| Bonus Resources.txt | 409.6 B | ||
| CustomUserInterface2018.cfg | 8.3 KB | ||
| Get Bonus Downloads Here.url | 204.8 B | ||
| HumanGeneric.OBJ | 1.1 MB | ||
| ListOfHelpfulVideos.rtf | 2.9 KB | ||
| chapter01.ZTL | 5 MB | ||
| chapter01_blockout.mp4 | 190.6 MB | ||
| chapter02.ZTL | 5.3 MB | ||
| chapter02_refinement.mp4 | 108.9 MB | ||
| chapter03.ZTL | 9.1 MB | ||
| chapter03_torso.mp4 | 108.5 MB | ||
| chapter04.ZTL | 12.2 MB | ||
| chapter04_head.mp4 | 126.3 MB | ||
| chapter05.ZTL | 12.2 MB | ||
| chapter05_arms.mp4 | 88 MB | ||
| chapter06.ZTL | 13.7 MB | ||
| chapter06_legs.mp4 | 72.1 MB | ||
| chapter07.ZTL | 46.8 MB | ||
| chapter07_zremeshing.mp4 | 20.3 MB | ||
| chapter08.ZTL | 46.8 MB | ||
| chapter08_refinement.mp4 | 193.8 MB | ||
| chapter09.ZTL | 46.8 MB | ||
| chapter09_headRefinement.mp4 | 131 MB | ||
| chapter10.ZTL | 41.8 MB | ||
| chapter10_Refinement.mp4 | 158.3 MB | ||
| chapter11_pose.mp4 | 65.2 MB | ||
| characterRig01.ZPR | 44.3 MB | ||
| ▲ 27 total files | |||
FlippedNormals – Concept Sculpting for Film and Games
https://CourseHulu.com
Video: h264, yuv420p, 1920x1080, 347 kb/s, 60.00 fps | Audio: aac, 44100 Hz, stereo, s16, 128 kb/s
Genre: eLearning | Duration: 4hrs+ | Language: English | File size: 1.55 GB
In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it.
SCREENSHOTS
All Comments