ChessBase Fritz Trainer: Karsten Müller Chess Endgames 14 -

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ChessBase Fritz Trainer: Karsten Müller Chess Endgames 14 - (Size: 266.5 MB)
  CB14DVD1Teil.cba 6.88 KB
  CB14DVD1Teil.cbc 280 B
  CB14DVD1Teil.cbe 896 B
  CB14DVD1Teil.cbg 7.2 KB
  CB14DVD1Teil.cbh 1.71 KB
  CB14DVD1Teil.cbj 2.85 KB
  CB14DVD1Teil.cbm 32 B
  CB14DVD1Teil.cbp 4.68 KB
  CB14DVD1Teil.cbs 1.69 KB
  CB14DVD1Teil.cbt 3.51 KB
  CB14DVD1Teil.cbtt 93 B
  CB14DVD1Teil.flags 76 B
  CB14DVD1Teil.ini 723 B
  CB14DVD2Teil.cba 14.29 KB
  CB14DVD2Teil.cbc 404 B
  CB14DVD2Teil.cbe 824 B
  CB14DVD2Teil.cbg 10.3 KB
  CB14DVD2Teil.cbh 3.73 KB
  CB14DVD2Teil.cbj 6.28 KB
  CB14DVD2Teil.cbm 32 B
  CB14DVD2Teil.cbp 9.91 KB
  CB14DVD2Teil.cbs 2.22 KB
  CB14DVD2Teil.cbt 6.12 KB
  CB14DVD2Teil.cbtt 93 B
  CB14DVD2Teil.flags 76 B
  CB14DVD2Teil.ini 707 B
  Endgames 14.cba 26 B
  Endgames 14.cbc 94 B
  Endgames 14.cbe 32 B
  Endgames 14.cbg 41.33 KB
  Endgames 14.cbh 138 B
  Endgames 14.cbj 188 B
  Endgames 14.cbm 2.03 KB
  Endgames 14.cbp 32 B
  Endgames 14.cbs 100 B
  Endgames 14.cbt 131 B
  Endgames 14.cbtt 93 B
  Endgames 14.cib 204 B
  Endgames 14.cit 52 B
  Endgames 14.html
  01- Introduction.mp4 5.72 MB
  01-1.1 The king should be activated.mp4 6.36 MB
  01-1.2 King or knight should block enemy passed pawns, not the rook.mp4 3.73 MB
  01-1.3 Use the sharp endgame weapon zugzwang.mp4 7.15 MB
  01-1.4 Caution with mutual zugzwang.mp4 5.25 MB
  01-2.1 The defender exchanges pawns.mp4 2.6 MB
  01-2.2 The attacker does not exchange attacking potential.mp4 3.41 MB
  01-2.3 It doesn't matter what disappears from the board but what remains.mp4 3.1 MB
  01-2.4 Your own active pieces should not be exchanged.mp4 2.95 MB
  01-2.5 Defenders of weaknesses should be exchanged.mp4 3.63 MB
  01-2.6 Bishops can usually be exchanged more easily than knights.mp4 1.81 MB
  01-2.7 Liquidating to the pawn endgame requires extreme caution.mp4 3.55 MB
  01-2.8 A rook fighting minor pieces welcomes exchanges.mp4 2.82 MB
  01-3.1 The principle of two weaknesses.mp4 4.55 MB
  01-3.2 If you dominate one colour complex, the decisive breakthrough takes place on the other colour complex.mp4 2.14 MB
  01-3.3 If the opponent has static weaknesses the dynamic potential should be reduced.mp4 3.46 MB
  01-4.1 Flexibility.mp4 2.63 MB
  01-4.2 Prophylaxis.mp4 3.39 MB
  01-4.3 Do not rush.mp4 5.5 MB
  01-4.4 Improve the worst piece.mp4 6.17 MB
  02-01.1- the W-maneuver.mp4 2.9 MB
  02-02.1 The square rule.mp4 2.53 MB
  02-02.2 Opposition.mp4 6.19 MB
  02-02.3 Bodycheck.mp4 1.69 MB
  02-02.4 Triangle manoeuvre.mp4 1.31 MB
  02-02.5 Distant passed pawn.mp4 2.25 MB
  02-02.6 Bahr's rule.mp4 4.78 MB
  02-03.1 Winning zones with rook and bishop pawn on the 7h rank.mp4 3.78 MB
  02-03.2 Using the zones and complicated cases.mp4 4.27 MB
  02-04.1 Principles and motifs like bodycheck and intermediate check.mp4 7.06 MB
  02-05.1 The most important positions- Philidor, Lucena and Vancura position.mp4 3.75 MB
  02-05.2 Activate the rook!.mp4 3.56 MB
  02-05.3 Rooks belong behind the passed pawn.mp4 6.29 MB
  02-05.4 Don't promote the passed pawn automatically!.mp4 3.76 MB
  02-05.5 A typical winning motif.mp4 1.2 MB
  02-05.6 The umbrella.mp4 1.97 MB
  02-05.7 Intermediate check weakens the opponent.mp4 3.26 MB
