Lynda - Programming Foundations - Design Patterns [AhLaN]

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Lynda - Programming Foundations - Design Patterns [AhLaN] (Size: 401.2 MB)
  01 - Don't reinvent the wheel.mp4 23.3 MB
  02 - What you should know.mp4 11.7 MB
  03 - Object-oriented design experience.mp4 14.5 MB
  04 - What are design patterns.mp4 10 MB
  05 - What are design principles.mp4 5.7 MB
  06 - Revisiting inheritance.mp4 9 MB
  07 - Limitations of inheritance.mp4 10.8 MB
  08 - Trying interfaces.mp4 6.1 MB
  09 - Get inspiration from design principles.mp4 9.2 MB
  10 - Programming to an interface.mp4 4.7 MB
  11 - Applying the principles.mp4 13.1 MB
  12 - Exploring the strategy pattern.mp4 4.8 MB
  13 - Why HAS-A is better than IS-A.mp4 5.9 MB
  14 - Challenge - The Strategy pattern.mp4 5.9 MB
  15 - Solution - The Strategy pattern.mp4 2.2 MB
  16 - Understanding the adapter pattern.mp4 9.6 MB
  17 - The Adapter pattern defined.mp4 4.4 MB
  18 - Using the Adapter pattern.mp4 12.4 MB
  19 - Challenge - The Adapter pattern.mp4 2.6 MB
  20 - Solution - The Adapter pattern.mp4 4.7 MB
  21 - Understanding the Observer pattern.mp4 11 MB
  22 - The Observer pattern defined.mp4 5.3 MB
  23 - Using the Observer pattern.mp4 7.4 MB
  24 - The Observer pattern and loose coupling.mp4 2.5 MB
  25 - Challenge - The Observer pattern.mp4 2.8 MB
  26 - Solution - The Observer pattern.mp4 2.6 MB
  27 - Creating chaos with inheritance.mp4 24.1 MB
  28 - Understanding the open-closed principle.mp4 6.9 MB
  29 - Extending behavior with composition.mp4 7 MB
  30 - Understanding the decorator pattern.mp4 5.4 MB
  31 - Using the Decorator pattern.mp4 16.2 MB
  32 - Challenge - The Decorator pattern.mp4 1.9 MB
  33 - Solution - The Decorator pattern.mp4 3.4 MB
  34 - Encapsulating iteration.mp4 8.4 MB
  35 - Understanding the Iterator pattern.mp4 6.9 MB
  36 - Using the Iterator pattern.mp4 11.4 MB
  37 - Using built-in iterators.mp4 3.2 MB
  38 - The single responsibility principle.mp4 4.3 MB
  39 - The iterator pattern as language feature.mp4 5.7 MB
  40 - Challenge - The Iterator pattern.mp4 2.7 MB
  41 - Solution - The Iterator pattern.mp4 2.4 MB
  42 - The need for factory patterns.mp4 18.9 MB
  43 - The Factory Method pattern.mp4 9.2 MB
  44 - Using the Factory Method pattern.mp4 7.5 MB
  45 - Challenge - The simple Factory pattern.mp4 3.8 MB
  46 - Solution - The simple Factory pattern.mp4 3.6 MB
  47 - Applying patterns.mp4 39.7 MB
  48 - Where to go from here.mp4 6.5 MB
  AhLaN.txt 204 B
  AlternatingDinerMenuIterator.java 614 B
  ArrayIterator.java 512 B
  ArrayListIterator.java 512 B
  BasicCameraApp.java 204 B
  Beverage.java 204 B
  Calendar.java 409 B
  CalendarTestDrive.java 409 B
  CameraPlusApp.java 204 B
  Cheese.java 307 B
  CheesePizza.java 307 B
  ChicagoPizzaStore.java 512 B
  ChicagoStyleCheesePizza.java 409 B
  ChicagoStyleClamPizza.java 409 B
  ChicagoStylePepperoniPizza.java 512 B
  ChicagoStyleVeggiePizza.java 512 B
  ClamPizza.java 307 B
  CondimentDecorator.java 204 B
  CurrentConditionsDisplay.java 614 B
  DarkRoast.java 204 B
  Decaf.java 204 B
  DecoyDuck.java 204 B
  DependentPizzaStore.java 1 KB
  DinerMenu.java 1.5 KB
  DinerMenuIterator.java 819 B
  DisplayElement.java 102 B
  Drone.java 204 B
  DroneAdapter.java 307 B
  Duck.java 102 B
  DuckAdapter.java 307 B
  DuckTestDrive.java 921 B
  Email.java 204 B
  Espresso.java 204 B
  Example.java 307 B
  FakeQuack.java 102 B
  FlyBehavior.java 102 B
  FlyNoWay.java 204 B
  FlyRocketPowered.java 204 B
  FlyWithWings.java 204 B
  ForecastDisplay.java 921 B
  HeatIndexDisplay.java 1.1 KB
  HouseBlend.java 204 B
  Icon 0 B
  Iterator.java 102 B
  MallardDuck.java 204 B
  Menu.java 102 B
  MenuItem.java 614 B
  MenuTestDrive.java 307 B
  Milk.java 307 B
  MiniDuckSimulator.java 614 B
  MiniDuckSimulator1.java 307 B
  Mocha.java 307 B
  ModelDuck.java 204 B
  MuteQuack.java 204 B
  NYPizzaStore.java 409 B
  NYStyleCheesePizza.java 307 B
  NYStyleClamPizza.java 307 B
  NYStylePepperoniPizza.java 409 B
  NYStyleVeggiePizza.java 409 B
  Observer.java 102 B
  Olives.java 307 B
  PacificCalendar.java 409 B
  PancakeHouseMenu.java 1.1 KB
  PancakeHouseMenuIterator.java 512 B
  PepperoniPizza.java 307 B
  PhoneCameraApp.java 409 B
  PhotoWithPhone.java 819 B
  Pizza.java 819 B
  PizzaStore.java 409 B
  PizzaTestDrive.java 512 B
  Quack.java 102 B
  QuackBehavior.java 102 B
  RedHeadDuck.java 307 B
  RubberDuck.java 512 B
  Seed Me!!.png 42 KB
  ShareStrategy.java 102 B
  SimpleObserver.java 409 B
  SimplePizzaFactory.java 409 B
  SimpleSubject.java 614 B
  Social.java 204 B
  Soy.java 307 B
  Squeak.java 102 B
  StarbuzzCoffee.java 716 B
  StatisticsDisplay.java 716 B
  Subject.java 204 B
  SuperDrone.java 307 B
  ThickcrustPizza.java 204 B
  ThincrustPizza.java 204 B
  ToppingDecorator.java 204 B
  Turkey.java 102 B
  TurkeyAdapter.java 307 B
  TurkeyTestDrive.java 307 B
  Txt.java 204 B
  VeggiePizza.java 409 B
  Waitress.java 819 B
  WeatherData.java 1 KB
  WeatherStation.java 512 B
  WeatherStationHeatIndex.java 614 B
  Whip.java 307 B
  WildTurkey.java 204 B
  Zone.java 204 B
  ZoneCentral.java 204 B
  ZoneEastern.java 204 B
  ZoneFactory.java 409 B
  ZoneMountain.java 204 B
  ZonePacific.java 204 B
  ▲ 188 total files

