| AI | |||
| AI Application Programming - M. Tim Jones.chm | 7.97 MB | ||
| AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm | 3.18 MB | ||
| AI Game Engine Programming - Brian Schwab.pdf | 77.13 MB | ||
| AI for Game Developers | |||
| AI for Game Developers - David M. Bourg, Glenn Seeman.chm | 2.82 MB | ||
| AI for Game Developers - David M. Bourg, Glenn Seeman.pdf | 5.49 MB | ||
| Examples.rar | 5.49 MB | ||
| Artificial Intelligence for Games.pdf | 5.26 MB | ||
| Artificial Intelligence, A Modern Approach - 2nd Edition.pdf | 58.21 MB | ||
| Hardcore AI for Computer Games and Animation.pdf | 18.63 MB | ||
| Programming Game AI by Example | |||
| Buckland_AIExecutables.zip | 2.58 MB | ||
| Buckland_AISource.zip | 1.53 MB | ||
| Programming Game AI by Example - Mat Buckland.chm | 8.69 MB | ||
| Programming Game AI by Example - Mat Buckland.pdf | 11.54 MB | ||
| boost_1_32_0.rar | 16.59 MB | ||
| API,SDK & Consoles | |||
| DirectX | |||
| Advanced 3D Game Programming with DirectX 9.0.pdf | 14.03 MB | ||
| Advanced Animation with DirectX.pdf | 2.43 MB | ||
| Beginning Direct3D Game Programming, Second Edition.pdf | 6.89 MB | ||
| Beginning DirectX 9.pdf | 5.11 MB | ||
| Cutting Edge Direct3D Programming.chm | 4.83 MB | ||
| DirectX 3D Graphics Programming Bible.pdf | 52.68 MB | ||
| DirectX 8.1 Programming for C PlusPlus.chm | 9.34 MB | ||
| DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf | 4.09 MB | ||
| Directx 9 User Interfaces - Design and Implementation.pdf | 5.34 MB | ||
| DotNET Game Programming with DirectX 9.0.pdf | 1.26 MB | ||
| Game Programming with DirectX 9.0.pdf | 1.26 MB | ||
| Graphics Programming with DirectX 9 Module I.pdf | 11.88 MB | ||
| Graphics Programming with DirectX 9 Module II.pdf | 32.52 MB | ||
| Inside Direct3D.chm | 2.57 MB | ||
| Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm | 3.15 MB | ||
| Introduction to 3D Game Programming with DirectX 9.0.pdf | 6.62 MB | ||
| Programming Role-playing Games With DirectX.pdf | 42.89 MB | ||
| Shader Programming | |||
| Direct3D ShaderX - Vertex and Pixel Shader Tips and Tricks.pdf | 10.27 MB | ||
| J.C.Lelterman - Learn Vertex and Pixel Shader Programming With DirectX 9.pdf | 9.67 MB | ||
| Real Time Shader Programming.chm | 11.28 MB | ||
| ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf | 6.63 MB | ||
| ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf | 14.96 MB | ||
| Shaders for Game Programming and Artists.pdf | 9.68 MB | ||
| Vector Game Math Processors.pdf | 3.88 MB | ||
| Vector_math_game_processors_vmp_x86.zip | 2.2 MB | ||
| W.F.Engel - Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf | 14.96 MB | ||
| Strategy Game Programming With Directx 9.0.chm | 11.91 MB | ||
| Flash and Actionscript | |||
| ActionScript 3.0 Cookbook.chm | 851.89 KB | ||
| Actionscript 3.0 Game Programming University.rar | 8.72 MB | ||
| Advanced ActionScript 3 With Design Patterns (2006).chm | 709.76 KB | ||
| Essential Actionscript 3.0 | |||
| Examples.rar | 2.68 MB | ||
| OReilly Essential ActionScript 3.0.pdf | 4.85 MB | ||
| Flex2 Developer's Guide.pdf | 11.9 MB | ||
| Professional Adobe Flex 2 | |||
| Wrox Professional Adobe Flex 2.chm | 16.72 MB | ||
| Programming Flex 2 | |||
| OReilly Programming Flex 2.pdf | 3.38 MB | ||
| flex_code_examples.rar | 189.25 KB | ||
| The Essential Guide to Flex 2 with ActionScript 3.0.pdf | 20.38 MB | ||
| Tonypa Source flas.rar | 100.95 KB | ||
| Mod | |||
| Half Life 2 Mods For Dummies.pdf | 13.31 MB | ||
| OpenGL | |||
| Beginning OpenGL Game Programming | |||
| Beginning OpenGL Game Programming Source Code.rar | 14.4 MB | ||
| Beginning OpenGL Game Programming.pdf | 5.52 MB | ||
| Morgan Kaufmann - Advanced Graphics Programming Using OpenGL.pdf | 16.43 MB | ||
| OpenGL Programming Guide.pdf | 7.84 MB | ||
| OpenGL Red Book and Blue Book.rar | 5.66 MB | ||
| OpenGL Shading Language.chm | 2.83 MB | ||
| OpenGL Super Bible.pdf | 4.22 MB | ||
