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Creating a Gasoline Explosion in Maya (Creative Development) [15.07.2013, ENG]

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Creating a Gasoline Explosion in Maya (Creative Development) [15.07.2013, ENG] (Size: 1.12 GB)
  01. Introduction and project overview.mp4 10.9 MB
  02. Introduction to our scene.mp4 39.53 MB
  03. Explaining a big explosion.mp4 123.22 MB
  04. More on big explosions.mp4 57.53 MB
  05. Examining proper temperature settings.mp4 99.12 MB
  06. Learning the aspects of fuel.mp4 107.02 MB
  07. Shading our explosion.mp4 73.01 MB
  08. Revision of explosion settings.mp4 91.76 MB
  09. Introduction to chunks.mp4 89.69 MB
  10. Shading our chunks.mp4 69.13 MB
  11. Creating the flames on the car.mp4 155.37 MB
  12. Final comp workflow.mp4 51.66 MB
  Project Files
  Final Render
  Blast Close.avi 145.91 MB
  Maya Files
  scene
  lesson 011.mb 1.11 MB
  lesson 04.mb 1.12 MB
  lesson 05.mb 1.12 MB
  lesson 06.mb 1.12 MB
  lesson 07.mb 1.12 MB
  lesson 09.mb 1.23 MB
  sourceimages
  scene textures
  Downloaded Project Files.txt 162 B
  blast_dif.tga 1.98 MB
  nr_sandy.tga 25.77 MB

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya

Creating a Gasoline Explosion in Maya (Creative Development)

Дата выпуска: 15.07.2013
Производитель: Digital Tutors
Сайт производителя: www.DigitalTutors.com
Прямая ссылка на урок: Digital Tutors (Creative Development) - Creating a Gasoline Explosion in Maya
Автор: Pankaj Malik
Продолжительность: 01:42:56
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Учимся делать классический взрыв бензобака авто, каких миллион в каждом американском боевике + автор курса уделяет время теории и рассказывает как сделать такой эффект более красочным и правдоподобным.

Использованный софт: Maya 2013 + After Effects CS3
[spoiler="Описание (Eng)"]
In this series of Maya tutorials we will be going through the technique of creating a gasoline explosion, as well as the bi-products of the explosion using particles with Maya 3D fluids. We will be exploring the technicalities of fluids and their behavior and solutions to create a great explosion. We will be covering the nature of fuel and how it's used to create the impact of an explosion. We will also cover in detail the sections of fluid attributes like temperature, fuel, and density. In addition we will look at the attributes individually and in conjunction to one another. We will address the story and concept with detailed illustrations to have an understanding of the "Skeleton of Explosions". By the end of this training you will be equipped to create CG explosions in Maya with a sound understanding of its aesthetic and technical dynamics.
[/spoiler]
[spoiler="Содержание (Eng)"]
Chapters
01. Introduction and project overview

02. Introduction to our scene

03. Explaining a big explosion

04. More on big explosions

05. Examining proper temperature settings

06. Learning the aspects of fuel

07. Shading our explosion

08. Revision of explosion settings

09. Introduction to chunks

10. Shading our chunks

11. Creating the flames on the car

12. Final comp workflow

[/spoiler]
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC / 1280x720 / 15 fps / 16:9 / Видео № 1 - 1169 Kbps, Видео № 2 - 1180 Kbps,остальное - 1100 Kbps
Аудио: AAC / 32 kHz / 192 Kbps
[spoiler="Скриншоты"]



[/spoiler]

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