| blender_creating_hippo_01_intro_basemesh.mp4 | 221.43 MB | ||
| blender_creating_hippo_02_sculpt_01.mp4 | 418.81 MB | ||
| blender_creating_hippo_03_sculpt_03.mp4 | 158.62 MB | ||
| blender_creating_hippo_04_retopology.mp4 | 499.87 MB | ||
| blender_creating_hippo_05_uv_bake.mp4 | 643 MB | ||
| blender_modeling_hippo_source_files.zip | 36.07 MB |
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » 3D-графика
Modeling a Little Hippo in Blender
Год выпуска: 2012
Производитель: CGCookie
Сайт производителя: http://cgcookie.com
Автор: Jonathan Williamson
Продолжительность: 01:55:20
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Through this series for Blender 2.6 you will learn how to create a clean, optimized basemesh for sculpting and you will learn how to add in all the details with sculpting on the basemesh. You will learn how to retopologize the sculpted model to create a clean, animation-friendly model with good topology by making extensive use of the BSurfaces add-on. Finally, you will learn how to quickly unwrap the UVs for the retopologized model and how to bake out a normal map of all the high-resolution details on the sculpted model.
[spoiler="Содержание"]
1. Intro and Basemesh Creation
2. Sculpting pass 1
3. Sculpting pass 2
4. Retopologizing the Model
5. UV Unwrapping and Normal Map Baking
[/spoiler]
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 30 кадров/сек, 271 Кбит/сек
Аудио: AAC, 107 Кбит/сек, 44,1 КГц, 2 канала
[spoiler="Скриншоты"]
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[/spoiler]
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