| PS2 | |||
| ConsoleYourself.pdf | 811.46 KB | ||
| HardTuningPS2.pdf | 1.2 MB | ||
| HighLevelDevelopment.pdf | 461.81 KB | ||
| HowFarHaveWeGot.pdf | 591.44 KB | ||
| Index.txt | 757 B | ||
| InsidePlayStation2.pdf | 430.93 KB | ||
| IntroductionToPS2.pdf | 367.99 KB | ||
| IntroductionToPSPDevelopment.pdf | 1.16 MB | ||
| Network.pdf | 1.31 MB | ||
| PS2Optimisations.pdf | 400.34 KB | ||
| PS2forPCprogrammers.pdf | 307.54 KB | ||
| PerformanceAnalyser.pdf | 793.92 KB | ||
| ThePowerOfPS2.pdf | 463.8 KB | ||
| Tutorials.rar | 3.47 MB | ||
| Xbox | |||
| Sams Microsoft XNA Unleashed.pdf | 4.76 MB | ||
| Wrox Professional XNA Game Programming For Xbox 360 and Windows.chm | 25.98 MB | ||
| Game Engine and Game Design | |||
| Game Design | |||
| Andrew Rollings and Ernest Adams on Game Design - Andrew Rollings, Ernest Adams.chm | 8.43 MB | ||
| Andrew Rollings and Ernest Adams on Game Design.chm | 8.43 MB | ||
| Beginning Game Level Design - John Feil and Marc Scttergood.pdf | 5.47 MB | ||
| Beginning Game Level Design.pdf | 5.47 MB | ||
| Character Development and Storytelling for Games.pdf | 14 B | ||
| Chris Crawford on Game Design.chm | 2.15 MB | ||
| Design Documents | |||
| Freddy Design.pdf | 574.26 KB | ||
| Info.txt | 322 B | ||
| Larry's Casino Design.pdf | 337.03 KB | ||
| Larry5 Design.pdf | 474.74 KB | ||
| Larry6 Design.pdf | 513.2 KB | ||
| Larry7 Design.pdf | 471.15 KB | ||
| Torin Design.pdf | 468.31 KB | ||
| Designing Virtual Worlds.chm | 1.58 MB | ||
| Game Design - Theory and Practice, 2nd Edition.chm | 32.16 MB | ||
| Game Design - Theory and Practice.pdf | 34.61 MB | ||
| Game Design Foundations.pdf | 3.77 MB | ||
| Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm | 28.34 MB | ||
| Game Design, 2nd Edition.pdf | 6.74 MB | ||
| Game Development and Production.chm | 3.33 MB | ||
| Game Interface Design - Brent Fox.pdf | 6.46 MB | ||
| Game Interface Design.pdf | 6.46 MB | ||
| Game Scripting Mastery - Alex Varanese and Andre Lamothe.pdf | 52 MB | ||
| Games That Sell!.pdf | 12.15 MB | ||
| Macromedia Flash MX Game Design Demystified.chm | 9.25 MB | ||
| Ultimate Game Design - Building Game Worlds.pdf | 6.59 MB | ||
| Game Engine Programming | |||
| 3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf | 6.24 MB | ||
| 3D Game Engine Design - David H. Eberly.pdf | 74.48 MB | ||
| 3D Game Engine Programming - Stefan Zerbst and Oliver Duvel.pdf | 265.16 MB | ||
| Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf | 2.81 MB | ||
| Beginning C# Game Programming.pdf | 4.74 MB | ||
| Beginning Game Audio Programming - Mason McCuskey.chm | 7.08 MB | ||
| Beginning Game Programming.pdf | 8.76 MB | ||
| Collision Detection in Interactive 3D Environments.pdf | 11.94 MB | ||
| Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf | 10.99 MB | ||
| Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf | 19.61 MB | ||
| Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm | 17.67 MB | ||
| Game Engine Source Codes | |||
| Doom | |||
| CODE LIST.txt | 5.66 KB | ||
| README.TXT | 3.53 KB | ||
| linuxdoom-1.10.src.tgz | 341.98 KB | ||
| sndserv.tgz | 10.91 KB | ||
| Initial Thoughts on Quake 3 and Quake 4 SDK.pdf | 141.37 KB | ||
| Quake 1 | |||
| Quake1Source.zip | 3.09 MB | ||
| gnu.txt | 14.62 KB | ||
| readme.txt | 2.89 KB | ||
| Quake 2 | |||
| Quake II .NET.msi | 3.02 MB | ||
| Quake II NET Demo Script.pdf | 10.57 KB | ||
| Quake II NET Port Whitepaper.pdf | 340.91 KB | ||
| q2source-3.21 | |||
| gnu.txt | 14.62 KB | ||
| q2source-3.21.zip | 1.41 MB | ||
| readme.txt | 1.25 KB | ||
| Quake 3 | |||
| Homing Missile.rar | 169.56 KB | ||
| quake 3 - 1.32b.zip | 5.46 MB | ||
| Quake4_1.3_SDK.exe | 56.09 MB | ||
| WildMagic4p6.zip | 23.37 MB | ||
| Wolfenstein 3D.rar | 1.02 MB | ||
| d3_1.3.1_sdk.exe | 7.18 MB | ||
| How GPUs Work - David Lubeke.pdf | 85.08 KB | ||
| Maths and Physics | |||
