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Lynda - Building and Monetizing Game Apps for Android

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Added 12 years ago by NepsterJay in Movies  > Other Movies

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Lynda - Building and Monetizing Game Apps for Android (Size: 445.27 MB)
  00 Introduction
  00_01-Welcome.flv 8.37 MB
  00_02-Exercise_Files.flv 6.08 MB
  00_03-What_you_should.flv 747.03 KB
  00_04-finalgame.flv 10.64 MB
  01 Installing Cocos2d-x
  01_01-Understanding.flv 4.75 MB
  01_02-NDK.flv 4.67 MB
  01_03-Create_Project.flv 11.29 MB
  01_04-Finishing_Project.flv 3.22 MB
  01_05-CPlus3.flv 3.32 MB
  01_06-Import_Eclipse2.flv 9.21 MB
  01_07-Emulator3.flv 9.41 MB
  01_08-Additional_Fixes.flv 2.21 MB
  02 An Introduction to Cocos2d-x
  02_01-Understanding_Scenes.flv 3.76 MB
  02_02-Using_Scenes.flv 9.22 MB
  02_03-Positioning_Sprites.flv 1.77 MB
  02_04-Sprite_Properties.flv 11.11 MB
  02_05-Handling_Touch.flv 8.16 MB
  02_06-Accelerometer.flv 12.52 MB
  02_07-Actions.flv 5.57 MB
  02_08-SpriteSheets.flv 9.57 MB
  02_09-Animation.flv 7.95 MB
  02_10-Portrait.flv 2.12 MB
  02_11-Multiple_Screens.flv 8.24 MB
  02_12-JNI.flv 13.07 MB
  02_13-C_From_Java.flv 7.04 MB
  02_14-Buttons.flv 8.2 MB
  02_15-Sound.flv 4.63 MB
  03 Creating the Core Classes
  03_01-Chart.flv 2.43 MB
  03_02-Create_Constants.flv 9.93 MB
  03_03-GameButton.flv 10.08 MB
  03_04-Popup.flv 8.31 MB
  03_05-MainMenu.flv 6.27 MB
  03_06-Utils.flv 7.06 MB
  04 Building the Basic Mole-Whacking Game
  04_01-Adding_Game_Layers.flv 11.7 MB
  04_02-Laying_Out_Moles.flv 10.99 MB
  04_03-Animating.flv 12.73 MB
  04_04-Displaying_Moles.flv 10.47 MB
  04_05-Handling_Touches2.flv 8.8 MB
  04_06-Displaying_Score.flv 8.24 MB
  04_07-Handling_Misses.flv 13.96 MB
  04_08-Controlling_Number.flv 5.41 MB
  04_09-Adding_Sound.flv 6.74 MB
  04_10-Enabling_Pause.flv 11.77 MB
  04_11-Game_Over.flv 7.62 MB
  04_12-High_Score2.flv 10.58 MB
  05 Placing Ads in Your Game
  05_01-Preparing_Ads.flv 10.07 MB
  05_02-Implementing_Ads.flv 9.24 MB
  06 Adding In-App Purchases
  06_01-Skins.flv 13.36 MB
  06_02-Amazon_Setup.flv 7.1 MB
  06_03-Amazon_Code.flv 11.37 MB
  06_04-Google_Setup2.flv 8.71 MB
  06_05-Google_Code.flv 9.7 MB
  07 Going Forward and Getting Help
  07_01-Website.flv 6.77 MB
  07_02-Resources.flv 5.13 MB
  08 Conclusion
  08_01-Goodbye.flv 997.61 KB
  Ex_Files_BuildMonet_GameApps.zip 12.92 MB

Description


Discover how to build an Android game and distribute it in the Google Play app store, using Cocos2d-x and the Eclipse Platform. Plus, author Todd Perkins shows how to monetize your game further with income from Google Mobile ads. The course demonstrates how to install and set up your coding environment; build the game's core scenes, layers, and sprites; handle touch and accelerometer data; create classes based on a detailed game flow chart; and manage misses, wins, and scores. Last, you'll prepare your game to support Google ads and in-app purchases.

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