Mastering Modeling in Blender – Workshop

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Mastering Modeling in Blender – Workshop (Size: 22.79 GB)
  .DS_Store 6 KB
  Starters Pack
  00_fundamental
  00_fundamental_01_subdivision-surfaces.mp4
  00_fundamental_01_subdivision-surfaces.mp4 103.4 MB
  00_fundamental_02_primitive-mesh-objects.mp4
  00_fundamental_02_primitive-mesh-objects.mp4 50.59 MB
  00_fundamental_03_global-local-space.mp4
  00_fundamental_03_global-local-space.mp4 90.7 MB
  00_lecture
  00_lecture_01_model-structure.mp4
  00_lecture_01_model-structure.mp4 65.12 MB
  00_lecture_02_modeling-workflow.mp4
  00_lecture_02_modeling-workflow.mp4 264.59 MB
  00_tutorial
  00_tutorial_01_modeling-quickstart.mp4
  00_tutorial_01_modeling-quickstart.mp4 252.24 MB
  00_tutorial_02_non-destructive-modeling.mp4
  00_tutorial_02_non-destructive-modeling.mp4 139.23 MB
  Week 1 – topology
  01_ introduction_topology
  01_introduction_topology.mp4 377.13 MB
  01_TUTORIAL
  01_tutorial_01_topology-firehydrant
  01_tutorial_01_topology-firehydrant.mp4 300.73 MB
  01_tutorial_02_topology-car
  01_tutorial_02_topology-car.mp4 469.89 MB
  01_tutorial_03_topology-human-head
  01_tutorial_03_topology-human-head.mp4 654.99 MB
  01_tutorial_04_reducing-redirecting_topology
  01_tutorial_04_reducing-redirecting_topology.mp4 309.41 MB
  01_tutorial_05_ngon-topology-block
  01_tutorial_05_ngon-topology-block.mp4 299.6 MB
  01_fundamental
  01_fundamental_01_all-quad-junctions
  01_fundamental_01_all-quad-junctions.mp4 56.38 MB
  01_fundamental_02_topology_flow
  01_fundamental_02_topology_flow.mp4 382.42 MB
  01_fundamental_03_poles
  01_fundamental_03_poles.mp4 267.38 MB
  01_lectures
  01_edgeloops_edgerings
  01_edgeloops_edgerings.mp4 217.06 MB
  02_triangles-quads-ngons-poles
  02_triangles-quads-ngons-poles.mp4 269.68 MB
  03_quad-only-models
  03_quad-only-models.mp4 328.72 MB
  exercise
  01_exercise_starter.zip 1.75 MB
  01_exercise_topology-cleanup.mp4 168.51 MB
  Week 2 – poly modelling
  .DS_Store 6 KB
  02_ intro
  02_intro.mp4 56.6 MB
  02_fundamentals
  02_fundamental_01_box-modeling.mp4 325.26 MB
  02_fundamental_02_edge-by-edge-modeling.mp4 260.67 MB
  02_fundamental_03_perimeter-loops_creases.mp4 178.83 MB
  02_fundamental_04_detail-loops.mp4 151.94 MB
  02_lectures
  02_lecture_01_keep-it-simple.mp4 310.83 MB
  02_lecture_02_complex-forms-to-simple-shapes.mp4 269.55 MB
  02_lecture_03_organic-hardsurface-forms.mp4 76.65 MB
  02_tutorials
  02_tutorial_01_background-images.mp4 181.86 MB
  02_tutorial_02_box-modeling-house_part01.mp4 838.06 MB
  02_tutorial_02_box-modeling-house_part02.mp4 1.43 GB
  02_tutorial_03_cartoon-head_part01.mp4 992.23 MB
  02_tutorial_03_cartoon-head_part02.mp4 1.3 GB
  02_tutorial_03_cartoon-head_part03.mp4 1.7 GB
  02_tutorial_04_rugged-revolver_part01.mp4 1.1 GB
  02_tutorial_04_rugged-revolver_part02.mp4 1.15 GB
  02_tutorial_04_rugged-revolver_part03.mp4 990.6 MB
  02_tutorial_04_rugged-revolver_part04.mp4 1.15 GB
  exercise
  02_exercise_01_cartoon-dog
  02_exercise_01_cartoon-dog.mp4 48.79 MB
  __MACOSX
  ._02_exercise_01_cartoon-dog.mp4 189 B
  02_exercise_source-files
  02_exercise_source-files
  creature_dog_turnaround.jpg?042148 794.84 KB
  exercise_cartoon_dog.blend 405.44 KB
  __MACOSX
  02_exercise_source-files
  ._creature_dog_turnaround.jpg?042148 82 B
  Week 3 – sculpting
  03_ intro-sculpting
  03_intro-sculpting.mp4 206.95 MB
  03_fundamental
  03_fundamental_01_brushes.mp4 286.63 MB
  03_fundamental_02_basemeshes.mp4 140.67 MB
  03_fundamental_03_sculpting-organic-forms.mp4 257.06 MB
  03_fundamental_04_sculpting-hard-surface-forms.mp4 322.41 MB
  03_fundamental_05_wrinkles-creases.mp4 269.2 MB
  03_fundamental_06_viewport-lighting.mp4 103.5 MB
  03_lecture
  03_lecture_01_sculpting-modeling-workflow.mp4 182 MB
  03_lecture_02_separating-artistic-technical-aspects.mp4 195.17 MB
  03_lecture_03_keep-it-simple.mp4 104.32 MB
  03_tutorial
  03_tutorial_01_skin-modifier-basemesh.mp4 248.55 MB
  03_tutorial_02-remesh.mp4 236.59 MB
  03_tutorial_03-creature-head.mp4 633.12 MB
  03_tutorial_04-alpha-brushes.mp4 166.35 MB
  exercise
  03_exercise_01_creature-sculpt.mp4
  03_exercise_01_creature-sculpt.mp4 30.96 MB
  03_exercise_creature-head
  .DS_Store 6 KB
  generic_head.blend 468.18 KB
  __MACOSX
  03_exercise_creature-head
  ._.DS_Store 82 B
  Week 4 – Retopology
  04_ intro
  04_intro.mp4 64.34 MB
  04_fundamental
  04_fundamental_01_joints
  04_fundamental_01_joints.mp4 75.92 MB
  04_fundamental_02_original-form
  04_fundamental_02_original-form.mp4 174.51 MB
  04_fundamental_03_mapping-topology
  04_fundamental_03_mapping-topology.mp4 290.72 MB
  04_lecture
  04_lecture_01_modeling-for-animation
  04_lecture_01_modeling-for-animation.mp4 233.32 MB
  04_lecture_02_keeping-it-simple
  04_lecture_02_keeping-it-simple.mp4 141.91 MB
  04_tutorial
  04_tutorial_01_surface-snapping_shrinkwrap
  04_tutorial_01_surface-snapping_shrinkwrap.mp4 295.15 MB
  04_tutorial_02_bsurfaces
  04_tutorial_02_bsurfaces.mp4 289.09 MB
  04_tutorial_03_retopologize-creature
  04_tutorial_03_retopologize-creature.mp4 546.76 MB
  exercise
  04_exercise_01_creature-retopology.mp4
  04_exercise_01_creature-retopology.mp4 62.3 MB
  creature_head_retopology_exercise.blend
  creature_head_retopology_exercise.blend 4.53 MB

