| FumeFX 3.5.5 - 3ds Max 2014_64bit | |||
| AFLICS | |||
| AfterFLICS.exe | 67 KB | ||
| AfterFLICS.ini | 67 B | ||
| AfterFLICS_tools.exe | 120 KB | ||
| Help | |||
| AfterFLICS.chm | 161.94 KB | ||
| AWutils.dll | 2.84 MB | ||
| Bmp | |||
| FumeFX_16a.bmp | 2.87 KB | ||
| FumeFX_16i.bmp | 2.87 KB | ||
| FumeFX_24a.bmp | 6.8 KB | ||
| FumeFX_24i.bmp | 6.8 KB | ||
| FumeFX.chm | 3.36 MB | ||
| Fumefx ini.rar | 74 B | ||
| Installation.txt | 2.42 KB | ||
| afterworks | |||
| common | |||
| Afterworks.dlu | 426.5 KB | ||
| FusionWorks.dlr | 135 KB | ||
| VoxelFlow.dll | 3.23 MB | ||
| fumefx | |||
| FumeFX.dlo | 1.78 MB | ||
| FumeFX_PF.dlo | 417.5 KB | ||
| simulation script template.txt | 3.64 KB | ||
| optional | |||
| FumeFX_TP.dlo | 193.5 KB | ||
| mentalray | |||
| include | |||
| AWShaders.mi | 2.01 KB | ||
| shaders | |||
| FumeFXmr.dll | 297.5 KB | ||
| VoxelFlow.dll | 3.23 MB | ||
| plugin.ini | 258 B | ||
| FumeFX 3.5.5 - 3ds Max 2015_64bit | |||
| AFLICS | |||
| AfterFLICS.exe | 67 KB | ||
| AfterFLICS.ini | 67 B | ||
| AfterFLICS_tools.exe | 120 KB | ||
| Help | |||
| AfterFLICS.chm | 161.94 KB | ||
| AWutils.dll | 2.84 MB | ||
| Bmp | |||
| FumeFX_16a.bmp | 2.87 KB | ||
| FumeFX_16i.bmp | 2.87 KB | ||
| FumeFX_24a.bmp | 6.8 KB | ||
| FumeFX_24i.bmp | 6.8 KB | ||
| FumeFX.chm | 3.36 MB | ||
| Fumefx ini.rar | 74 B | ||
| Installation.txt | 2.41 KB | ||
| afterworks | |||
| common | |||
| Afterworks.dlu | 432 KB | ||
| FusionWorks.dlr | 138.5 KB | ||
| VoxelFlow.dll | 3.23 MB | ||
| fumefx | |||
| FumeFX.dlo | 1.79 MB | ||
| FumeFX_PF.dlo | 417.5 KB | ||
| simulation script template.txt | 3.64 KB | ||
| optional | |||
| FumeFX_TP.dlo | 199.5 KB | ||
| mentalray | |||
| include | |||
| AWShaders.mi | 2.01 KB | ||
| shaders | |||
| FumeFXmr.dll | 313.5 KB | ||
| VoxelFlow.dll | 3.23 MB | ||
| plugin.ini | 258 B | ||
| FumeFX 3.5.5 - 3ds Max 2016_64bit | |||
| AFLICS | |||
| AfterFLICS.exe | 67 KB | ||
| AfterFLICS.ini | 67 B | ||
| AfterFLICS_tools.exe | 120 KB | ||
| Help | |||
| AfterFLICS.chm | 161.94 KB | ||
| AWutils.dll | 2.84 MB | ||
| Bmp | |||
| FumeFX_16a.bmp | 2.87 KB | ||
| FumeFX_16i.bmp | 2.87 KB | ||
| FumeFX_24a.bmp | 6.8 KB | ||
| FumeFX_24i.bmp | 6.8 KB | ||
| FumeFX.chm | 3.36 MB | ||
| Fumefx ini.rar | 74 B | ||
| Installation.txt | 2.41 KB | ||
| afterworks | |||
| common | |||
| Afterworks.dlu | 432 KB | ||
| FusionWorks.dlr | 138.5 KB | ||
| VoxelFlow.dll | 3.23 MB | ||
| fumefx | |||
| FumeFX.dlo | 1.79 MB | ||
| FumeFX_PF.dlo | 417.5 KB | ||
| simulation script template.txt | 3.64 KB | ||
| optional | |||
| FumeFX_TP.dlo | 199.5 KB | ||
| mentalray | |||
| include | |||
| AWShaders.mi | 2.01 KB | ||
| shaders | |||
| FumeFXmr.dll | 313.5 KB | ||
| VoxelFlow.dll | 3.23 MB | ||
| plugin.ini | 258 B |
Программы и Дизайн » Программы для работы с мультимедиа и 3D » 3D моделирование, рендеринг и плагины для них
FumeFX 3.5.5 3ds Max 2014-2016
Год/Дата Выпуска: 2012
Версия: 3.5.5
Разработчик: Sitni Sati
Сайт разработчика: afterworks.com/FumeFX/Overview.asp?ID=1
Разрядность: 64bit
Язык интерфейса: Английский
