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Modern Game Art: Weapons with Jon Rush [2011, ENG]

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Modern Game Art: Weapons with Jon Rush [2011, ENG] (Size: 482.65 MB)
  Chapter01
  Introduction.pdf 418.86 KB
  The basic principles of hard surface modeling.pdf 380.67 KB
  week01_01 Low poly basics.mp4 24.86 MB
  week01_02 how to see results.mp4 15.94 MB
  week01_03 Poly structure for smoothing.mp4 8.11 MB
  week01_04 reinforcing edges for smoothing.mp4 18.85 MB
  week01_05 creating indentations in sub-D.mp4 18.62 MB
  week01_06 Sub-D poly model to ZBrush.mp4 7.4 MB
  week01_07 Reference planes in ZBrush.mp4 7.57 MB
  week01_08 Shadow Box in ZBrush.mp4 8.81 MB
  week01_09 Cut Brushes in ZBrush.mp4 7.11 MB
  week01_10 Cut Brushes and Shadow box to sharpen edges.mp4 7.33 MB
  week01_11 Extract geo and ad edge loops to extruded in ZB.mp4 7.62 MB
  Chapter02
  Week 2 Lesson Notes.pdf 667.83 KB
  week02_01 Remesh in ZBrush.mp4 6.24 MB
  week02_02 Alphas in ZBrush.mp4 1.7 MB
  week02_03 Projection Master in ZBrush.mp4 8.37 MB
  week02_04 positiong alpha on pistol grip.mp4 7 MB
  week02_05 Conform or wrap one object to another in ZBrush.mp4 2.33 MB
  week02_06 Dents and dings and weathering in ZB.mp4 9.45 MB
  week02_07 MORE Dents and dings and weathering in ZB.mp4 8.58 MB
  week02_08 Retopolizing in Topogun.mp4 11.11 MB
  Chapter03
  Week 3 Lesson Notes.pdf 1.53 MB
  week03_01 Unwrapping and editing UVs in Max.mp4 26.65 MB
  week03_02 UV Master in ZB.mp4 10.35 MB
  week03_03 Cage Adjustments.mp4 10.99 MB
  week03_04 xNormal No.1.mp4 6.77 MB
  week03_05 xNormal No.2.mp4 6.71 MB
  week03_06 Specular component in Photoshop.mp4 3.91 MB
  week03_07 Diffuse Map in Photoshop.mp4 9.02 MB
  week03_08 Marmoset.mp4 12.02 MB
  week03_09 Normals Map details Photoshop+xNormal.mp4 5.41 MB
  Excersize Files
  JRush_diffuse.zip 106.76 MB
  JRush_emissive.zip 78.13 KB
  JRush_specular.zip 85.76 MB
  final_gun_low.zip 181.12 KB
  gunmesh.obj 7.15 MB
  weapon01.jpg?042148 206.1 KB
  weapon02.jpg?042148 218.67 KB
  weapon03.jpg?042148 535.89 KB

Description


Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » ZBrush

Modern Game Art: Weapons with Jon Rush

Год выпуска: 2011
Производитель: CGSociety
Сайт производителя: http://www.cgsociety.org
Автор: Jonathan Rush
Продолжительность: 3 часа 24 мин
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Course Overview

Fresh from 5 years of working on Star Wars: The Old Republic, EA Bioware's Jon Rush helps you hone your sculpting skills on a piece of awesome weaponry in this short 3 week online workshop. Building a great weapon can be different to creating a character or creature. EA Bioware's Jon Rush helps you hone your sculpting skills on a piece of awesome weaponry. Bring your passion for 3D and perfect your weapon creation skills. This workshop is open to all 3D modelling applications (Max, Maya, XSI, etc...), and takes advantage of ZBrush to push the work to the next level.

This course is suitable for artists of all levels. Different concept weapons will be available for students of Beginner, Intermediate and Advanced ability, so you can work to a level that suits your experience.

As you create your own model in the class, we'll cover the principles of hard surface modelling, and how to deal with hard surface shapes in Zbrush. We'll look at detailing and low-poly modelling, baking, texturing and finally viewing your work in Marmoset.

So if you're short on time but you want to get the most from the time you have, let Jon help you create a great piece by giving you constant information, feedback and encouragement.
http://workshops.cgsociety.org/courseinfo.php?id=1

Вольный перевод на русский


Новый мастер класс от Джона Раш работавшего над Star Wars: The Old Republic в компании Bioware. В данном мастер-классе Джон Раш поможет вам отточить свое мастерство скульптуры при создании удивительного оружия.

Этот мастер-класс будет интересен специалистам работающим с любыми приложениями для 3D-моделирования (Max, Maya, XSI и т.д.) а так же поможет вывести ваши навыки работы с ZBrush на новый уровень.

Этот курс будет интересен художникам любого уровня. Каждый найдет в нем для себя интересные моменты.
[spoiler="Содержание"]
Week 1

01 Low poly basics
02 how to see results
03 Poly structure for smoothing
04 reinforcing edges for smoothing
05 creating indentations in sub-D
06 Sub-D poly model to ZBrush
07 Reference planes in ZBrush
08 Shadow Box in ZBrush
09 Cut Brushes in ZBrush
10 Cut Brushes and Shadow box to sharpen edges
11 Extract geo and ad edge loops to extruded in ZB

Week 2

01 Remesh in ZBrush
02 Alphas in ZBrush
03 Projection Master in ZBrush
04 positiong alpha on pistol grip
05 Conform or wrap one object to another in ZBrush
06 Dents and dings and weathering in ZB
07 MORE Dents and dings and weathering in ZB
08 Retopolizing in Topogun

Week 3

01 Unwrapping and editing UVs in Max
02 UV Master in ZB
03 Cage Adjustments
04 xNormal No.1
05 xNormal No.2
06 Specular component in Photoshop
07 Diffuse Map in Photoshop
08 Marmoset
09 Normals Map details Photoshop+xNormal
[/spoiler]
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720 15.00fps, средний битрейт: 46-381kbps (variable)
Аудио: AAC 44100Hz stereo 1411kbps
[spoiler="Скриншоты"]

[/spoiler]

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