| 00 Introduction | |||
| 0001 Welcome.mp4 | 4.93 MB | ||
| 0002 Exercise files.mp4 | 730.62 KB | ||
| 0003 What you should know.mp4 | 1.26 MB | ||
| 01 Establishing the Foundation Forms | |||
| 0101 Setting up reference images.mp4 | 31.84 MB | ||
| 0102 Blocking in basic forms.mp4 | 42.68 MB | ||
| 0103 Beginning the lift arms.mp4 | 51.52 MB | ||
| 0104 Using the Boolean Modifier.mp4 | 50.8 MB | ||
| 0105 Finishing the lift arms.mp4 | 24.08 MB | ||
| 0106 Creating the bucket.mp4 | 36.1 MB | ||
| 0107 Modeling the wheels.mp4 | 45.21 MB | ||
| 0108 Modeling the operator cab.mp4 | 49.41 MB | ||
| 0109 Creating the roof.mp4 | 39.43 MB | ||
| 02 Connecting Forms | |||
| 0201 Creating the base and rear plate.mp4 | 41.22 MB | ||
| 0202 Modeling the rear cross bar.mp4 | 41.44 MB | ||
| 0203 Creating the lift cylinders.mp4 | 45.77 MB | ||
| 0204 Creating the rear door.mp4 | 48.04 MB | ||
| 0205 Modeling the engine housing.mp4 | 37.83 MB | ||
| 0206 Finishing the engine housing.mp4 | 28.19 MB | ||
| 03 Creating the Interior | |||
| 0301 Modeling the seat.mp4 | 35.05 MB | ||
| 0302 Creating the steering controls.mp4 | 43.39 MB | ||
| 0303 Creating the window grid.mp4 | 35.94 MB | ||
| 0304 Modeling the door.mp4 | 50.62 MB | ||
| 04 Adding Details | |||
| 0401 Modeling tubes and pipes.mp4 | 26.35 MB | ||
| 0402 Creating the tire treads.mp4 | 30.71 MB | ||
| 0403 Modeling the lights and handgrip.mp4 | 21.59 MB | ||
| 0404 Final modeling details.mp4 | 22.48 MB | ||
| 05 Materials, Textures, and Rendering | |||
| 0501 Lighting the scene.mp4 | 23.39 MB | ||
| 0502 Creating base materials.mp4 | 22.35 MB | ||
| 0503 Background images for reflections.mp4 | 31.38 MB | ||
| 0504 Multiple materials and glass.mp4 | 27.59 MB | ||
| 0505 Adding image textures.mp4 | 48.68 MB | ||
| 0506 Creating a final render.mp4 | 18.5 MB | ||
| 06 Conclusion | |||
| 0601 Next steps.mp4 | 1.7 MB | ||
| Exercise Files | |||
| Ex_Files_Blender_Hard_Surface.zip | 1.14 GB |
Topics include:
- Setting up reference images
- Blocking basic forms
- Modeling parts
- Connecting forms
- Adding modeling details
- Lighting the scene
- Adding materials and textures
- Rendering the final scene
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