Lynda - Hand-Drawn Animation in Flash with Dermot O' Connor

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Added 11 years ago by 2boweb in Other

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Lynda - Hand-Drawn Animation in Flash with Dermot O' Connor
2h 54m Intermediate Apr 22, 2014 | Uploaded in Nov 1, 2014 by 2boweb

Subjects: 3D + Animation, Animation Character, Animation,
Software: Flash Professional



Looking for a richer, more dynamic look for your Flash-based animation? Hand-drawn animation is an alternative to a strict symbol-based technique, which combines the looseness of line drawing with the efficiency of Flash features like tweening. Dermot O' Connor introduces this technique, starting with how to create thumbnails and pose tests, refine your timing, and lock down keyframes. He shows how to add breakdown drawings to smooth out the animation and add the in-betweens that complete the "traditional" look and feel. The final chapters are dedicated to cleanup and a couple of hybrid approaches: one using hand-drawn in-between frames to transition a difficult character turn in Flash, and the other taking advantage of Timewarp effect in After Effects to retime an animation.
Topics include:

Creating thumbnails
Building rough keys and pose tests
Adding secondary keys
Symbolizing body parts
Creating loose breakdowns
Drawing in-betweens
Coloring the character
Cleaning up the animation

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