| 3D Math Primer For Graphics And Game Development - Fletcher Dunn and Ian Parberry.pdf | 22.14 MB | ||
| Beginning Math and Physics for Game Programmers | |||
| Beginning Math and Physics for Game Programmers - Wendy Stahler.chm | 2.69 MB | ||
| Beginning Math and Physics for Game Programmers.rar | 7.41 MB | ||
| Essential Mathematics for Games & Interactive applications | |||
| Essential Mathematics for Games & Interactive applications.pdf | 10.51 MB | ||
| Essential Mathematics for Games & Interactive applications.rar | 9.07 MB | ||
| Game Physics - David H. Eberly.pdf | 81.81 MB | ||
| Game Physics Engine Development - Ian Millington | |||
| Game Physics Engine Development - Ian Millington.pdf | 6.67 MB | ||
| Millington_GamePhysics_cd.zip | 1.29 MB | ||
| Gameinstitute.com - Game Mathematics.rar | 52.93 MB | ||
| Gameinstitute.com - Physics for Game Developers.rar | 229.67 MB | ||
| Mathematical Physics - A Modern Introduction to its foundations.pdf | 33.79 MB | ||
| Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel.pdf | 14.19 MB | ||
| Mathematics for Game Developers - Christopher Tremblay.pdf | 14.82 MB | ||
| Physics for Game Developers - David M. Bourg.pdf | 3.93 MB | ||
| Probability Theory - The Logic of Science.pdf | 5.76 MB | ||
| Probability for Dummies.pdf | 4.5 MB | ||
| The Elements of Euclid by John Casey.pdf | 1.8 MB | ||
| Tricks of the Windows Game Programming Gurus - Andre Lamothe | |||
| A.LaMothe - Tricks Of The 3D Game Programming Gurus. Advanced 3D Graphics And Rasterization.pdf | 48.22 MB | ||
| Tricks of the Windows Game Programming Gurus - Andre Lamothe.pdf | 16.04 MB | ||
| Tricks of the Windows Game Programming Gurus - Andre Lamothe.rar | 17.17 MB | ||
| Polygon collision.rar | 3.26 MB | ||
| Game Programming | |||
| 3D Game Programming All in One - Kenneth C. Finney | |||
| 3D Game Programming All in One - Kenneth C. Finney.pdf | 17.08 MB | ||
| 3D2E.rar | 177.07 MB | ||
| Beginner's Guide to DarkBASIC Game Programming.chm | 21.51 MB | ||
| Beginning C++ Game Programming | |||
| Begining C plus plus Game Programming - Michael Dawson.pdf | 48.08 MB | ||
| Beginning C++ Game Programming - Michael Dawson.chm | 4.56 MB | ||
| Creating Games In C++ - A Step By Step Guide - David Conger, Ron Little.chm | 1.24 MB | ||
| Focus On Photon Mapping.chm | 1.96 MB | ||
| Focus on Curves and Surfaces.chm | 2.82 MB | ||
| Game Development with ActionScript.chm | 3.22 MB | ||
| Game Programming All in One - Bruno Miguel Teixeira de Sousa and Andre Lamothe.pdf | 26.47 MB | ||
| Game Programming All in One, 2nd Edition.pdf | 8.76 MB | ||
| Game Programming Gems Series | |||
| Game Programming Gems 1.pdf | 44.14 MB | ||
| Game Programming Gems 2.pdf | 20.72 MB | ||
| Game Programming Gems 3.pdf | 10.73 MB | ||
| Game Programming Gems 4.pdf | 32.86 MB | ||
| Game Programming Gems 6.pdf | 30.55 MB | ||
| GameProgrammingGems5-CDROM.rar | 108.05 MB | ||
| GameProgrammingGems6-CDROM.rar | 108.65 MB | ||
| Game Programming Golden Rules - Martin Brownlow.pdf | 49.85 MB | ||
| Game Programming for Teens, 2nd Edition.pdf | 7.16 MB | ||
| Game Programming with Python, Lua, and Ruby.chm | 2.33 MB | ||
| Linux Games Programming - John R. Hall.pdf | 3.44 MB | ||
| MUD Game Programming.chm | 2.65 MB | ||
| Multiplayer Game Programming - Andre Mulholland and Teijo Hakala.pdf | 6.54 MB | ||
| Programming Multiplayer Games.pdf | 6.54 MB | ||
| Programming Windows Games with Borland C++.pdf | 3.32 MB | ||
| Sams Teach Yourself Game Programming in 24 hours.rar | 27.83 MB | ||
| Strategy Game Programming with DirectX 9.0.chm | 11.91 MB | ||
| Virtual Machine Design and Implementation in C.C++.chm | 5.04 MB | ||
| Wireless Game Development in C&C++ with BREW.chm | 3.89 MB | ||
| Wireless Game Development in Java with MIDP 2.0.chm | 3.6 MB | ||
| Graphics Programming | |||
| Computer Graphics C Version 2Ed - Donald Hearn , Pauline Baker.pdf | 20.16 MB | ||
| GPU Gems - nvidia | |||
| Cg | |||
