mp4 37.68 MB
  A_08_2_ViewportEssentials_Part2.mp4 38.11 MB
  Side B
  B_00_MODELING_THE_ROBO_INTRO.mp4 11.73 MB
  B_01_1_ConceptArt.mp4 23.71 MB
  B_01_2_DesignGuidelines.mp4 23 MB
  B_02_1_BlockingOut_Part1.mp4 32.82 MB
  B_02_1_BlockingOut_Part2.mp4 11.74 MB
  B_02_1_BlockingOut_Part3.mp4 65.28 MB
  B_02_1_BlockingOut_Part4.mp4 81.48 MB
  B_02_1_BlockingOut_Part5.mp4 41.1 MB
  B_03_0_Refine_Intro.mp4 2.3 MB
  B_03_10_Refine_Lower_Part3.mp4 53.16 MB
  B_03_11_Refine_Finish_Part1.mp4 57.35 MB
  B_03_12_Refine_Finish_Part2.mp4 79.59 MB
  B_03_1_Refine_Nozzle_A.mp4 61.28 MB
  B_03_2_Refine_Nozzle_B.mp4 70.77 MB
  B_03_3_Refine_Lamp_Top.mp4 53.53 MB
  B_03_4_Refine_Bumpers.mp4 15.97 MB
  B_03_5_Refine_Upper_Part1.mp4 50.91 MB
  B_03_6_Refine_Upper_Part2.mp4 66.88 MB
  B_03_7_Refine_Upper_Part3.mp4 51.88 MB
  B_03_8_Refine_Lower_Part1.mp4 93.14 MB
  B_03_9_Refine_Lower_Part2.mp4 81.47 MB
  B_04_0_Boolean_Intro.mp4 2.54 MB
  B_04_1_Boolean_Part1.mp4 32.92 MB
  B_04_2_Boolean_Part2.mp4 58.48 MB
  B_04_3_Boolean_Part3.mp4 76.88 MB
  B_04_4_Boolean_Part4.mp4 53.21 MB
  B_04_5_Boolean_Part5.mp4 73.12 MB
  B_04_6_Boolean_Part6.mp4 48.19 MB
  B_04_7_Boolean_Part7.mp4 91.93 MB
  B_04_8_Boolean_Part8.mp4 42.08 MB
  B_04_9_Boolean_Part9.mp4 67.02 MB
  B_05_1_MiscDetails_Part1.mp4 66.71 MB
  B_05_2_MiscDetails_Part2.mp4 32.61 MB
  B_05_3_MiscDetails_Part3.mp4 13.94 MB
  B_05_4_MiscDetails_Part4.mp4 33.67 MB
  B_06_0_MeshDoctor_Intro.mp4 2.04 MB
  B_06_1_MeshDoctor.mp4 121.64 MB
  B_06_2_MODELING_THE_ROBO_OUTRO.mp4 13.5 MB
  [Online-Courses.Club].txt 805 B
  [Online-Courses.Club].url 127 B

Description


Hard Surface Modeling in Blender
The hard-surface modeling industry is booming, no surprises since the love for hard surface creation has been strong for a long time! Now the amount of the opportunities out there for hard-surface modelers is IMMENSE: concept art for Sci-Fi movies, props for video games, real-world robotic design, 3d printing – you name it.

If you’ve ever seen the art of Daniel Bystedt, Master Xeon, Vitaly Bulgarov or Neil Blevins and any number of other amazing artists, you may know that feeling of awe and excitement… and frustration. Like, how do they manage to create such realistic, detailed models?

THE COMMON PROBLEMS
Maybe you have come across these too, we want to give a huge shout out to people who shared their modeling concerns with us on emails and Twitter…

Triangles and NGons are a headache
The boolean operations are really hard to master
Ways to create nice bevelled edges
Cutting holes into curved surfaces
General shading issues
Topology is a mess
Where to add edgeloops, how to control edgeflow
Creating smooth transitions from one shape to another

AN AWFUL LONG TIME!
So basically we thought, what would it look like if we condensed all the knowledge required to get up and running with the hard-surface modeling, including practical AND theoretical stuff, and just put together a video course.

That’s everything you need to know to create robots and other hard-surface stuff in Blender. The comprehensive guide to the super powerful modeling workflows plus 6 hours of theory. All the right boxes ticked.

It’s like watching a whole Game of Thrones season, but about 3d modeling in Blender.

It probably won’t make you Vitaly Bulgarov, but you’ll feel WAY more confident about your modeling skills.

DIFFICULTY: BEGINNER/INTERMEDIATE
The first part of the video course, the side A as we call it, is aimed at the beginner users. It’s the essentials of modeling theory and primers and the showcase of the most popular modeling tools and techniques (6 hours).

The side B on the other hand, requires a pretty solid understanding of the basic modeling tools and principles, UI and so on. It’s aimed at the intermediate users (7 hours).

BONUSES
All the necessary .blend files are included

A Kitbash Set. Joints, hinges, latches, cables and many other things