Lynda Building a 3D Game in SceneKit-XQZT

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Lynda Building a 3D Game in SceneKit-XQZT (Size: 256.6 MB)
  lba3gis-xqzt.nfo 1 KB
  lba3gis-xqzt.r00 47.7 MB
  lba3gis-xqzt.r01 47.7 MB
  lba3gis-xqzt.r02 47.7 MB
  lba3gis-xqzt.r03 47.7 MB
  lba3gis-xqzt.r04 18.2 MB
  lba3gis-xqzt.rar 47.7 MB
  lba3gis-xqzt.sfv 204.8 B

Description


Another exquisit release

Lynda.Building.a.3D.Game.in.SceneKit-XQZT

Title: Building a 3D Game in SceneKit
Publisher: Lynda
Iso Size: 257M (269074432 B)
Files: 6F
Date: 07/29/2017
Course #: 596134
Type: Games
Published: 7/28/2017
Modified: N/A
URL: www.lynda.com/iOS-tutorials/Building-3D-Game-SceneKit/596134-2.html
Author: Mike Wong
Duration: 1h 28m
Skill: Intermediate
Exercise:

Installation:
Unpack that shit, mount that shit, run that shit

Notes:
Do you have a good idea for a 3D game, but find some of the
technical aspects of 3D game creation to be a bit daunting?
SceneKit a 3D graphics API used in iOS programming can help
simplify this process, and make it easier to bring your game to
life. In this course, learn how to leverage SceneKit to build a
simple 3D game for iOS. Mike Wong helps to familiarize you with the
basics of this high-level framework, covering how to build your
first SceneKit game project, and work with scenes, nodes
physics, and particles

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