Lynda - 3ds Max: Digital Humans for Architectural Visualizations

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Lynda - 3ds Max: Digital Humans for Architectural Visualizations (Size: 463.8 MB)
  01_01.max 2.1 MB
  01_04.max 2.3 MB
  02_02.max 1.6 MB
  02_03.max 1.7 MB
  03_01.max 1.7 MB
  03_02.max 2.1 MB
  03_03.max 2.1 MB
  03_04.max 2.1 MB
  03_04_Final.max 2.1 MB
  04_01.max 2.1 MB
  04_02.max 2.1 MB
  04_03.max 2.7 MB
  04_03_recover.max 2.2 MB
  04_04.max 2.7 MB
  04_04_recover.max 1.2 MB
  04_05.max 2.7 MB
  04_06.max 2.2 MB
  04_07.max 2.2 MB
  04_08.max 4.1 MB
  05_01.max 2.2 MB
  05_02.max 1.6 MB
  05_03.max 2.3 MB
  05_04.max 2.3 MB
  05_05.max 2.3 MB
  05_06.max 2.3 MB
  AbsoluteLayers.clp 185 KB
  Alien.rig 62.9 KB
  Allosaur.rig 64.9 KB
  Angel.rig 99.5 KB
  Ape.rig 49 KB
  AutoBackup01.max 2 MB
  AutoBackup02.max 1.9 MB
  AutoBackup03.max 2.3 MB
  BackFlip.clp 189 KB
  Base Human.rig 17.4 KB
  Bip01.rig 160.9 KB
  CATRig poses.txt 0 B
  Centipede.rig 225 KB
  Clip files.txt 102.4 B
  Clown.rig 45.1 KB
  Crab.rig 165.6 KB
  Downloaded from 1337x.html 512 B
  English Dragon.rig 101.1 KB
  Exercise Files.mxp 2.4 KB
  FemaleMesh_color.jpg?042148 661.9 KB
  Female_Walk.clp 596.5 KB
  Female_Walk.jpg?042148 79.8 KB
  GameChar.rig 220 KB
  GameCharCreep.cmp 39 KB
  GameCharRun.cmp 38.9 KB
  GameCharToBip.cam 2 KB
  GameCharWalk.cmp 39 KB
  Gizmos.max 196 KB
  Gnou.rig 652.9 KB
  GothGirl Walk.cmp 44.9 KB
  GothGirl.rig 106.7 KB
  HangLoose.chp 716.8 B
  Horse.rig 46.9 KB
  Lizard.rig 72 KB
  MaleC_color.jpg?042148 1.4 MB
  Male_C_006_recover.max 1.5 MB
  Male_NeutPose.jpg?042148 83.5 KB
  Male_NeutPose.pse 14.9 KB
  Male_RelaxedA.jpg?042148 86.3 KB
  Male_RelaxedA.pse 14.9 KB
  Male_RelaxedA1.jpg?042148 87 KB
  Male_RelaxedA1.pse 15 KB
  Male_RelaxedB.jpg?042148 86.4 KB
  Male_RelaxedB.pse 15 KB
  Male_RelaxedB1.jpg?042148 86.4 KB
  Male_RelaxedB1.pse 14.9 KB
  Marama.rg3 3.3 MB
  Marama.rig 42.4 KB
  MaramaToKick.cam 2 KB
  Marama_BlueJeans.rg3 3.6 MB
  Marine.rg3 5.1 MB
  Marine.rig 66 KB
  Marine_NoMesh_NoBones.rg3 418.5 KB
  MattCartwheel1.htr 2.3 MB
  MattPickup1.htr 2.6 MB
  MattROM1.htr 4.5 MB
  MattRoll1.htr 2.3 MB
  MattRun1.htr 1.3 MB
  MattSwan1.htr 2.3 MB
  MaxBack.bak 2.2 MB
  Mech.rig 45.8 KB
  Panther.rig 60.4 KB
  Peace.chp 716.8 B
  SciFI_W_B_color_02.jpg?042148 917.9 KB
  SheK.rig 32.6 KB
  Spider.rig 130 KB
  ThumbsUp.chp 819.2 B
  Walk_A.bip 169.4 KB
  [1] Biped overview.mp4 8.8 MB
  [1] Creating skeletons in CAT.mp4 11.6 MB
  [1] Introduction to digital humans.mp4 5.7 MB
  [1] Next steps.mp4 2.1 MB
  [1] Skinning the mesh.mp4 12.6 MB
  [1] The character process.mp4 9.2 MB
  [1] Understanding CATMotion.mp4 6.9 MB
  [2] 3ds Max rigging overview.mp4 7.1 MB
  [2] Adjusting envelopes.mp4 20.8 MB
  [2] Biped figure mode.mp4 18.8 MB
  [2] Creating a procedural walk.mp4 11.1 MB
  [2] Fitting a CAT skeleton to a mesh.mp4 21.8 MB
  [2] Using the exercise files.mp4 717.3 KB
  [3] Adjusting a walk.mp4 16.6 MB
  [3] Adjusting vertices.mp4 22.6 MB
  [3] Fine-tuning the skeleton.mp4 17.5 MB
  [3] Resources for 3D models.mp4 15.3 MB
  [3] Skinning bipeds.mp4 7.6 MB
  [4] Animating walks in Biped.mp4 11.8 MB
  [4] Finalizing skinning.mp4 18.2 MB
  [4] Manipulating and texturing 3D models.mp4 13.5 MB
  [4] Moving through the scene.mp4 13.5 MB
  [5] Keyframe animation in Biped.mp4 7.3 MB
  [5] Walking along a path and footsteps.mp4 4.8 MB
  [6] Creating poses.mp4 12.1 MB
  [6] Motion capture in Biped.mp4 5.3 MB
  [7] Animating between poses.mp4 14 MB
  [8] Saving and loading clips.mp4 6.9 MB
  _walk.max 2.7 MB
  animpose.ini 204.8 B
  cat.ini 1.5 KB
  catcontrols.log 59.5 KB
  catmotion presets.txt 0 B
  catrigs.txt 0 B
  dir.csv 102.4 B
  fist.chp 819.2 B
  hand poses.txt 0 B
  kick.htr 1.1 MB
  maxhold.mx 1.1 MB
  mettler.chp 716.8 B
  point.chp 716.8 B
  talchum.htr 1.3 MB
  test.chp 614.4 B
  ▲ 201 total files

