| 01. Introduction and project overview.mp4 | 10.7 MB | ||
| 02. Creating nParticles.mp4 | 132.21 MB | ||
| 03. Exploring the Nucleus node.mp4 | 134.32 MB | ||
| 04. Simulating a trail of exhaust and modifying nParticle properties for larger simulations.mp4 | 32.82 MB | ||
| 05. Finalizing our smoke trail and attaching an emitter to follow an object.mp4 | 67.05 MB | ||
| 06. Creating a flame effect with nParticles.mp4 | 70.68 MB | ||
| 07. Finishing our flame effect.mp4 | 65.88 MB | ||
| 08. Filling an object with nParticles and simulating water.mp4 | 61.85 MB | ||
| 09. Improving the quality of our water simulation and converting nParticles to a renderable mesh.mp4 | 106.63 MB | ||
| 10. Caching nParticles.mp4 | 38.62 MB | ||
| 11. nCloth, nConstraints, and proxy objects.mp4 | 74.76 MB | ||
| 12. Converting a skinned mesh to an nCloth object.mp4 | 95.18 MB | ||
| 13. Changing the physical properties of an nCloth object.mp4 | 36.29 MB | ||
| 14. Working with Collision Layers.mp4 | 31.71 MB | ||
| Project_Files.rar | 58.67 MB |
Duration 2h 30m Level Intermediate Project Files Included
Software used
Autodesk Maya 2014
What you will learn
This set of tutorials will provide you with a solid foundation for working with Maya's nDynamics framework.
We'll get started by learning about nParticles , and how they can be created in a variety of ways and take on various forms. We'll then explore the nucleus node, which is the heart of the nDynamics system.
Afterwards, we'll jump into a few project-based lessons and learn how to modify nParticle properties for larger simulations. We'll learn techniques for simulating fire, smoke, and water.
We'll also learn how to change the physical properties of objects with nCloth, how to set up proxy objects to run simulations faster, how to work with Collision Layers, and how to use nCloth to simulate flesh on characters.
By the end of this training, you will have the skills needed to working comfortably with Maya's nDynamics module.
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| 5.92 GB | sumi | 11 years | 0 | 1 | |
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