Description


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Proudly Presents
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Lynda - Programming Foundations - Design Patterns [AhLaN]



SUPPLiER.....................................: WWW RELEASE DATE......: 23/07/20
Uploader.....................................: abidmail Collector.........: abidmail
... RELEASE iNFORMATiON ...


GENERAL INFO
Instructor : Elisabeth Robson, Eric Freeman
Duration : 1h 44m
Released : 5/6/2019
Source : https://www.lynda.com/Java-tutorials/Programming-Foundations-Design-Patterns/782131-2.html
... About This Course ...

Design patterns are reusable solutions that solve the challenges software developers face over and over again. Rather than reinventing the wheel, learn how to make use of these proven and tested patterns that will make your software more flexible and resilient to change. This course introduces you to design patterns and takes you through several of the most used object-oriented patterns. Elisabeth Robson and Eric Freeman, coauthors of Head First Design Patterns, join forces to provide an overview of each pattern and examples of the pattern in action. Featured design patterns include the Strategy, Adapter, Observer, and Decorator patterns. Elisabeth and Eric lend these concepts a real-world context by providing code demos in Java, with the occasional example in Python and JavaScript.

Topics include:
What are design patterns?
Encapsulating code that varies with the Strategy pattern
The limitations of inheritance
Using the Adapter pattern
Implementing the Observer pattern
Extending behavior with composition and the Decorator pattern
Encapsulating iteration with the Iterator pattern
Object creation with the Factory Method pattern
Using design principles to guide your object-oriented design

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