Creating Walk Cycles in Maya 2011 [2010, ENG]

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Creating Walk Cycles in Maya 2011 [2010, ENG] (Size: 892.77 MB)
  1. Introduction and Project Overview.flv 8.81 MB
  10. Animating a toe flap for fluidity.flv 42.62 MB
  11. Adding weight to the hips.flv 43.03 MB
  12. Animating the rotations of the upper body.flv 32.02 MB
  13. Working on the chest.flv 44.05 MB
  14. Animating the head.flv 63.08 MB
  15. Correcting the motion of the upper arm.flv 33.96 MB
  16. Wrapping up the movement of the upper arms.flv 22.07 MB
  17. The Follow-through and Overlapping Action of the elbows.flv 41.66 MB
  18. Adding Follow-through to the wrists.flv 49.58 MB
  19. Finalizing the wrists.flv 25.07 MB
  2. Setting up the scene.flv 41.2 MB
  20. Refining shoulder movement.flv 24.25 MB
  21. Finalizing the Walk Cycle.flv 44.79 MB
  22. Translating a Walk Cycle Forward.flv 29.51 MB
  23. Utilizing Animation Layers to add more life to the Walk Cycle.flv 20.61 MB
  24. Smoothing the character via a Custom Attribute.flv 16.92 MB
  3. Beginning the Walk Cycle.flv 54.53 MB
  4. Finishing the Contact Positions.flv 45.43 MB
  5. Adding the Down Position.flv 34.88 MB
  6. Completing the extremes of the walk.flv 47.75 MB
  7. Refining the upper body and feet.flv 37.02 MB
  8. Balancing the character in the front view.flv 33.2 MB
  9. Animating the subtle rotations of the feet.flv 48.22 MB
  project_files.zip 8.41 MB
  title.jpg?042148 106.76 KB
  ▲ 26 total files

Description




Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya

Creating Walk Cycles in Maya 2011

Год выпуска: 2010
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/09/training.php?cid=4
Продолжительность: 2 hrs. 46 min.
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: In this course we will cover the process of creating a Walk Cycle in Maya.

One step at a time, we'll break down the body mechanics of a walk. We'll learn the main positions that one goes through in a walk, we'll learn how to create seamless cycles and explore ways we can add convincing follow-through and weight. We'll even work with animation layers to produce a walk that is natural and has a little personality.
[spoiler="Содержание"]
1. Introduction and Project Overview
2. Setting up the scene
3. Beginning the Walk Cycle
4. Finishing the Contact Positions
5. Adding the Down Position
6. Completing the extremes of the walk
7. Refining the upper body and feet
8. Balancing the character in the front view
9. Animating the subtle rotations of the feet
10. Animating a toe flap for fluidity
11. Adding weight to the hips
12. Animating the rotations of the upper body
13. Working on the chest
14. Animating the head
15. Correcting the motion of the upper arm
16. Wrapping up the movement of the upper arms
17. The Follow-through and Overlapping Action of the elbows
18. Adding Follow-through to the wrists
19. Finalizing the wrists
20. Refining shoulder movement
21. Finalizing the Walk Cycle
22. Translating a Walk Cycle Forward
23. Utilizing Animation Layers to add more life to the Walk Cycle
24. Smoothing the character via a Custom Attribute
[/spoiler]
Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6 782x646 15 fps 1000 Kbps
Аудио: MP3 96.0 Kbps 44.1 KHz 1ch
[spoiler="Скриншоты"]

[/spoiler]
[spoiler="Отчет MediaInfo"]
Video
Format : VP6
Bit rate : 1 000 Kbps
Width : 782 pixels
Height : 646 pixels
Display aspect ratio : 1.211
Frame rate mode : Constant
Frame rate : 15.000 fps
Bits/(Pixel*Frame) : 0.132
Stream size : 55.5 MiB

Audio
Format : MPEG Audio
Format version : Version 1
Format profile : Layer 3
Bit rate mode : Constant
Bit rate : 96.0 Kbps
Channel(s) : 1 channel
Sampling rate : 44.1 KHz
Bit depth : 16 bits
Stream size : 5.33 MiB (12%)
[/spoiler]

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