Description


Knowledge should not be limited to those who can afford it or those willing to pay for it.
If you found this course useful and are financially stable please consider supporting the creators by buying the course :)




3ds Max: Digital Humans for Architectural Visualizations






Course details
By themselves, architectural visualization projects can seem stale. Adding people to the renderings adds personality and a sense of realism to the images. In this course, George Maestri shows viewers how to work with 2D and 3D assets to add humans to an architectural scene. George steps you through the process of creating and rigging a character in 3ds Max and points you to some online sources where you can choose models for your project. He shows you how to manipulate your model’s structure and texture to change looks. George goes into creating a CAT skeleton for your character and then skinning the character with a 3D mesh. Your character doesn’t have to remain stationary. George walks through how to animate characters using CATMotion or Biped, a tool within 3ds Max.


Introduction to digital humans
“- Hi, I'm George Maestri. Today, we're going to take a look at digital humans in 3ds Max. And this course will basically cover how to create basic human characters that you can use in visualization for architecture and other things. So we're going to start off with a little bit of background and some resources that you can turn to, and then we're going to use the CAT animation system to create some skeletons. We're going to skin a mesh to those skeletons, and then we will animate those characters. And then we will go ahead and follow up with the Biped plugin for 3ds Max, and again, we're going to do a quick overview of Biped and then create some characters and animate them. So if you want to create characters for your visualizations, let's go ahead and get started with the course.

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