| Cg-2.0_May2008_LanguageSpecification.pdf | 80.35 KB | ||
| Cg-2.0_May2008_ReferenceManual.pdf | 1.73 MB | ||
| Cg-2.0_May2008_Setup.exe | 11.04 MB | ||
| CgUsersManual.pdf | 2.77 MB | ||
| GPU Gems 1 | |||
| GPU Gems - CD Contents.zip | 583.85 MB | ||
| GPU Gems 1.djvu | 13.93 MB | ||
| GPU Gems 2 | |||
| GPU Gems 2 - CD Contents.rar | 203.58 MB | ||
| GPU Gems 2.djvu | 14.35 MB | ||
| GPU Gems 3 | |||
| GPU Gems 3 - Visual TOC.pdf | 1.05 MB | ||
| GPU Gems 3.chm | 25.65 MB | ||
| GPU Programming Guide.pdf | 999.8 KB | ||
| NVIDIA_SDK10_Direct3D_10.11.0501.1720.exe | 319.64 MB | ||
| NVIDIA_SDK10_OpenGL_10.52.0215.1635.exe | 70.85 MB | ||
| Graphics Gems Series | |||
| Graphics Gems 1 - Andrew S Glassner.pdf | 5.94 MB | ||
| Graphics Gems 2 - James Arvo.pdf | 7.38 MB | ||
| Graphics Gems 3 - David Kirk.pdf | 4.76 MB | ||
| Graphics Gems 4 - Paul S. Heckbert.pdf | 65.16 MB | ||
| Graphics Gems 5 - Alan W. Paeth.pdf | 44.42 MB | ||
| Graphics Gems Series.rar | 1.51 MB | ||
| Graphics Programming Black Book - Michael Abrash.pdf | 110.49 MB | ||
| Physical Based Rendering From Theory to Implementation.pdf | 9.99 MB | ||
| Real Time Rendering.djvu | 11.23 MB | ||
| Zen of Graphics Programming - Michael Abrash.rar | 2.9 MB | ||
| Others | |||
| CryENGINE 2 Features.pdf | 2.47 MB | ||
| Gameinstitute.com - CPP Modules | |||
| C++ Module I.pdf | 1.41 MB | ||
| C++ Module II.pdf | 2.72 MB | ||
| GeForce 8800 GPU Architecture Technical Brief - 1.pdf | 3.55 MB | ||
| Level of Detail for 3D Graphics.pdf | 7.34 MB | ||
| Lumenex Engine Technical Brief.pdf | 579.97 KB | ||
| Microsoft DirectX 10 Technical Brief.pdf | 799.97 KB | ||
| Source Engine Infosheet.pdf | 6.26 MB | ||
| List.nfo | 16.59 KB | ||
| Others | |||
| A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf | 3.77 MB | ||
| A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf | 11.6 MB | ||
| Animation Tools | |||
| 3Ds Max 8 Bible.pdf | 62.91 MB | ||
| Sybex Introducing 3ds Max 9 3D for Beginners.pdf | 16.45 MB | ||
| The Game Animator's Guide To Maya.pdf | 7.58 MB | ||
| Awesome 3D Game Development - No Programming Required.chm | 115.48 MB | ||
| Better Game Characters by Design.pdf | 8.52 MB | ||
| Beyond Reality - A Guide to Alternate Reality Gaming.pdf | 72.88 MB | ||
| C Game Programming For Dummies 2.pdf | 649.93 KB | ||
| Course Details | |||
| Maths.pdf | 96.53 KB | ||
| Physics.pdf | 162.29 KB | ||
| Creating Emotion in Games. The Craft and Art of Emotioneering.pdf | 28.53 MB | ||
| Digital Animation Bible.pdf | 5.35 MB | ||
| Digital Storytelling.pdf | 6.73 MB | ||
| Elementary Game Programming and Simulators Using Jamagic.chm | 1.93 MB | ||
| Evolution of GPUs.pdf | 4.63 MB | ||
| Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf | 20.38 MB | ||
| Flash MX 2004 Games - Art to ActionScript.pdf | 10.63 MB | ||
| Game Art for Teens.pdf | 34.65 MB | ||
| Game Coding Complete.chm | 12.81 MB | ||
| Game Design Workshop. Designing, Prototyping, and Playtesting Games.chm | 28.34 MB | ||
| Game Developer's Market Guide.pdf | 9.37 MB | ||
| Game Development Business and Legal Guide.chm | 4.88 MB | ||
| Game Development Series - Character Development and Storytelling.pdf | 10.52 MB | ||
| Game Magazines | |||
| Electronic Gaming Monthly - Oct 2007.pdf | 22.05 MB | ||
| Games for Windows - Aug 2007.pdf | 21.25 MB | ||
| Games for Windows - Jul 2007.pdf | 22.34 MB | ||
| Games for Windows - May 2007.pdf | 13.37 MB | ||
| Games for Windows - Sep 2007.pdf | 27.36 MB | ||
| Hardcore Gamer Magazines - Jul 2007.pdf | 18.64 MB | ||
| Hardcore Gamer Magazines - May 2007.pdf | 19.28 MB | ||
| Game Testing All in One.chm | 10.69 MB | ||
| LightWave 3D 8 Lighting.pdf | 13.12 MB | ||
| Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf | 26.55 MB | ||
| Lightwave 3D [8] - Character Animation.pdf | 21.72 MB | ||
| Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf | 19.08 MB | ||
| Modeling a Character in 3DS Max, 2nd Edition.pdf | 66.05 MB | ||
| Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf | 9.36 MB | ||
| Programming Games for Series 60.pdf | 406.88 KB | ||
| Quake 4 Mods For Dummies.pdf | 12.66 MB | ||
| Retro Gaming Hacks.chm | 2.99 MB | ||
| SHREK-The Story Behind the Screen.pdf | 6.54 MB | ||
| Satisficing Games and Decision Making.pdf | 1.6 MB | ||
| Secrets of the Game Business.chm | 2.18 MB | ||
| Serious Games - Games that Educate, Train and Inform.pdf | 62.59 MB | ||
| Software Engineering and Computer Games.chm | 3.96 MB | ||
| Software Engineering for Game Developers.pdf | 24.73 MB | ||
| Symbian OS Internals.pdf | 6.63 MB | ||
| The Unauthorized Halo 2 Battle Guide.pdf | 14.64 MB | ||
| Timing for Animation.chm | 4.6 MB | ||
| Unit Operations - An Approach to Videogame Criticism.pdf | 1.91 MB | ||
| johnc.jpg?042148 | 20.94 KB | ||
| ~uTorrentPartFile_14F7AE40A.dat | 6.39 MB |
Книги и журналы » Коллекции книг и библиотеки » Тематические коллекции (подборки)
Game Development / Разработка Игр
Жанр: Научная литература
Формат: DjVu, PDF, CHM
Качество: Отсканированные страницы
Язык: Английский
[spoiler="Список книг"]
+---AI
| | AI Application Programming - M. Tim Jones.chm
| | AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm
| | AI Game Engine Programming - Brian Schwab.pdf
| | Artificial Intelligence for Games.pdf
| | Artificial Intelligence, A Modern Approach - 2nd Edition.pdf
| | Hardcore AI for Computer Games and Animation.pdf
| |
| +---AI for Game Developers
| | AI for Game Developers - David M. Bourg, Glenn Seeman.chm
| | AI for Game Developers - David M. Bourg, Glenn Seeman.pdf
| | Examples.rar
| |
| \\---Programming Game AI by Example
| boost_1_32_0.rar
| Buckland_AIExecutables.zip
| Buckland_AISource.zip
| Programming Game AI by Example - Mat Buckland.chm
| Programming Game AI by Example - Mat Buckland.pdf
|
+---API,SDK & Consoles
| +---DirectX
| | | Advanced 3D Game Programming with DirectX 9.0.pdf
| | | Advanced Animation with DirectX.pdf
| | | Beginning Direct3D Game Programming, Second Edition.pdf
| | | Beginning DirectX 9.pdf
| | | Cutting Edge Direct3D Programming.chm
| | | DirectX 3D Graphics Programming Bible.pdf
| | | DirectX 8.1 Programming for C PlusPlus.chm
| | | DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf
| | | Directx 9 User Interfaces - Design and Implementation.pdf
| | | DotNET Game Programming with DirectX 9.0.pdf
| | | Game Programming with DirectX 9.0.pdf
| | | Graphics Programming with DirectX 9 Module I.pdf
| | | Graphics Programming with DirectX 9 Module II.pdf
| | | Inside Direct3D.chm
| | | Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm
| | | Introduction to 3D Game Programming with DirectX 9.0.pdf
| | | Programming Role-playing Games With DirectX.pdf
| | | Strategy Game Programming With Directx 9.0.chm
| | |
| | \\---Shader Programming
| | Direct3D ShaderX - Vertex and Pixel Shader Tips and Tricks.pdf
| | J.C.Lelterman - Learn Vertex and Pixel Shader Programming With DirectX 9.pdf
| | Real Time Shader Programming.chm
| | Shaders for Game Programming and Artists.pdf
| | ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf
| | ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf
| | Vector Game Math Processors.pdf
| | Vector_math_game_processors_vmp_x86.zip
| | W.F.Engel - Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf
| |
| +---Flash and Actionscript
| | | ActionScript 3.0 Cookbook.chm
| | | Actionscript 3.0 Game Programming University.rar
| | | Advanced ActionScript 3 With Design Patterns (2006).chm
| | | Flex2 Developer's Guide.pdf
| | | The Essential Guide to Flex 2 with ActionScript 3.0.pdf
| | | Tonypa Source flas.rar
| | |
| | +---Essential Actionscript 3.0
| | | Examples.rar
| | | OReilly Essential ActionScript 3.0.pdf
| | |
| | +---Professional Adobe Flex 2
| | | Wrox Professional Adobe Flex 2.chm
| | |
| | \\---Programming Flex 2
| | flex_code_examples.rar
| | OReilly Programming Flex 2.pdf