Таблэтка: Вылечено
Системные требования: 3ds max 2014-2016
Описание: FumeFX - плагин представляет собой симулятор таких динамических эффектов, как огонь, взрывы, дым, газообразные состояния жидкости. Предназначенный для среды Autodesk 3ds Max продукт Sitni Sati FumeFX позволяет полностью встраивать фотореалистичные эффекты в сцену, добиваться их взаимодействия с другими объектами. Эффекты создаются с учетом температуры, гравитации, давления, окружающих объектов, скорости, внешних сил. Универсальность, гибкость и интуитивность рабочего процесса делают Sitni Sati FumeFX подходящим решением для всех индустрий, профессионально занимающихся компьютерной графикой, Allan McKay это доказал (особенно если просмотреть его длинный профиль в linkedin работы над голливудскими фильмами, а начал он свою карьеру 3D FX в VALVE над игрой Half Life c 1997 года ).
[spoiler="Возможности"]
Vimeo: 77427168
Vimeo: 56893443
YouTube: lNMfEyFFNHw
YouTube: MiM3B_OyDdA
YouTube: ZpyAjKe9a3w
YouTube: cPLGV_o2TVs
YouTube: xJ6aOuEarXE
YouTube: -1N7psfIj9o
[/spoiler]
Установка: в корне каждого каталога версии к максу есть небольшая инструкция, следуя онной можно заполучить в свои жаждущие руки долгожданный инструмент для подрыва домов (виртуально конечно )
Установка сводится к простому незамысловатому копированию файликов + редактированию конфигурации.
Мне удалось установить не напрягаюсь с первого раза и это при условии, что у меня установлен thinkingParticles.
Возможно эту версию можно будет установить на максы начиная с 2012 версии, незнаю, не тестировал. Кому надо пробуйте.
Никаких креков, кейгенов, установщиков тут нет, поэтому ваши доходяжные гавноантивирусы тут ничего не смогут поймать, как бы вы не надеялись
[spoiler="Installation.txt"]
=====================================================
Sitni Sati FumeFX 3.5.5 - 3ds Max 2012-2016
=====================================================
1. Copy "afterworks" folder to "C:/ Program Files/ Autodesk/ 3ds Max 2014/ plugins".
2. Copy "mentalray" folder to "C:/ Program Files/ Autodesk/ 3ds Max 2014/ NVIDIA/ shaders_autoload".
3. Copy "AWutils.dll" to "C:/Program Files/ Autodesk/ 3ds Max 2014".
4. Copy the images in the folder "Bmp" to "C:/ Program Files/ Autodesk/ 3ds Max 2014/ UI_ln/ Icons" and to
"C:/ Program Files/ Autodesk/ 3ds Max 2014/ UI_ln/ IconsDark"
5. Now:
- If you have thinking particles installed, skip to step "7."
- If you don't have thinking particles installed, read step "6."
6. Delete "FumeFX_TP.dlo" file in "C:/ Program Files/ Autodesk/ 3ds Max 2014/ plugins/ afterworks/ optional".
7. Copy "Fumefx.ini" in "fumefx ini.rar" to "C:/ Program Files/ Autodesk/ 3ds Max 2014/ plugins/ afterworks/ fumefx".
8. Copy "plugin.ini" to "C:/ Program Files/ Autodesk/ 3ds Max 2014" and to "C:/ Program Files/ Autodesk/ 3ds Max 2014/ en-US".
9. Copy "AFLICS" folder to "C:/ Program Files (x86)".
10. Copy "FumeFX.chm" to "C:/ Program Files/ Autodesk/ 3ds Max 2014/ Help".
11. Now just open 3ds Max as administrator. Then open "fumefx" in 3ds Max, and it will appear an "afterFLICS authorization".
