Fundamentals of Arnold for Maya

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Fundamentals of Arnold for Maya (Size: 1.8 GB)
  01 - Course Overview - Course Overview.mp4 5 MB
  01 - Module Introduction - Arnold Basics.mp4 1.4 MB
  01 - Module Introduction - Arnold Render Output.mp4 1 MB
  01 - Module Introduction - Lighting Basics in Arnold.mp4 1.1 MB
  01 - Module Introduction - Rendering Effects with Arnold.mp4 685.9 KB
  01 - Module Introduction - Texturing with Arnold.mp4 1.4 MB
  01 - Module Introduction - Using Arnold Materials.mp4 1.7 MB
  01 - Module Introduction - Using Specialized Lights in Arnold.mp4 889.5 KB
  01 - Module Introduction - Using a Linear Workflow with Arnold.mp4 1.4 MB
  02 - Controlling Light Color and Intensity - Lighting Basics in Arnold.mp4 37.8 MB
  02 - Defining Linear Workflow - Using a Linear Workflow with Arnold.mp4 27.1 MB
  02 - Diffuse and Matte Attributes for the aiStandard Shader - Using Arnold Materials.mp4 41.8 MB
  02 - Exploring the Arnold Plug-in - Arnold Basics.mp4 26.5 MB
  02 - Rendering AOVs with Arnold - Arnold Render Output.mp4 37.7 MB
  02 - Rendering Depth of Field with Arnold - Rendering Effects with Arnold.mp4 38.6 MB
  02 - Using Arnold's Photometric Lights - Using Specialized Lights in Arnold.mp4 33.8 MB
  02 - Using Image-based Textures - Texturing with Arnold.mp4 18.1 MB
  03 - Controlling the Look and Quality of Shadows - Lighting Basics in Arnold.mp4 40.1 MB
  03 - Rendering Bokeh with Arnold - Rendering Effects with Arnold.mp4 27.7 MB
  03 - Specular and Reflection Attributes for the aiStandard Shader - Using Arnold Materials.mp4 45.9 MB
  03 - Understanding Maya's Color Management System - Using a Linear Workflow with Arnold.mp4 41.8 MB
  03 - Understanding Samples in Arnold - Arnold Basics.mp4 9.2 MB
  03 - Using Arnold's Mesh Lights - Using Specialized Lights in Arnold.mp4 23.8 MB
  03 - Using Bump and Normal Maps - Texturing with Arnold.mp4 24 MB
  03 - Working with Arnold Stand-ins - Arnold Render Output.mp4 37.7 MB
  04 - Controlling How Arnold Samples - Arnold Basics.mp4 41.5 MB
  04 - Gamma Correction for Color Swatches - Using a Linear Workflow with Arnold.mp4 20.9 MB
  04 - Refraction Attributes for the aiStandard Shader - Using Arnold Materials.mp4 44.3 MB
  04 - Rendering Ambient Occlusion with Arnold - Rendering Effects with Arnold.mp4 43.2 MB
  04 - Using Arnold Light Filters - Lighting Basics in Arnold.mp4 44.8 MB
  04 - Using Arnold's Image Based Lighting - Using Specialized Lights in Arnold.mp4 53.1 MB
  04 - Using Displacement Maps - Texturing with Arnold.mp4 54.7 MB
  04 - Working with Arnold's Shadow Catcher - Arnold Render Output.mp4 46.5 MB
  05 - Clamping and Filtering Arnold Samples - Arnold Basics.mp4 16.9 MB
  05 - Creating Geometric Detail with Bake Selected Geometry - Texturing with Arnold.mp4 21.6 MB
  05 - Ground Rules for Gamma Correcting Images - Using a Linear Workflow with Arnold.mp4 15.6 MB
  05 - Maya and Arnold Area Lights - Lighting Basics in Arnold.mp4 25.9 MB
  05 - Rendering Multi-frame Scenes with Arnold AOVs - Arnold Render Output.mp4 45.4 MB
  05 - Rendering Volume Atmospheric Effects - Rendering Effects with Arnold.mp4 57.2 MB
  05 - Using Arnold's Physical Sky - Using Specialized Lights in Arnold.mp4 58 MB
  05 - Working with the aiHair Shader and nHair - Using Arnold Materials.mp4 62.8 MB
  06 - Gamma Correction for Images and .tx Conversion - Using a Linear Workflow with Arnold.mp4 41.5 MB
  06 - Understanding Ray Depth - Arnold Basics.mp4 30.6 MB
  06 - Using Transparency Maps - Texturing with Arnold.mp4 40.2 MB
  06 - Working with the aiHair Shader and XGen - Using Arnold Materials.mp4 40.9 MB
  07 - Baking Lighting Information into Textures - Texturing with Arnold.mp4 21.6 MB
  07 - Working with the aiSkin Shader - Using Arnold Materials.mp4 57.5 MB
  1-arnold-maya-fundamentals-m1-slides.pdf 1.7 MB
  2-arnold-maya-fundamentals-m2-slides.pdf 8.9 MB
  3-arnold-maya-fundamentals-m3-slides.pdf 144 KB
  4-arnold-maya-fundamentals-m4-slides.pdf 144.4 KB
  5-arnold-maya-fundamentals-m5-slides.pdf 149.1 KB
  6-arnold-maya-fundamentals-m6-slides.pdf 144.3 KB
  7-arnold-maya-fundamentals-m7-slides.pdf 143.8 KB
  8-arnold-maya-fundamentals-m8-slides.pdf 144.3 KB
  Fundamentals of Arnold for Maya.rar 410.6 MB
  Torrent Downloaded From Katcr.co - Kickasstorrents.txt 102.4 B
  ▲ 57 total files

Description


Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you'll learn the fundamentals of Arnold for Maya. First, you'll start off with learning some of the basics like how ray depth works. Next, you'll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you'll learn all about lighting with Arnold as well as shading and texturing. Finally, you'll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you'll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1

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