| |
| +---Mod
| | Half Life 2 Mods For Dummies.pdf
| |
| +---OpenGL
| | | Morgan Kaufmann - Advanced Graphics Programming Using OpenGL.pdf
| | | OpenGL Programming Guide.pdf
| | | OpenGL Red Book and Blue Book.rar
| | | OpenGL Shading Language.chm
| | | OpenGL Super Bible.pdf
| | |
| | \\---Beginning OpenGL Game Programming
| | Beginning OpenGL Game Programming Source Code.rar
| | Beginning OpenGL Game Programming.pdf
| |
| +---PS2
| | ConsoleYourself.pdf
| | HardTuningPS2.pdf
| | HighLevelDevelopment.pdf
| | HowFarHaveWeGot.pdf
| | Index.txt
| | InsidePlayStation2.pdf
| | IntroductionToPS2.pdf
| | IntroductionToPSPDevelopment.pdf
| | Network.pdf
| | PerformanceAnalyser.pdf
| | PS2forPCprogrammers.pdf
| | PS2Optimisations.pdf
| | ThePowerOfPS2.pdf
| | Tutorials.rar
| |
| \\---Xbox
| Sams Microsoft XNA Unleashed.pdf
| Wrox Professional XNA Game Programming For Xbox 360 and Windows.chm
|
+---Game Engine and Game Design
| +---Game Design
| | | Andrew Rollings and Ernest Adams on Game Design - Andrew Rollings, Ernest Adams.chm
| | | Andrew Rollings and Ernest Adams on Game Design.chm
| | | Beginning Game Level Design - John Feil and Marc Scttergood.pdf
| | | Beginning Game Level Design.pdf
| | | Character Development and Storytelling for Games.pdf
| | | Chris Crawford on Game Design.chm
| | | Designing Virtual Worlds.chm
| | | Game Design - Theory and Practice, 2nd Edition.chm
| | | Game Design - Theory and Practice.pdf
| | | Game Design Foundations.pdf
| | | Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm
| | | Game Design, 2nd Edition.pdf
| | | Game Development and Production.chm
| | | Game Interface Design - Brent Fox.pdf
| | | Game Interface Design.pdf
| | | Game Scripting Mastery - Alex Varanese and Andre Lamothe.pdf
| | | Games That Sell!.pdf
| | | Macromedia Flash MX Game Design Demystified.chm
| | | Ultimate Game Design - Building Game Worlds.pdf
| | |
| | \\---Design Documents
| | Freddy Design.pdf
| | Info.txt
| | Larry's Casino Design.pdf
| | Larry5 Design.pdf
| | Larry6 Design.pdf
| | Larry7 Design.pdf
| | Torin Design.pdf
| |
| +---Game Engine Programming
| | | 3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf
| | | 3D Game Engine Design - David H. Eberly.pdf
| | | 3D Game Engine Programming - Stefan Zerbst and Oliver Duvel.pdf
| | | Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf
| | | Beginning C# Game Programming.pdf
| | | Beginning Game Audio Programming - Mason McCuskey.chm
| | | Beginning Game Programming.pdf
| | | Collision Detection in Interactive 3D Environments.pdf
| | | Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf
| | | Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf
| | | Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm
| | | How GPUs Work - David Lubeke.pdf
| | | Polygon collision.rar
| | |
| | +---Game Engine Source Codes
| | | | d3_1.3.1_sdk.exe
| | | | Initial Thoughts on Quake 3 and Quake 4 SDK.pdf
| | | | Quake4_1.3_SDK.exe
| | | | WildMagic4p6.zip
| | | | Wolfenstein 3D.rar
| | | |
| | | +---Doom
| | | | CODE LIST.txt
| | | | linuxdoom-1.10.src.tgz
| | | | README.TXT
| | | | sndserv.tgz
| | | |
| | | +---Quake 1
| | | | gnu.txt
| | | | Quake1Source.zip
| | | | readme.txt
| | | |
| | | +---Quake 2
| | | | | Quake II .NET.msi
| | | | | Quake II NET Demo Script.pdf
| | | | | Quake II NET Port Whitepaper.pdf
| | | | |
| | | | \\---q2source-3.21
| | | | gnu.txt
| | | | q2source-3.21.zip
| | | | readme.txt
| | | |
| | | \\---Quake 3
| | | Homing Missile.rar
| | | quake 3 - 1.32b.zip
| | |
| | \\---Maths and Physics
| | | 3D Math Primer For Graphics And Game Development - Fletcher Dunn and Ian Parberry.pdf
| | | Game Physics - David H. Eberly.pdf
| | | Gameinstitute.com - Game Mathematics.rar
| | | Gameinstitute.com - Physics for Game Developers.rar
| | | Mathematical Physics - A Modern Introduction to its foundations.pdf
| | | Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel.pdf
