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Complete Blender beginner workflow for Cinematic art

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Complete Blender beginner workflow for Cinematic art (Size: 4.7 GB)
  1. 00 - Introduction to the tutorial.mp4 39 MB
  10. 10 - Antennas.mp4 124.4 MB
  11. 11 - Parent object in Blender.mp4 79 MB
  12. 12 - Human model.mp4 94 MB
  13. 13 - Car.mp4 70.1 MB
  14. 14 - Ground, Quixel Bridge.mp4 169.4 MB
  15. 15 - Mixing shaders.mp4 156.7 MB
  16. 16 - Puddles of water.mp4 189.9 MB
  17. 17 - Modeling wheat.mp4 173.9 MB
  18. 18 - Particle system in Blender.mp4 280.6 MB
  19. 19 - Ground Photoscans.mp4 112.4 MB
  2. 02 - Camera and render settings.mp4 102 MB
  20. 20 - Trees and street lamps.mp4 117.5 MB
  21. 21 - Cables.mp4 142.1 MB
  22. 22 - Lighting in Blender, working with volumetrics.mp4 214 MB
  23. 23 - Rendering.mp4 78.1 MB
  24. 24 - About the composition.mp4 127.6 MB
  25. 25 - Post-processing in After Effects (optional program).mp4 179.5 MB
  26. 26 - Adding smoke in Post-processing.mp4 91.1 MB
  27. 27 - Sky and clouds.mp4 139.1 MB
  28. 28 - Red glow and horizontal blur.mp4 78.7 MB
  29. 29 - Other effects.mp4 301.5 MB
  3. 03 - Motel modeling - basic shape.mp4 127.3 MB
  30. 30 - Color correction and text overlays.mp4 124.7 MB
  4. 04 - Glass material.mp4 110.4 MB
  5. 05 - Doors and planks.mp4 218.8 MB
  6. 06 - Modeling details.mp4 229.3 MB
  7. 07 - Roof, tiles and porch modeling.mp4 408.5 MB
  8. 08 - Motel neon sign.mp4 275 MB
  9. 09 - Motel neon sign details.mp4 237.7 MB
  ▲ 30 total files

Description


Udemy – Complete Blender beginner workflow for Cinematic art

English | Tutorial | Size: 4.7 GB





Tutorial suitable for beginners
In this 5.5-hour-long tutorial, we will create cinematic art from the introduction in Blender from start to finish.
The entire process of creating scenes is recorded step by step, so the tutorial is easy to follow even for beginners.

The tutorial is separated into 30 parts with an average duration of 12 minutes to make it easier to follow.

This is the workflow that I have learned in the last 4 years of using Blender.

All resources and links are included in the tutorial, and subtitles with shortcuts are also available.

First, we’ll cover the basics in a 10-minute introduction to help you understand Blender better.

After that, we will learn modeling techniques and we will create the motel to the smallest detail. We will use shortcuts to make the modeling process easier.

In the second part of the tutorial, we will talk about lighting, materials, particle system, mixing shaders, rendering, and more.

I’ll show you where to find free textures, how to mux shaders and create a bump, roughness, and other maps, and how to unwrap and create procedural textures.

We will also work with objects imported into the blender from external sources. I’ll show you the best places to download objects, materials, and the most useful addons I use in Blender.

We will talk in more detail about how to use Quixel Bridge, a place where you can find thousands of 3D assets, surfaces, vegetation, imperfections, and much more.

I will show you how to combine volumetric and lighting in a blender to get a dark, cinematic, mist mood.

In the end, we will do post-processing in After Effects, but if you’re not using After Effects, you can use the same techniques in any graphics program.

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