Lynda com Autodesk 3ds Max 2010 Essential Training DVD

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Lynda com Autodesk 3ds Max 2010 Essential Training DVD (Size: 1.76 GB)
  00. Introduction
  00 01. Welcome.mov 5.62 MB
  00 02. How to use this title.mov 1.95 MB
  00 03. Using the exercise files.mov 2.96 MB
  01. Getting Started
  01 01. Getting a handle on the production process.mov 11.9 MB
  01 02. Understanding the importance of traditional art concepts and principles.mov 3.17 MB
  01 03. Using reference material.mov 2.06 MB
  01 04. Understanding 3D space.mov 4.48 MB
  01 05. Improving your workflow.mov 18.64 MB
  01 06. The built-in help system.mov 10.6 MB
  02. Interface Essentials
  02 01. Getting to know the interface.mov 7.59 MB
  02 02. Getting around in the viewports.mov 18.17 MB
  02 03. Controlling how 3ds Max measures.mov 3.4 MB
  02 04. Customizing the interface.mov 9.32 MB
  02 05. Useful right-click commands.mov 5.82 MB
  03. Working with Files
  03 01. Starting a new project.mov 6.89 MB
  03 02. Opening, importing, and merging files.mov 8.06 MB
  03 03. Saving and exporting files.mov 9.03 MB
  03 04. Holding and fetching files.mov 4.98 MB
  03 05. Summary info and object properties.mov 3.93 MB
  04. Working with Objects
  04 01. Selection techniques.mov 10.5 MB
  04 02. Naming objects.mov 3.55 MB
  04 03. Reading the Transform Gizmo.mov 5.57 MB
  04 04. Moving objects.mov 18.96 MB
  04 05. Rotating objects.mov 15.71 MB
  04 06. Scaling objects.mov 14.38 MB
  04 07. Coordinating systems.mov 16.92 MB
  04 08. Understanding pivot points.mov 11.64 MB
  04 09. Hiding and freezing objects.mov 6.44 MB
  04 10. Making copies.mov 20.62 MB
  04 11. Grouping objects.mov 10.06 MB
  05. Creating Off-the-Shelf Geometry
  05 01. Creating standard primitive objects.mov 55.97 MB
  05 02. Creating extended primitive objects.mov 30.91 MB
  05 03. Creating shapes.mov 19.25 MB
  05 04. Creating lines.mov 13.6 MB
  05 05. Creating architectural objects.mov 26.88 MB
  05 06. Project Creating a car axle and wheels.mov 27.21 MB
  06. Specific Modeling Techniques
  06 01. Extruding objects.mov 12.19 MB
  06 02. Lathing objects.mov 25.35 MB
  06 03. Lofting objects.mov 17.34 MB
  06 04. The Boolean commands.mov 15.77 MB
  06 05. Box modeling .mov 14.76 MB
  06 06. Building a chandelier with box modeling.mov 21.46 MB
  06 07. Paint deformation.mov 13.12 MB
  06 08. Patch modeling.mov 14.01 MB
  06 09. NURBS modeling.mov 18.23 MB
  06 10. Surface normals.mov 9.44 MB
  07. Project Constructing an Oscillating Fan
  07 01. Building the stand.mov 16.56 MB
  07 02. Building the motor housing.mov 4.72 MB
  07 03. Building the fan blades.mov 10.47 MB
  07 04. Building the fan blade cage.mov 10.67 MB
  07 05. Adding the electrical cord.mov 9.02 MB
  07 06. Adding the hardware.mov 9.33 MB
  08. Working at the Sub-Object Level
  08 01. Understanding sub-object types.mov 3.53 MB
  08 02. Selecting sub-objects.mov 8.16 MB
  08 03. Converting or using a modifier.mov 6.22 MB
  08 04. Transforming sub-objects .mov 13.76 MB
  08 05. Using 2D sub-object modeling commands.mov 7.78 MB
  08 06. Using 3D sub-object modeling commands.mov 23.39 MB
  08 07. Ignoring backfacing.mov 8.73 MB
  08 08. Making soft selections.mov 6.02 MB
  09. Working with Modifiers
  09 01. Understanding the modifier stack.mov 4.02 MB
  09 02. Working with the modifier stack.mov 5.27 MB
  09 03. Understanding modifier order.mov 7.22 MB
  09 04. Applying modifiers in the middle of the stack.mov 9.95 MB
  09 05. Copying and pasting modifiers.mov 8.33 MB
  09 06. Collapsing the stack.mov 13.69 MB
  09 07. Using freeform deformation modifiers.mov 18.68 MB
  09 08. Using the flex modifier.mov 11.03 MB
  09 09. Using the lattice modifier.mov 10.56 MB
  09 10. Modifying hair and fur.mov 12.86 MB
  09 11. Using modifiers that reduce geometry.mov 9.45 MB
  09 12. Applying modifiers at the sub-object level.mov 16.28 MB
  10. Materials and Mapping
  10 01. Building materials.mov 7.84 MB
  10 02. Understanding the material editor interface.mov 6.01 MB
  10 03. Controlling the main body color.mov 5.46 MB
