How to Make a 2D Platformer in Godot Game Engine

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How to Make a 2D Platformer in Godot Game Engine (Size: 3.1 GB)
  0 284.2 KB
  1. Coding Wall Sliding State.srt 18.8 KB
  1 717 KB
  1. Coding Wall Sliding State.mp4 106.7 MB
  1. Game Over Screen & Camera Bounds.mp4 62.1 MB
  1. Game Over Screen & Camera Bounds.srt 11.2 KB
  1. Health UI.mp4 99.9 MB
  1. Health UI.srt 14.1 KB
  1. Introduction.mp4 25.4 MB
  1. Introduction.srt 2.1 KB
  1. Jump Attack - Hurtbox & Hitbox Setup.mp4 47.1 MB
  1. Jump Attack - Hurtbox & Hitbox Setup.srt 9.7 KB
  1. Making a Repeating Tiled Background.mp4 24.7 MB
  1. Making a Repeating Tiled Background.srt 5.6 KB
  1. Setting Up Bee Enemy.mp4 174.1 MB
  1. Setting Up Bee Enemy.srt 29.8 KB
  1. Setting Up Player Animations.mp4 48.4 MB
  1. Setting Up Player Animations.srt 12.6 KB
  1. Waypoint Pathing for Angry Pig Enemy.mp4 187.3 MB
  1. Waypoint Pathing for Angry Pig Enemy.srt 36.6 KB
  10. Double Jump Oneshot Animation Playback.mp4 55.9 MB
  10. Double Jump Oneshot Animation Playback.srt 10.7 KB
  2. Angry State Animation, Physics Layers, and Area Entered Detection.mp4 107.5 MB
  2. Angry State Animation, Physics Layers, and Area Entered Detection.srt 20.5 KB
  2. Bee Enemy States & Projectile Attack.mp4 73.4 MB
  2. Bee Enemy States & Projectile Attack.srt 15.3 KB
  2. Death Zone & More on Signals.srt 10.8 KB
  2. Jump Checking for Enemy Class Type.mp4 42.6 MB
  2. Jump Checking for Enemy Class Type.srt 9.1 KB
  2. Player Input and Left Right Movement.mp4 99 MB
  2. Player Input and Left Right Movement.srt 25.7 KB
  2. Setup Godot and Import Pixel Adventure Art.mp4 23.7 MB
  2. Setup Godot and Import Pixel Adventure Art.srt 6.6 KB
  2 935.6 KB
  2. Death Zone & More on Signals.mp4 72.7 MB
  2. Tilemaps and Tilesets for Level Building.mp4 200.2 MB
  2. Tilemaps and Tilesets for Level Building.srt 28.9 KB
  2. Wall Jump Movement.mp4 57.3 MB
  2. Wall Jump Movement.srt 9.4 KB
  3. Drop Down Platforms and Player Jump Attack Fix.mp4 72 MB
  3. Drop Down Platforms and Player Jump Attack Fix.srt 10.1 KB
  3. Get Hit Implementation and Hit Animations.mp4 135.9 MB
  3. Get Hit Implementation and Hit Animations.srt 19.8 KB
  3. Gravity and Global Game Settings with Singletons.mp4 98.2 MB
  3. Gravity and Global Game Settings with Singletons.srt 19.9 KB
  3. Launching Projectiles.mp4 163.1 MB
  3. Launching Projectiles.srt 21.7 KB
  3. Setup Project for Pixel Art (Window Size, Stretching).mp4 48.1 MB
  3. Setup Project for Pixel Art (Window Size, Stretching).srt 11.6 KB
  3. Testing Wall Jump and Finalizing Character Movement.mp4 94.8 MB
  3. Testing Wall Jump and Finalizing Character Movement.srt 11.5 KB
  4. Adding Hit State for Player.mp4 62.2 MB
  4. Adding Hit State for Player.srt 12.2 KB
  4. Cleanup and Bug Fixes.mp4 96.5 MB
  4. Cleanup and Bug Fixes.srt 12.9 KB
  4. Finalizing Bee with Vertical Waypoint Movement.mp4 95.1 MB
  4. Finalizing Bee with Vertical Waypoint Movement.srt 11.1 KB
  4. Jumping, Movement, and State Machines.mp4 134.1 MB
  4. Jumping, Movement, and State Machines.srt 24.5 KB
  4. Level Transitions and Creating Levels 1 & 2.mp4 173.6 MB
  4. Level Transitions and Creating Levels 1 & 2.srt 17.7 KB
  5. Animation Tree and Switching Animations.mp4 97.6 MB
  5. Animation Tree and Switching Animations.srt 16.6 KB
  5. Bee Animation Player Bug Fix.mp4 39.4 MB
  5. Bee Animation Player Bug Fix.srt 4.7 KB
  5. Enemy Collision Hitbox Detection.mp4 58.3 MB
  5. Enemy Collision Hitbox Detection.srt 10.1 KB
  6. Jump & Fall Animations Setup in Animation Tree.mp4 35.2 MB
  6. Jump & Fall Animations Setup in Animation Tree.srt 6.6 KB
  6. Timer and Adding Damage Knockback.mp4 88.7 MB
  6. Timer and Adding Damage Knockback.srt 15.7 KB
  7. Signals and Player State Debugging Label.mp4 42 MB
  7. Signals and Player State Debugging Label.srt 9.9 KB
  8. Follow Camera.mp4 34.9 MB
  8. Follow Camera.srt 4.8 KB
  9. Double Jumping State Code.mp4 36.7 MB
  9. Double Jumping State Code.srt 7 KB
  TutsNode.com.txt 102.4 B
  [TGx]Downloaded from torrentgalaxy.to .txt 614.4 B
  3 421.8 KB
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  29 999 KB
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  32 776.8 KB
  33 139.5 KB
  34 627.3 KB
  35 283.5 KB
  ▲ 112 total files

Description


Description

An introductory course into game development in the Godot engine. In this course, you will learn through the example of setting up a 2D platformer, coded from scratch, and set up a working prototype that you can build from. We will create a working player controller with double jumping, wall jumping, and a bounce attack as well as two enemies that use waypoint movement and respond to area triggers. Learn how to setup projectiles as an extra way of having enemies attack your player character. For building levels out, we use the Godot tile-map system and auto-tiling for faster level building. We use gdscript as the coding language because it is very fast to test with and intuitive to write and understand similar to python. This course is meant for beginners but is code heavy as we will be writing everything ourselves. As we code, I take the time to explain every step so you can understand the logic behind making changes and not just the line of code character for character. For art assets, we prototype with Pixel Adventure 1 and 2. Links to these can be found with the first video in the course for you to use to follow along.
Who this course is for:

Beginners getting started with game design and development who want a quick start
Those looking to build a platformer, a 2d game, work with pixel art, or who want to learn a free game engine
Anyone looking to become more familiar with the Godot game engine

Requirements

Basic coding skills will help but shouldn’t be required. I do try to explain every line of code to be very understandable in a non-technical way.

Last Updated 10/2021

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