Learn to Unwrap and Texture a Stylized Character for Games

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Learn to Unwrap and Texture a Stylized Character for Games (Size: 4 GB)
  001 Introduction.en.srt 1.1 KB
  001 Introduction.mp4 6.8 MB
  002 Introduction to Head Retopology.en.srt 14.7 KB
  002 Introduction to Head Retopology.mp4 60.3 MB
  002 Setting up a Gradient Map.en.srt 6.3 KB
  002 Setting up a Gradient Map.mp4 18 MB
  002 Setting up for Painting.en.srt 5.2 KB
  002 Setting up for Painting.mp4 24.4 MB
  003 Blocking in Base Colors.en.srt 17.2 KB
  003 Blocking in Base Colors.mp4 67.3 MB
  003 Continuing to Refine the Head Topology.en.srt 14 KB
  003 Continuing to Refine the Head Topology.mp4 146 MB
  003 Painting Block In.en.srt 11.8 KB
  003 Painting Block In.mp4 44.1 MB
  004 Body Painting.en.srt 16 KB
  004 Body Painting.mp4 56.3 MB
  004 Painting the Face.en.srt 10.3 KB
  004 Painting the Face.mp4 56.8 MB
  004 Upper Body Retopology.en.srt 16.7 KB
  004 Upper Body Retopology.mp4 175.9 MB
  005 Finer Detail Painting of the Body.en.srt 10.3 KB
  005 Finer Detail Painting of the Body.mp4 43.5 MB
  005 Linework and Edge Details.en.srt 16.6 KB
  005 Linework and Edge Details.mp4 75.4 MB
  005 UV Unwrapping the Head.en.srt 14.7 KB
  005 UV Unwrapping the Head.mp4 174 MB
  006 Blocking Large Details Quickly.en.srt 15.1 KB
  006 Blocking Large Details Quickly.mp4 70.2 MB
  006 Painting Refinement.en.srt 14.7 KB
  006 Painting Refinement.mp4 66.8 MB
  006 Refining and finishing up the Head UVs.en.srt 15 KB
  006 Refining and finishing up the Head UVs.mp4 154.1 MB
  007 Baking Maps.en.srt 8.4 KB
  007 Baking Maps.mp4 28 MB
  007 Continued Refinement of the Body And Head.en.srt 15.4 KB
  007 Continued Refinement of the Body And Head.mp4 68.4 MB
  007 Finishing Touches.en.srt 22.2 KB
  007 Finishing Touches.mp4 109 MB
  008 Refining the Smaller Details.en.srt 8.2 KB
  008 Refining the Smaller Details.mp4 31 MB
  009 Finishing Touches and Wrapup in Marmoset.en.srt 29.2 KB
  009 Finishing Touches and Wrapup in Marmoset.mp4 104.1 MB
  010 Bonus Lecture_ Further Learning with 3dmotive.html 1.7 KB
  3DM_Nord_Final.mtl 1 KB
  3DM_Nord_Final.obj 2.2 MB
  3DM_Nord__Accessories.tga 16 MB
  3DM_Nord__Beard.tga 16 MB
  3DM_Nord__Eyes.tga 16 MB
  3DM_Nord__Hands.tga 16 MB
  3DM_Nord__Head.tga 16 MB
  3DM_Nord__Lower_Body.tga 16 MB
  3DM_Nord__Lower_Shirt.tga 16 MB
  3DM_Nord__Upper_Body.tga 16 MB
  3DM_NordsTO PAINT_Mod3.mtl 921.6 B
  3DM_NordsTO PAINT_Mod3.obj 1.2 MB
  3DM_eyesMesh.mtl 409.6 B
  3DM_eyesMesh.obj 25.8 KB
  3DM_headBeard_Mesh.mtl 409.6 B
  3DM_headBeard_Mesh.obj 373.2 KB
  3DM_head_adjustments.psd 35.6 MB
  3DM_head_adjustments.tga 12 MB
  3DM_nord.ma 1.3 MB
  3DM_nord.ma.swatches 256.3 KB
  3DM_nordAccessories_albedo.tga 12 MB
  3DM_nordAccessories_nm.tga 12 MB
  3DM_nordAccessories_occ.tga 12 MB
  3DM_nordBeard_albedo.tga 16 MB
  3DM_nordBeard_nm.tga 16 MB
  3DM_nordBeard_occ.tga 16 MB
  3DM_nordEyes_albedo.tga 4 MB
  3DM_nordEyes_albedo.tga.swatch 2.2 KB
  3DM_nordHands_albedo.tga 16 MB
  3DM_nordHands_nm.tga 16 MB
  3DM_nordHands_occ.tga 16 MB
  3DM_nordHead_albedo.tga 16 MB
  3DM_nordHead_nm.tga 16 MB
  3DM_nordHead_occ.tga 16 MB
  3DM_nordLowerBody_albedo.tga 12 MB
  3DM_nordLowerBody_nm.tga 12 MB
  3DM_nordLowerBody_occ.tga 12 MB
  3DM_nordPaint.3b 179.9 MB
  3DM_nordPaint_Mod3.3b 192.6 MB
  3DM_nordUpperBody_albedo.tga 16 MB
  3DM_nordUpperBody_nm.tga 16 MB
  3DM_nordUpperBody_occ.tga 16 MB
  3DM_nord_+Module3.ma.swatches 272.3 KB
  3DM_nord_Mod3.ma 1.3 MB
  3DM_upperBodyMesh.mtl 512 B
  3DM_upperBodyMesh.obj 184.4 KB
  Body Sculpt.ZTL 133.3 MB
  Bonus Resources.txt 307.2 B
  Character Retop.ma 2.9 MB