Description



This CG Cookie workshop is intended to provide an in-depth study of the key theories, fundamentals, and techniques you need to know about subdivision surface modeling. This course makes use of Blender but the majority of the material is applicable to any software that supports subdivision surface modeling. This course covers all the fundamentals that are vital to modeling, including topology, subdivision surfaces, organic modeling, hard-surface modeling, sculpting, low polygon modeling, and more

Course Objective
The goal of this course is to guide the students towards mastering mesh modeling by gaining a deeper understanding of surface, form, topology, modeling tools, and the modeling process. Ideally, the student will walk away from the workshop with the understanding of how to approach modeling anything, regardless of the subject matter, by focusing on the topology, workflow, and forms of the subject; not the subject its self.At the end of the course each student has the opportunity to submit a final exercise model which will be reviewed by the instructor. If the model passes inspection the student will receive a certificate signed by CG Cookie stating they have completed the course. Basic members will receive a PDF version of the certificate, while Premiere students will receive a printed and laminated certificate in the mail, along with the PDF.All students will also receive a badge on their CG Cookie profile indicating they have participated in a CGC workshop.Course

Topics
1. Understanding topology in depth
2. Grasping different modeling techniques, such as box modeling, sculpting, etc
3. Organic modeling
4. Hard-surface modeling
5. High-resolution Sculpting
6. Retopology