  10 04. Adding and controlling shine.mov 4.4 MB
  10 05. Controlling transparency.mov 3.44 MB
  10 06. Using self-illumination.mov 3.67 MB
  10 07. Applying materials.mov 8.16 MB
  10 08. Retrieving a scene material.mov 4.57 MB
  10 09. Designing a complex material.mov 8.67 MB
  10 10. Creating rough surfaces with bump maps.mov 10.3 MB
  10 11. Using reflection maps.mov 8.99 MB
  10 12. Using opacity maps.mov 9.37 MB
  10 13. Editing maps.mov 16.51 MB
  10 14. Building a multi sub-object material.mov 12.26 MB
  10 15. Taking advantage of material libraries.mov 10.87 MB
  10 16. Mapping coordinates.mov 19.15 MB
  10 17. Using sub-object mapping.mov 10.93 MB
  10 18. Using the UVW unwrap modifier.mov 17.22 MB
  10 19. Using Photoshop to edit maps.mov 11.34 MB
  10 20. Applying materials to an oscillating fan.mov 20.94 MB
  11. Lighting
  11 01. Comparing real-world and computer lights.mov 3.3 MB
  11 02. Identifying the types of lights in 3ds Max .mov 11 MB
  11 03. Applying omni lights.mov 7.39 MB
  11 04. Using spot lights.mov 16.6 MB
  11 05. Controlling shadows.mov 11.7 MB
  11 06. Adjusting how far a light shines.mov 8.73 MB
  11 07. Excluding objects from light.mov 4.81 MB
  11 08. Using projector lights.mov 8.97 MB
  11 09. Setting light volume.mov 5.76 MB
  11 10. Setting global illumination.mov 6.69 MB
  11 11. Lighting a scene.mov 17.37 MB
  12. Cameras
  12 01. Comparing real-world and computer cameras.mov 7.21 MB
  12 02. Identifying Maxs camera types.mov 20.38 MB
  12 03. Camera viewport navigation.mov 19.16 MB
  12 04. Changing a cameras lens length.mov 4.77 MB
  12 05. Controlling focus with depth of field.mov 5.61 MB
  12 06. Applying motion blur.mov 12.56 MB
  12 07. Using clipping planes.mov 4.69 MB
  12 08. Activating a show safe frame.mov 6.24 MB
  12 09. Putting a camera on a path.mov 36.77 MB
  12 10. Locking a camera onto an object.mov 7.36 MB
  13. Animation
  13 01. Understanding the principles of animation.mov 14.55 MB
  13 02. Understanding the animation process.mov 19.57 MB
  13 03. Controlling animation.mov 5.8 MB
  13 04. Animating with auto key.mov 13.11 MB
  13 05. Animating with set key.mov 17.12 MB
  13 06. Moving keyframes.mov 13.21 MB
  13 07. Copying keyframes.mov 7.83 MB
  13 08. Deleting keyframes.mov 9.67 MB
  13 09. Using the Dope Sheet.mov 11.55 MB
  13 10. Using the Curve Editor.mov 21.44 MB
  13 11. Linking and unlinking objects.mov 15.1 MB
  13 12. Animating an object along a path.mov 27.02 MB
  13 13. Animating an oscillating fan.mov 13.84 MB
  14. Rendering
  14 01. Rendering techniques.mov 9.73 MB
  14 02. Using active shade.mov 7.19 MB
  14 03. Creating previews.mov 15.08 MB
  14 04. Using the RAM player.mov 26.66 MB
  14 05. Saving a rendering.mov 7.57 MB
  14 06. Loading background images.mov 12.29 MB
  14 07. Using mental ray.mov 8.95 MB
  15. Conclusion
  15 01. Goodbye.mov 480.75 KB
  Exercise Files
  Exercise Files.7z 224.14 MB
  tracked_by_h33t_com.txt 35 B
  www.gordsmash.byethost31.com.txt 115 B
  ▲ 137 total files

Description


In 3ds Max 2010 Essential Training, instructor Steve Nelle provides a thorough introduction to the techniques needed to take an animated project from start to finish. Steve provides new users with everything they need to know to get up and running, while offering experienced users plenty of tips and tricks they can apply to improve their productivity and workflow. He walks through the program's newly designed interface, details how to create both simple and complex objects, and shows how to bring things to life through a variety of keyframing techniques.

Thanks to PhotoSpin.com for use of their photos in this course.
Topics include:

* Moving, scaling, and rotating objects
* Creating detailed models using a variety of modeling techniques
* Working at the sub-object level with both 2D and 3D modeling commands
* Building and editing realistic materials
* Setting up lighting and shadows for a realistic look
* Understanding the principles of animation and applying them to a scene

Exercise Files are Included

1. Extract Exercise Files with 7-zip

2. Enjoy!!!

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