Legend of Zelda The Ocarina of Time -  c4a89c20 - ENG - GNU/Linux Native - jc141

seeders: 6
leechers: 4
Added 2 years ago by johncena141 in Games  > Other Games

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Files

Legend of Zelda The Ocarina of Time -  c4a89c20 - ENG - GNU/Linux Native - jc141 (Size: 33 MB)
  actions.sh 10.1 KB
  blake3 102.4 B
  dwarfs-tree 168.4 KB
  game-root.dwarfs 32.8 MB
  script_default_settings 2.9 KB
  start.n.sh 1 KB

Description


Legend of Zelda The Ocarina of Time -  c4a89c20 - ENG - GNU/Linux Native - jc141

                     
The Legend of Zelda: Ocarina of Time is a fantasy action-adventure game set in an expansive environment. The player controls series protagonist Link from a third-person perspective in a three-dimensional world. Link primarily fights with a sword and shield but can also use other weapons such as projectiles, bombs, and magic spells. 

SETUP AND SUPPORT - Setup is not optional.
Game reqs
Irrelevant

Other information
Languages: English

Uses Shipwright port commit 4a89c20.

Gamepad support: Confirmed

Feature set
Integrated features
- Play without extracting, highly efficient usage of space through the use of the DwarFS compression filesystem.

- All network activity in the game is blocked by default; no data is sent back to any third party.

- Filesystem isolation for the game files through the use of Bubblewrap. All user data is read-only to the game when it is run.

- Gamescope support. Adds the ability to enable additional features such as FSR, NIS, HDR and other options used on SteamDeck.

- Global and local default configurations are available to users to pick and choose which features to enable or not. (as well as general behavior)


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