  02-06.1.1 The magic square.mp4 4.88 MB
  02-06.1.2 Knight geometry.mp4 4.68 MB
  02-06.2.1 Fine's fine rule of thumb.mp4 2.84 MB
  02-06.2.2 Botvinnik's rule- knight endgames are like pawn endgames.mp4 4.63 MB
  02-07.1.1 The wrong rook pawn.mp4 6.94 MB
  02-07.2.1 Centurini's rule.mp4 1.89 MB
  02-07.2.2 The art of playing the pawns, Part 1 Restriction method.mp4 3.21 MB
  02-07.2.3 The art of playing the pawns, Part 2 Capablanca's rule.mp4 3.59 MB
  02-07.3.1 The critical distance of two passed pawns is 3 squares.mp4 5.33 MB
  02-07.3.2 Fortresses and siege techniques.mp4 4.7 MB
  02-07.4.1 The bishop's side has the advantage.mp4 4.16 MB
  02-07.4.2 The knight's side has the advantage.mp4 3.8 MB
  02-08.1.1 Drawing zones for the defending king with the rook pawn remaining.mp4 6.73 MB
  02-08.1.2 Defence with the knight pawn remaining.mp4 2.06 MB
  02-08.1.3 If a bishop's pawn remains, there are no distant drawing zones.mp4 3.35 MB
  02-08.1.4 Run to the hills.mp4 2.03 MB
  02-08.1.5 Perpetual check motifs.mp4 1.5 MB
  02-09.1.1 The pawnless endgame is drawn if the knight can join the king.mp4 4.46 MB
  02-09.1.2 Fortresses and dumps.mp4 3.59 MB
  02-09.2.1 The pawnless endgame is drawn.mp4 4.37 MB
  02-09.2.2 With blocked pawns the bishop should be able to attack the pawn.mp4 3.73 MB
  02-09.2.3 The most important fortress.mp4 4.84 MB
  02-09.2.4 An incredible depth.mp4 5.81 MB
  02-10.1 Rook and knight vs. rook and knight.mp4 6.02 MB
  02-10.2 Rook and bishop vs. rook and bishop with same colour bishops.mp4 5.22 MB
  02-10.3 Rook and bishop vs. rook and bishop with opposite coloured bishops.mp4 4.04 MB
  02-10.4 The Fischer endgame.mp4 5.64 MB
  02-10.5 The Andersson endgame.mp4 4.81 MB
  02-10.6 Capablanca's theorem.mp4 5.1 MB
  02-11. Outro.mp4 1.75 MB
  Endgames 14.ico 159.45 KB
  Endgames 14.ini 685 B
  cb14dvd1teil.cib 9.39 KB
  cb14dvd1teil.cit 2.79 KB
  cb14dvd2teil.cib 17.07 KB
  cb14dvd2teil.cit 5.91 KB
  ▲ 112 total files

Description


Rules of thumb are the key to everything when you are having to set the correct course in a complex endgame. In this final DVD of his series on the endgame, our endgame specialist introduces you to the most important of these rules of thumb. The first part deals with general guidelines such as “activate the king”, “the rook belongs behind passed pawns”, “do not rush”. In addition to such principles which are specific to the endgame, there are also rules of thumb as to making the correct exchanges, prophylaxis, improving the position of the worst placed piece, which you should already be taking into account in the middlegame! The second part is sorted by material, going from pawn endings to endings with rook and minor piece against rook and minor piece. Once again Karsten Müller will hone your sixth sense for discovering when there are exceptions to the rules. Because only this ability, which goes beyond the mere learning by heart of the rules of thumb, is the sign of real mastery. This DVD forms the final part of Karsten Müller’s series on the endgame, which already belongs to the classics of endgame theory. It is a must for the fans of the grandmaster from Hamburg!

Video running time: 7 hours 27 min (English) 67 Video clips.

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