| | | Mathematics for Game Developers - Christopher Tremblay.pdf
| | | Physics for Game Developers - David M. Bourg.pdf
| | | Probability for Dummies.pdf
| | | Probability Theory - The Logic of Science.pdf
| | | The Elements of Euclid by John Casey.pdf
| | |
| | +---Beginning Math and Physics for Game Programmers
| | | Beginning Math and Physics for Game Programmers - Wendy Stahler.chm
| | | Beginning Math and Physics for Game Programmers.rar
| | |
| | +---Essential Mathematics for Games & Interactive applications
| | | Essential Mathematics for Games & Interactive applications.pdf
| | | Essential Mathematics for Games & Interactive applications.rar
| | |
| | +---Game Physics Engine Development - Ian Millington
| | | Game Physics Engine Development - Ian Millington.pdf
| | | Millington_GamePhysics_cd.zip
| | |
| | \\---Tricks of the Windows Game Programming Gurus - Andre Lamothe
| | A.LaMothe - Tricks Of The 3D Game Programming Gurus. Advanced 3D Graphics And Rasterization.pdf
| | Tricks of the Windows Game Programming Gurus - Andre Lamothe.pdf
| | Tricks of the Windows Game Programming Gurus - Andre Lamothe.rar
| |
| +---Game Programming
| | | Beginner's Guide to DarkBASIC Game Programming.chm
| | | Creating Games In C++ - A Step By Step Guide - David Conger, Ron Little.chm
| | | Focus on Curves and Surfaces.chm
| | | Focus On Photon Mapping.chm
| | | Game Development with ActionScript.chm
| | | Game Programming All in One - Bruno Miguel Teixeira de Sousa and Andre Lamothe.pdf
| | | Game Programming All in One, 2nd Edition.pdf
| | | Game Programming for Teens, 2nd Edition.pdf
| | | Game Programming Golden Rules - Martin Brownlow.pdf
| | | Game Programming with Python, Lua, and Ruby.chm
| | | Linux Games Programming - John R. Hall.pdf
| | | MUD Game Programming.chm
| | | Multiplayer Game Programming - Andre Mulholland and Teijo Hakala.pdf
| | | Programming Multiplayer Games.pdf
| | | Programming Windows Games with Borland C++.pdf
| | | Sams Teach Yourself Game Programming in 24 hours.rar
| | | Strategy Game Programming with DirectX 9.0.chm
| | | Virtual Machine Design and Implementation in C.C++.chm
| | | Wireless Game Development in C&C++ with BREW.chm
| | | Wireless Game Development in Java with MIDP 2.0.chm
| | |
| | +---3D Game Programming All in One - Kenneth C. Finney
| | | 3D Game Programming All in One - Kenneth C. Finney.pdf
| | | 3D2E.rar
| | |
| | +---Beginning C++ Game Programming
| | | Begining C plus plus Game Programming - Michael Dawson.pdf
| | | Beginning C++ Game Programming - Michael Dawson.chm
| | |
| | \\---Game Programming Gems Series
| | Game Programming Gems 1.pdf
| | Game Programming Gems 2.pdf
| | Game Programming Gems 3.pdf
| | Game Programming Gems 4.pdf
| | Game Programming Gems 6.pdf
| | GameProgrammingGems5-CDROM.rar
| | GameProgrammingGems6-CDROM.rar
| |
| +---Graphics Programming
| | | Computer Graphics C Version 2Ed - Donald Hearn , Pauline Baker.pdf
| | | Graphics Programming Black Book - Michael Abrash.pdf
| | | Physical Based Rendering From Theory to Implementation.pdf
| | | Real Time Rendering.djvu
| | | Zen of Graphics Programming - Michael Abrash.rar
| | |
| | +---GPU Gems - nvidia
| | | | GPU Programming Guide.pdf
| | | | NVIDIA_SDK10_Direct3D_10.11.0501.1720.exe
| | | | NVIDIA_SDK10_OpenGL_10.52.0215.1635.exe
| | | |
| | | +---Cg
| | | | Cg-2.0_May2008_LanguageSpecification.pdf
| | | | Cg-2.0_May2008_ReferenceManual.pdf
| | | | Cg-2.0_May2008_Setup.exe
| | | | CgUsersManual.pdf
| | | |
| | | +---GPU Gems 1
| | | | GPU Gems - CD Contents.zip
| | | | GPU Gems 1.djvu
| | | |
| | | +---GPU Gems 2
| | | | GPU Gems 2 - CD Contents.rar
| | | | GPU Gems 2.djvu
| | | |
| | | \\---GPU Gems 3
| | | GPU Gems 3 - Visual TOC.pdf
| | | GPU Gems 3.chm
| | |
| | \\---Graphics Gems Series
| | Graphics Gems 1 - Andrew S Glassner.pdf
| | Graphics Gems 2 - James Arvo.pdf
| | Graphics Gems 3 - David Kirk.pdf
| | Graphics Gems 4 - Paul S. Heckbert.pdf