12. Now, go to "C:/ Program File (x86)/ AFLICS", and open as administrator, "AfterFLICS_tools.exe".
13. On "AfterFLICS_tools" click on "service", and then click "install" & "start".
14. Now in "afterFlics authorization" click on "Authorize". Click on "Manual Auth." and then copy the "user ID:" and
paste it in "Auth code:". Now click on "Authorize".
You have now FumeFX installed. Enjoy.
[/spoiler]
Доп. информация: При обычном запуске макса, онный будет постоянно ругаться на невозможность записи конфигурационный файл FumeFX.ini
Предлагаю солюшн, следующий файл сделайте доступным для чтения текущему пользователю системы через Свойства -> Безопасность:
C:\Program Files\Autodesk\3ds Max 2014\plugins\afterworks\fumefx\FumeFX.ini
[spoiler="What's New"]
New in 3.5
- Boundless grid with complete control over boundaries.
- Added support for Field3D file format.
- Changing the Effector's name will automatically update its name inside the FumeFX UI.
- Continue from cache in a bigger grid.
- Volume emission with Object Source.
- MXS command ffxSilent - no Message box will show up (like Stop/Continue, etc).
- Multiple Scattering for PreviewWindow
- Multiple Scattering option to cast and receive, so if you have a scene with many grids and want to avoid MS computation overhead, this should be handy.
- Ability to imprint various info to the Preview Window output.
- From the Obj/Src rollout, right click on object/src to select it in the viewport that will automatically enable PinUI option. Multi selection is also possible,
- Paths will show inside the Asset Manager
- Pin UI will keep the UI opened even if FumeFX is deselected. You can position lights and objects and GPU PW will update as well.
- Preview Window has a new menu option "Lock to Viewport", so you can work on the scene setup in various viewports and PW will always display the chosen one.
- FumeFX Gravity parameter can have negative value
- Sim Loop Mode option to reset sim at the beginning of each loop.
- Added tooltips to output paths text boxes, so that users can see very long paths.
- Added support for picking groups of nodes from Scene Selection window. Works with:
- objects list
- illumination lights list
- object source objects list
- particle source particle list
- Added support for changing parameters for FumeFX deflector objects for all group members if grouping button is enabled ('G')
New in 3.0
- Effectors that can control almost every parameter on a per-voxel basis. By using Effectors, users can alter important aspects of simulation in creative way. It is easy to adjust vorticity strength based on velocity, smoke density and many other parameters.
- Support for Color channel.
- New Rollouts for Color and Velocity channels.
- Illumination Map have a user-defined output path.
- Support for Multiple Scattering between FumeFX grids.
- Added N-Sim mode. It allows you to simulate nested grids in one go with the ability for fields from one grid to pass into the other grid.
- FumeFX can detect its own motion and pass it to the simulation.
- AfterBurn 4.1 Void Daemon support during Rendering.
- Render Warps - support for Space Warps during rendering. They can be used to deform FumeFX grid and voxels after the simulation is done. This option includes new controls on the Rendering rollout.
- FumeFX Tex3D Texture Map is a new map that can read data from the FumeFX grid. It can be used to produce heat distortion effects by using 3ds max's Raytrace material.
- FumeFX SL is now controlled by the FumeFX.ini file or the preferences dialog. Before it is fully enabled, 3ds max must be closed and re-opened.
- There is now the ability to choose various criteria for grid expansion (eg, Smoke,Temp,Vel)
- Simple Source can now use maps like Gradient Ramp with correct UVW mapping coordinates.
- Users can now create and add sources or effectors directly from the FumeFX interface in the "Object/Sources/SpaceWarps" dialog.
- Turbulence Noise now has a preview window.
- Preview Window now has the option to render all grids in the scene at once using the new Multiview option.
- New GPU mode for the preview window, which supports scene objects and self-shadowing.
- Preview Window supports output to AVI and PNG. FumeFX can now create PNG preview files during simulation. Preview .avi files will now be played with your default player.
- Improved smoke and fire Render Elements.
[/spoiler]
[spoiler="Скриншоты"]![]()
[/spoiler]
[spoiler="Скриншоты окна About"]
[/spoiler]
| torrent name | size | uploader | age | seed | leech |
|---|---|---|---|---|---|
|
FumeFX 3.5.4 3ds Max 2011-2014 3.5.4 x64 [2013, ENG] Posted by
avjob2015 in Apps
> Other Applications
|
69.74 MB | avjob2015 | 12 years | 3 | 2 |
| 68.86 MB | KAT | 13 years | 2 | 0 | |
| 97.9 MB | Datamax | 14 years | 3 | 0 |
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