Character Animation Fundamentals in 3ds Max [2012, ENG]

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Character Animation Fundamentals in 3ds Max [2012, ENG] (Size: 1.14 GB)
  00. Introduction
  0001. Welcome.mp4 33.7 MB
  0002. Using the exercise files.mp4 1.17 MB
  0003. Character rig overview - a simple character.mp4 6.18 MB
  0004. Character rig overview - a full character.mp4 6.23 MB
  0005. Using screen drawing tools.mp4 7.35 MB
  01. Posing Digital Characters
  0101. Creating strong poses.mp4 4.87 MB
  0102. Using Selection Sets to help pose characters.mp4 8.52 MB
  0103. Using layers to select characters.mp4 4.16 MB
  0104. Learning the basics of posing characters.mp4 33.7 MB
  0105. Creating stock poses.mp4 15.48 MB
  02. Animating Characters in Motion
  0201. Understanding forces and character motion.mp4 4.96 MB
  0202. Understanding drag.mp4 21.4 MB
  0203. Working with secondary motion.mp4 18.01 MB
  0204. Bringing the character to life.mp4 15.66 MB
  0205. Refining the animation.mp4 21.49 MB
  03. Creating Pose-to-Pose Animation
  0301. Keyframing initial poses.mp4 19.31 MB
  0302. Creating the blocking pass.mp4 22.49 MB
  0303. Moving holds .mp4 15.1 MB
  0304. Animating weight shift.mp4 10.41 MB
  0305. Animating pose-to-pose transitions.mp4 23.27 MB
  0306. Animating a wave.mp4 19.33 MB
  04. Animating Walks
  0401. Analyzing a walk.mp4 11.49 MB
  0402. Setting up a character for a basic walk.mp4 5.74 MB
  0403. Animating a walk - the feet.mp4 29.86 MB
  0404. Animating a walk - the lower body.mp4 26.34 MB
  0405. Animating a walk - making the cycle symmetrical.mp4 15.47 MB
  0406. Animating a walk - working with the spine.mp4 21.07 MB
  0407. Animating a walk - arm motion.mp4 24.91 MB
  0408. Animating a walk - the head.mp4 12.28 MB
  05. Adding Character to a Walk
  0501. Changing a walk using poses.mp4 15.72 MB
  0502. Changing a walk using foot placement.mp4 15.88 MB
  0503. Exaggerating a walk - the extended position.mp4 20.61 MB
  0504. Exaggerating a walk - the passing position.mp4 13.94 MB
  0505. Exaggerating a walk - the cushion position.mp4 19.75 MB
  06. Animating Runs
  0601. A run in four poses.mp4 7.69 MB
  0602. Animating a run - the passing pose.mp4 10.98 MB
  0603. Animating a run - the extended pose.mp4 17.24 MB
  0604. Animating a run - mirroring the basic poses.mp4 34.26 MB
  0605. Animating a run - adding weight.mp4 17.27 MB
  0606. Animating a run - the spine.mp4 19.92 MB
  0607. Animating a run - left arm motion.mp4 15.69 MB
  0608. Animating a run - right arm motion.mp4 16.67 MB
  07. Facial Animation and Dialogue
  0701. Animating blinks.mp4 19.03 MB
  0702. Animating changes in eye direction.mp4 17.58 MB
  0703. Animating a head turn.mp4 15.7 MB
  0704. Working with audio.mp4 11.58 MB
  0705. Overview of the mouth controls.mp4 6.4 MB
  0706. Animating vowels - A, E, and I.mp4 40.44 MB
  0707. Animating vowels - O, U, and Y.mp4 32.55 MB
  0708. Animating consonants - B, D, and G.mp4 40.24 MB
  0709. Animating consonants - F, M, and S.mp4 32.38 MB
  0710. Animating lip sync - assigning phonemes.mp4 29.91 MB
  0711. Animating lip sync - head motion.mp4 23.56 MB
  0712. Animating lip sync - the eyes.mp4 24.32 MB
  0713. Animating lip sync - the body.mp4 19.85 MB
  08. Animating a Scene
  0801. Creating the main poses.mp4 11.22 MB
  0802. Blocking poses to dialogue.mp4 17.48 MB
  0803. Animating moving holds.mp4 22.3 MB
  0804. Creating weight.mp4 24.81 MB
  0805. Adding secondary motion.mp4 29.4 MB
  0806. Animating dialogue.mp4 21.67 MB
  0807. Adjusting head motion.mp4 16.95 MB
  0808. Adding blinks.mp4 18.95 MB
  09. Conclusion
  0901. Goodbye.mp4 891.43 KB
  project_files.rar 3.51 MB

