Modeling Game Props in 3ds Max [2009, ENG]

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Modeling Game Props in 3ds Max [2009, ENG] (Size: 498.45 MB)
  1. Introduction and Project Overview.flv 8.21 MB
  10. Modeling the trail.flv 47.09 MB
  11. Building the wheels.flv 50.53 MB
  2. Creating the initial shape of the shield.flv 41.34 MB
  3. Finishing the shield geometry.flv 49.17 MB
  4. Adding detail to the shield.flv 64.85 MB
  5. Building the main pieces of the barrel.flv 49.72 MB
  6. Adding the recoil sleigh.flv 53.58 MB
  7. Modeling the rear assembly of the barrel.flv 44.46 MB
  8. Adding a support structure.flv 52.27 MB
  9. Adding the equilibrator spring and hand wheel.flv 37.22 MB

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk 3ds Max

Digital Tutors - Modeling Game Props in 3ds Max 2009

Год выпуска: 09/03/2009
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=1
Автор: Justin Marshall
Продолжительность: 1 hrs. 33 min
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this course we will cover techniques for building low resolution game assets in 3ds Max. When building props, especially lower resolution models meant for real-time applications, it's a good idea to balance the detail you want to achieve with optimal resolution. Much of the detail you will want to add can be achieved with textures. In this course, we will use a variety of modeling tools to build a piece of artillery. We will model sufficient detail in specific areas to create a good silhouette and we'll look at ways to speed up our workflow by duplicating existing geometry. Upon completion, you'll have a low resolution gun that you can then finish with some UV and texture work. You'll also be able to apply the same techniques to building your own low resolution props
[spoiler="Содержание"]
1. Introduction and Project Overview
2. Creating the initial shape of the shield
3. Finishing the shield geometry
4. Adding detail to the shield
5. Building the main pieces of the barrel
6. Adding the recoil sleigh
7. Modeling the rear assembly of the barrel
8. Adding a support structure
9. Adding the equilibrator spring and hand wheel
10. Modeling the trail
11. Building the wheels
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Файлы примеров: отсутствуют
Формат видео: flv
Видео: Flash Video 4 782x656, 1000 Кбит/сек, 15,000 кадр/сек
Аудио: MPEG Audio Layer 3 44100Hz mono 96,0 Кбит/сек, 1 канал
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