| | Graphics Gems 5 - Alan W. Paeth.pdf
| | Graphics Gems Series.rar
| |
| \\---Others
| | CryENGINE 2 Features.pdf
| | GeForce 8800 GPU Architecture Technical Brief - 1.pdf
| | Level of Detail for 3D Graphics.pdf
| | Lumenex Engine Technical Brief.pdf
| | Microsoft DirectX 10 Technical Brief.pdf
| | Source Engine Infosheet.pdf
| |
| \\---Gameinstitute.com - CPP Modules
| C++ Module I.pdf
| C++ Module II.pdf
|
\\---Others
| A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf
| A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf
| Awesome 3D Game Development - No Programming Required.chm
| Better Game Characters by Design.pdf
| Beyond Reality - A Guide to Alternate Reality Gaming.pdf
| C Game Programming For Dummies 2.pdf
| Creating Emotion in Games. The Craft and Art of Emotioneering.pdf
| Digital Animation Bible.pdf
| Digital Storytelling.pdf
| Elementary Game Programming and Simulators Using Jamagic.chm
| Evolution of GPUs.pdf
| Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf
| Flash MX 2004 Games - Art to ActionScript.pdf
| Game Art for Teens.pdf
| Game Coding Complete.chm
| Game Design Workshop. Designing, Prototyping, and Playtesting Games.chm
| Game Developer's Market Guide.pdf
| Game Development Business and Legal Guide.chm
| Game Development Series - Character Development and Storytelling.pdf
| Game Testing All in One.chm
| LightWave 3D 8 Lighting.pdf
| Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf
| Lightwave 3D [8] - Character Animation.pdf
| Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf
| Modeling a Character in 3DS Max, 2nd Edition.pdf
| Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf
| Programming Games for Series 60.pdf
| Quake 4 Mods For Dummies.pdf
| Retro Gaming Hacks.chm
| Satisficing Games and Decision Making.pdf
| Secrets of the Game Business.chm
| Serious Games - Games that Educate, Train and Inform.pdf
| SHREK-The Story Behind the Screen.pdf
| Software Engineering and Computer Games.chm
| Software Engineering for Game Developers.pdf
| Symbian OS Internals.pdf
| The Unauthorized Halo 2 Battle Guide.pdf
| Timing for Animation.chm
| Unit Operations - An Approach to Videogame Criticism.pdf
|
+---Animation Tools
| 3Ds Max 8 Bible.pdf
| Sybex Introducing 3ds Max 9 3D for Beginners.pdf
| The Game Animator's Guide To Maya.pdf
|
+---Course Details
| Maths.pdf
| Physics.pdf
|
\\---Game Magazines
Electronic Gaming Monthly - Oct 2007.pdf
Games for Windows - Aug 2007.pdf
Games for Windows - Jul 2007.pdf
Games for Windows - May 2007.pdf
Games for Windows - Sep 2007.pdf
Hardcore Gamer Magazines - Jul 2007.pdf
Hardcore Gamer Magazines - May 2007.pdf
[/spoiler]
PS: Можно скачивать книги по отдельности
| torrent name | size | uploader | age | seed | leech |
|---|---|---|---|---|---|
| 339.66 MB | a900 | 1 month | 0 | 7 | |
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Lightbown D. Designing the User Experience of Game Development Tools 2ed 2026 Posted by
andryold1 in Books
> Non-Fiction
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16.26 MB | andryold1 | 6 months | 27 | 2 |
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Game Development with Godot 4 - A Complete Introduction by Alan Thorn Posted by
spy1984 in Books
> Non-Fiction
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114.5 MB | spy1984 | 7 months | 8 | 0 |
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Thorn A. Game Development with Godot 4. A Complete Introduction 2025 Posted by
andryold1 in Books
> Non-Fiction
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117.07 MB | andryold1 | 9 months | 9 | 0 |
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Introducing JavaScript Game Development - Build a 2D Game from the Ground Up Posted by
freecoursewb in Books
> Non-Fiction
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6.3 MB | freecoursewb | 10 months | 6 | 0 |
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