| 01 - Course Overview - Course Overview.mp4 | 5 MB | ||
| 01 - Module Introduction - Arnold Basics.mp4 | 1.4 MB | ||
| 01 - Module Introduction - Arnold Render Output.mp4 | 1 MB | ||
| 01 - Module Introduction - Lighting Basics in Arnold.mp4 | 1.1 MB | ||
| 01 - Module Introduction - Rendering Effects with Arnold.mp4 | 685.9 KB | ||
| 01 - Module Introduction - Texturing with Arnold.mp4 | 1.4 MB | ||
| 01 - Module Introduction - Using Arnold Materials.mp4 | 1.7 MB | ||
| 01 - Module Introduction - Using Specialized Lights in Arnold.mp4 | 889.5 KB | ||
| 01 - Module Introduction - Using a Linear Workflow with Arnold.mp4 | 1.4 MB | ||
| 02 - Controlling Light Color and Intensity - Lighting Basics in Arnold.mp4 | 37.8 MB | ||
| 02 - Defining Linear Workflow - Using a Linear Workflow with Arnold.mp4 | 27.1 MB | ||
| 02 - Diffuse and Matte Attributes for the aiStandard Shader - Using Arnold Materials.mp4 | 41.8 MB | ||
| 02 - Exploring the Arnold Plug-in - Arnold Basics.mp4 | 26.5 MB | ||
| 02 - Rendering AOVs with Arnold - Arnold Render Output.mp4 | 37.7 MB | ||
| 02 - Rendering Depth of Field with Arnold - Rendering Effects with Arnold.mp4 | 38.6 MB | ||
| 02 - Using Arnold's Photometric Lights - Using Specialized Lights in Arnold.mp4 | 33.8 MB | ||
| 02 - Using Image-based Textures - Texturing with Arnold.mp4 | 18.1 MB | ||
| 03 - Controlling the Look and Quality of Shadows - Lighting Basics in Arnold.mp4 | 40.1 MB | ||
| 03 - Rendering Bokeh with Arnold - Rendering Effects with Arnold.mp4 | 27.7 MB | ||
| 03 - Specular and Reflection Attributes for the aiStandard Shader - Using Arnold Materials.mp4 | 45.9 MB | ||
| 03 - Understanding Maya's Color Management System - Using a Linear Workflow with Arnold.mp4 | 41.8 MB | ||
| 03 - Understanding Samples in Arnold - Arnold Basics.mp4 | 9.2 MB | ||
| 03 - Using Arnold's Mesh Lights - Using Specialized Lights in Arnold.mp4 | 23.8 MB | ||
| 03 - Using Bump and Normal Maps - Texturing with Arnold.mp4 | 24 MB | ||
| 03 - Working with Arnold Stand-ins - Arnold Render Output.mp4 | 37.7 MB | ||
| 04 - Controlling How Arnold Samples - Arnold Basics.mp4 | 41.5 MB | ||
| 04 - Gamma Correction for Color Swatches - Using a Linear Workflow with Arnold.mp4 | 20.9 MB | ||
| 04 - Refraction Attributes for the aiStandard Shader - Using Arnold Materials.mp4 | 44.3 MB | ||
| 04 - Rendering Ambient Occlusion with Arnold - Rendering Effects with Arnold.mp4 | 43.2 MB | ||
| 04 - Using Arnold Light Filters - Lighting Basics in Arnold.mp4 | 44.8 MB | ||
| 04 - Using Arnold's Image Based Lighting - Using Specialized Lights in Arnold.mp4 | 53.1 MB | ||
| 04 - Using Displacement Maps - Texturing with Arnold.mp4 | 54.7 MB | ||
| 04 - Working with Arnold's Shadow Catcher - Arnold Render Output.mp4 | 46.5 MB | ||
| 05 - Clamping and Filtering Arnold Samples - Arnold Basics.mp4 | 16.9 MB | ||
| 05 - Creating Geometric Detail with Bake Selected Geometry - Texturing with Arnold.mp4 | 21.6 MB | ||
| 05 - Ground Rules for Gamma Correcting Images - Using a Linear Workflow with Arnold.mp4 | 15.6 MB | ||
| 05 - Maya and Arnold Area Lights - Lighting Basics in Arnold.mp4 | 25.9 MB | ||
| 05 - Rendering Multi-frame Scenes with Arnold AOVs - Arnold Render Output.mp4 | 45.4 MB | ||
| 05 - Rendering Volume Atmospheric Effects - Rendering Effects with Arnold.mp4 | 57.2 MB | ||
| 05 - Using Arnold's Physical Sky - Using Specialized Lights in Arnold.mp4 | 58 MB | ||
| 05 - Working with the aiHair Shader and nHair - Using Arnold Materials.mp4 | 62.8 MB | ||
| 06 - Gamma Correction for Images and .tx Conversion - Using a Linear Workflow with Arnold.mp4 | 41.5 MB | ||
| 06 - Understanding Ray Depth - Arnold Basics.mp4 | 30.6 MB | ||
| 06 - Using Transparency Maps - Texturing with Arnold.mp4 | 40.2 MB | ||
| 06 - Working with the aiHair Shader and XGen - Using Arnold Materials.mp4 | 40.9 MB | ||
| 07 - Baking Lighting Information into Textures - Texturing with Arnold.mp4 | 21.6 MB | ||
| 07 - Working with the aiSkin Shader - Using Arnold Materials.mp4 | 57.5 MB | ||
| 1-arnold-maya-fundamentals-m1-slides.pdf | 1.7 MB | ||
| 2-arnold-maya-fundamentals-m2-slides.pdf | 8.9 MB | ||
| 3-arnold-maya-fundamentals-m3-slides.pdf | 144 KB | ||
| 4-arnold-maya-fundamentals-m4-slides.pdf | 144.4 KB | ||
| 5-arnold-maya-fundamentals-m5-slides.pdf | 149.1 KB | ||
| 6-arnold-maya-fundamentals-m6-slides.pdf | 144.3 KB | ||
| 7-arnold-maya-fundamentals-m7-slides.pdf | 143.8 KB | ||
| 8-arnold-maya-fundamentals-m8-slides.pdf | 144.3 KB | ||
| Fundamentals of Arnold for Maya.rar | 410.6 MB | ||
| Torrent Downloaded From Katcr.co - Kickasstorrents.txt | 102.4 B | ||
| ▲ 57 total files | |||
Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you'll learn the fundamentals of Arnold for Maya. First, you'll start off with learning some of the basics like how ray depth works. Next, you'll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you'll learn all about lighting with Arnold as well as shading and texturing. Finally, you'll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you'll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1
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