Introduction to Mental Ray in Maya [08.07.2013, ENG]

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Introduction to Mental Ray in Maya [08.07.2013, ENG] (Size: 2.46 GB)
  01. Introduction and project overview.mp4 11.59 MB
  02. Using the Mental Ray architectural material in Maya.mp4 180.65 MB
  03. The importance of object scale when rendering.mp4 123.93 MB
  04. Rendering with Unified Sampling in Maya.mp4 77.12 MB
  05. Rendering with the Physical Sun and Sky.mp4 117.12 MB
  06. The importance of color space in 3D rendering.mp4 92.95 MB
  07. Using the Color Management tools in Maya.mp4 170.9 MB
  08. Rendering with Global Illumination in Maya.mp4 182.73 MB
  09. Rendering with Final Gather in Maya.mp4 128.14 MB
  10. Using Final gather and Global Illumination together.mp4 62.21 MB
  11. Rendering displacement maps in Mental Ray.mp4 152.95 MB
  12. Image-based lighting in Mental Ray.mp4 138.79 MB
  13. Rendering realistic caustic patterns in Mental Ray.mp4 149.25 MB
  14. Subsurface scattering materials in Mental Ray.mp4 175.85 MB
  15. Using Render Layers in Maya.mp4 158.17 MB
  16. Multi-pass rendering in Mental Ray.mp4 181.46 MB
  DT - Introduction to Mental Ray in Maya (Project Files)
  assets
  assets
  images
  background.jpg?042148 809 B
  scenes
  02_begin.ma 346.38 KB
  03_begin.ma 38.06 MB
  04_begin.ma 38.06 MB
  04_end.ma 38.06 MB
  05_begin.ma 1.66 MB
  06_begin.ma 1.68 MB
  07_begin.ma 1.67 MB
  07_end.ma 1.67 MB
  08_begin.ma 38.07 MB
  08_end.ma 38.07 MB
  09_begin.ma 38.07 MB
  10_begin.ma 38.07 MB
  10_end.ma 38.07 MB
  11_begin.ma 10.02 MB
  11_end.ma 10.02 MB
  12_begin.ma 10.02 MB
  12_end.ma 10.04 MB
  13_begin.ma 155.66 KB
  13_end.ma 171.65 KB
  14_begin.ma 2.05 MB
  14_end.ma 2.32 MB
  15_begin.ma 1.67 MB
  15_end.ma 1.7 MB
  16_begin.ma 1.68 MB
  16_end.ma 1.69 MB
  sourceimages
  SSS_diffuse_color.jpg?042148 996.81 KB
  SSS_normalMap.jpg?042148 1.78 MB
  SSS_specular.jpg?042148 370.78 KB
  SSS_subdermal.jpg?042148 580.28 KB
  alien_noSpikes.exr 6.41 MB
  asphault_color.jpg?042148 1.35 MB
  asphault_normal.jpg?042148 1.83 MB
  barrel_bump.jpg?042148 649.07 KB
  barrel_color.jpg?042148 1.06 MB
  barrel_specMap.jpg?042148 480.74 KB
  bricks_color.jpg?042148 1.28 MB
  bricks_normal.jpg?042148 1.48 MB
  city_panorama.hdr 6.37 MB
  crate_bump.jpg?042148 245.06 KB
  crate_color.jpg?042148 270.72 KB
  outdoor_rocks.exr 26.35 MB
  palete_bump.jpg?042148 394.8 KB
  palete_color.jpg?042148 448.02 KB
  phoneBox.jpg?042148 117.27 KB
  powerbox.jpg?042148 465.16 KB
  wood_table_bump.jpg?042148 2 MB
  wood_table_color.jpg?042148 1.69 MB
  workspace.mel 2.23 KB
  ▲ 65 total files

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya

Introduction to Mental Ray in Maya

Дата выпуска: 08.07.2013
Производитель: Digital Tutors
Сайт производителя: www.DigitalTutors.com
Прямая ссылка на урок: Digital Tutors - Introduction to Mental Ray in Maya
Автор: Kyle Green
Продолжительность: 03:43:59
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Вводный курс по работе с Mental Ray в Maya 2014.

Использованный софт: Maya 2014
[spoiler="Описание (Eng)"]
In this tutorial, we will be exploring the core tools and features of mental ray in Maya. Having a solid understanding mental ray's core features, and how they work, is a crucial step toward becoming an efficient and productive rendering artist in Maya. We will begin our training by learning two different methods for simulating realistic indirect lighting in Maya, the first method will use global illumination, then we will learn about the second method using final gather. We will also explore how you can use caustic photons to simulate the detailed light patterns that are created when light passes through refractive surfaces. In addition, we will also explore Image-based lighting techniques, we will learn how to render our scenes in multiple passes, as well as many other tools and techniques that will allow you start generating high quality work for a multitude of projects.
[/spoiler]
[spoiler="Содержание (Eng)"]
Chapters
01. Introduction and project overview

02. Using the Mental Ray architectural material in Maya

03. The importance of object scale when rendering

04. Rendering with Unified Sampling in Maya

05. Rendering with the Physical Sun and Sky

06. The importance of color space in 3D rendering

07. Using the Color Management tools in Maya

08. Rendering with Global Illumination in Maya

09. Rendering with Final Gather in Maya

10. Using Final gather and Global Illumination together

11. Rendering displacement maps in Mental Ray

12. Image-based lighting in Mental Ray

13. Rendering realistic caustic patterns in Mental Ray

14. Subsurface scattering materials in Mental Ray

15. Using Render Layers in Maya

16. Multi-pass rendering in Mental Ray

[/spoiler]
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC / 1280x720 / 15 fps / 16:9 / Видео № 1 - 1213 Kbps, остальное - 1100 Kbps
Аудио: AAC / 32 kHz / 192 Kbps
[spoiler="Скриншоты"]



[/spoiler]

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