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk 3ds Max

Character Animation Fundamentals in 3ds Max

Год выпуска: 2012
Производитель: Lynda.com
Сайт производителя: http://www.lynda.com/3ds-Max-tutorials/Character-Animation-Fundamentals-ds-Max/92565-2.html
Автор: George Maestri
Продолжительность: 5 ч. 56 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Character Animation Fundamentals in 3ds Max demonstrates the basic principles of character animation that help bring simple 3D characters to life. Starting with an overview of the character rig, author George Maestri provides guidelines for creating strong poses and explains how to animate from pose to pose in an organized fashion. The course also covers locomotion—animating realistic gestures, walks, and runs; explores the basics of facial expressions and dialogue; and culminates with an animated scene built entirely from scratch.

Topics include:

- Posing digital characters
- Creating stock poses
- Understanding forces, character motion, and secondary motion
- Keyframing initial poses
- Animating weight shifts and pose-to-pose transitions
- Animating walks and runs
- Adding personality to a walk
- Animating facial movement: blinks, head turns, and mouth movement
- Animating an entire scene
[spoiler="Содержание"]
0. Introduction
Welcome
Using the exercise files
Character rig overview: a simple character
Character rig overview: a full character
Using screen drawing tools

1. Posing Digital Characters
Creating strong poses
Using Selection Sets to help pose characters
Using layers to select characters
Learning the basics of posing characters
Creating stock poses

2. Animating Characters in Motion
Understanding forces and character motion
Understanding drag
Working with secondary motion
Bringing the character to life
Refining the animation

3. Creating Pose-to-Pose Animation
Keyframing initial poses
Creating the blocking pass
Moving holds
Animating weight shift
Animating pose-to-pose transitions
Animating a wave

4. Animating Walks
Analyzing a walk
Setting up a character for a basic walk
Animating a walk: the feet
Animating a walk: the lower body
Animating a walk: making the cycle symmetrical
Animating a walk: working with the spine
Animating a walk: arm motion
Animating a walk: the head

5. Adding Character to a Walk
Changing a walk using poses
Changing a walk using foot placement
Exaggerating a walk: the extended position
Exaggerating a walk: the passing position
Exaggerating a walk: the cushion position

6. Animating Runs
A run in four poses
Animating a run: the passing pose
Animating a run: the extended pose
Animating a run: mirroring the basic poses
Animating a run: adding weight
Animating a run: the spine
Animating a run: left arm motion
Animating a run: right arm motion

7. Facial Animation and Dialogue
Animating blinks
Animating changes in eye direction
Animating a head turn
Working with audio
Overview of the mouth controls
Animating vowels: A, E, and I
Animating vowels: O, U, and Y
Animating consonants: B, D, and G
Animating consonants: F, M, and S
Animating lip sync: assigning phonemes
Animating lip sync: head motion
Animating lip sync: the eyes
Animating lip sync: the body

8. Animating a Scene
Creating the main poses
Blocking poses to dialogue
Animating moving holds
Creating weight
Adding secondary motion
Animating dialogue
Adjusting head motion
Adding blinks

9. Conclusion
Goodbye
[/spoiler]
Файлы примеров: присутствуют
Формат видео: MP4
Видео: H-264 - MPEG-4 AVC 960x540 15 kbps
Аудио: MPEG AAC Audio (mp4a) 48000 Hz stereo 15 kbps
[spoiler="Скриншоты"]

[/spoiler]

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