  Final Scene.tbscene 2.3 MB
  Get Bonus Downloads Here.url 204.8 B
  Lower Body Dec.OBJ 21.6 MB
  Main Screanshot.jpg?042148 1.3 MB
  Recovered_Tool2.OBJ 96.8 KB
  Upper Body Dec.OBJ 9.9 MB
  Upper Body Dec2.OBJ 9.8 MB
  accessories_nm.tga 12 MB
  accessories_occ.tga 12 MB
  beard_02_normals.tga 16 MB
  beard_02_occlusion.tga 16 MB
  beard_lp.mtl 307.2 B
  beard_lp.obj 155.6 KB
  buckle.3b 15.1 MB
  buckle.OBJ 5.1 MB
  buckle_hp.OBJ 4.5 MB
  buckle_low.mtl 204.8 B
  buckle_low.obj 9.6 KB
  buckle_lp.obj 25.4 KB
  buckle_normals.tga 16 MB
  buckle_occlusion.tga 16 MB
  dragon.OBJ 96.8 KB
  eyes.mtl 307.2 B
  eyes.obj 55 KB
  foot retop.mtl 204.8 B
  foot retop.obj 28.8 KB
  foot retop2.mtl 409.6 B
  foot retop2.obj 79.6 KB
  hair dec.OBJ 5 MB
  hair.mtl 204.8 B
  hair.obj 102.4 KB
  hair_hp.OBJ 28.1 MB
  hands.3b 21.7 MB
  hands.mtl 204.8 B
  hands.obj 53.8 KB
  hands_01.OBJ 7.4 MB
  hands_hp.OBJ 27.4 MB
  hands_lp.obj 179.4 KB
  hands_normals.tga 16 MB
  hands_occlusion.tga 16 MB
  head.3b 63.6 MB
  head_02_normals.tga 16 MB
  head_02_occlusion.tga 16 MB
  head_dec.OBJ 17.5 MB
  head_hair_hp.OBJ 50.4 MB
  head_hp.OBJ 22.7 MB
  head_lp.mtl 307.2 B
  head_lp.obj 163.2 KB
  head_retop.mtl 204.8 B
  head_retop.obj 115.9 KB
  lower retop.3b 80.1 MB
  lower.mtl 409.6 B
  lower.obj 78.6 KB
  lower_lp.OBJ 89.1 MB
  lower_lp.obj 259.5 KB
  lower_normals.tga 12 MB
  lower_occ.tga 12 MB
  lower_occlusion.tga 16 MB
  lower_shirt_lp.OBJ 31.9 MB
  lower_shirt_lp.obj 37.6 KB
  lower_shirt_normals.tga 16 MB
  lower_shirt_occlusion.tga 16 MB
  pants.mtl 204.8 B
  pants.obj 17.1 KB
  screenshot010.png 1.4 MB
  screenshot011.png 2.8 MB
  screenshot012.png 2.7 MB
  screenshot013.png 1.5 MB
  sholder dec 2.OBJ 5.7 MB
  shoulder_lp.obj 161.5 KB
  shoulder_normals.tga 16 MB
  shoulder_occlusion.tga 16 MB
  shoulders retop.mtl 204.8 B
  shoulders retop.obj 59.3 KB
  shoulders.3b 19.6 MB
  shoulders_Dec.OBJ 10.9 MB
  shoulders_hp.OBJ 15.5 MB
  upper_01.mtl 204.8 B
  upper_01.obj 74.3 KB
  upper_02.mtl 204.8 B
  upper_02.obj 75.5 KB
  upper_03.mtl 204.8 B
  upper_03.obj 79.4 KB
  upper_lp.OBJ 66.5 MB
  upper_lp.obj 184.4 KB
  upper_normals.tga 16 MB
  upper_occlusion.tga 16 MB
  upperr retop.3b 34.8 MB
  ▲ 222 total files

Description


Learn to Unwrap and Texture a Stylized Character for Games



MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 24 lectures (3h 57m) | Size: 1.88 GB
In this course we will learn the necessary skills to texture a 3D Game-Character in the hand-painted style!
What you'll learn:
Model and texture the low poly mesh for a video game character
Regenerate clean topology from the high poly source model and UV unwrap it to prepare for textures
Learn to texture a character using the popular hand-painted game texturing style

Requirements
3D-Coat
Adobe Photoshop or a similar image editing software
Autodesk's Maya
Marmoset 2 for the final renders (though not mandatory for painting)

Description
In this course, Ryan Ribot we will be teaching the necessary skills to prepare and hand paint a 3D Character for game production. To begin, he will focus on the process of setting up topology and UVs, as this is an important process to understand as a texture artist. Following this, the real fun begins: we will dive right into skin tones and simple principles of rendering volume and color variations, and finally, we will learn about other materials such as wood, leather, and cloth to close out with. All of this will be done using a combination of 3D Coat, Photoshop and Maya, with a final output in Marmoset 2.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

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