O'Reilly - Gradle For Android

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O'Reilly - Gradle For Android (Size: 1.03 GB)
  01. Introduction
  01_01-Welcome, Why Did Android Choose Gradle.mp4 37.63 MB
  02. Enough Groovy to Get By
  02_02-POGOs.mp4 53.15 MB
  02_03-Collections and Closures.mp4 63.1 MB
  02_04-Accessing a RESTful Web Service.mp4 30.79 MB
  03. Gradle Basics
  03_01-Simple Gradle Build for a Java Project.mp4 107.76 MB
  03_02-Defining Custom Tasks.mp4 33.31 MB
  03_03-Adding Plugins Using a Buildscript.mp4 33.6 MB
  03_04-MultiProject Builds.mp4 38.44 MB
  04. Hello, World Android Application
  04_01-A Simple Android App.mp4 96.86 MB
  04_02-Developing and Running a Basic Android App.mp4 79.73 MB
  04_03-Configuring Repositories and Dependencies in Android Studio Builds.mp4 57 MB
  05. Build Types
  05_01-Creating Debug and Release Android Packages.mp4 67.21 MB
  06. Running Tests
  06_01-NonUI Testing.mp4 60.61 MB
  06_02-Using a UI Testing Library.mp4 44.66 MB
  06_03-Using Espresso for Testing.mp4 31.27 MB
  06_04-Unit Testing Support.mp4 33.43 MB
  07. Defining Multiple Flavors
  07_01-Defining And Using Flavors.mp4 71.92 MB
  08. MultiModule Projects
  08_01-Android Library Projects.mp4 86.98 MB
  09. Conclusions
  09_01-Modern Android Development with Gradle and Android Studio.mp4 27.23 MB

Description


Whether you are new to Gradle or an experienced Android developer, Java consultant Ken Kousen will help you get better acquainted with the Gradle automated build system. With ?enough Groovy to get by,? you?ll learn Groovy?s relationship to Java and how it defines both static and dynamic variables. You?ll also build and run a simple Android app, test it, and modify it to add capabilities. The video includes:

- Gradle basics: use a Gradle build for a Java project, define custom tasks and insert them into the Gradle directed acyclic graph, and add plugins using a buildscript
- Build types: create debug-and-release Android application packages (APK), and learn how to sign and prepare a release APK
- Run tests: test non-user interface components, specifically data access layers
- Use a third-party UI testing library: test UI components, and run tests on all connected devices simultaneously
- Define multiple flavors: create different versions of the same application, change images and other resources, and generate multiple APKs

In addition to learning how to build multi-module projects, you?ll also add an Android library project to a top-level project, and use it to access a web service and update the UI.
Ken Kousen, president of Kousen IT, Inc., is a technical trainer, mentor, and consultant in all areas related to Java, specializing in Android, Spring, Hibernate/JPA, Groovy, and Grails. He is the author of Making Java Groovy (Manning) and the upcoming O?Reilly book, Gradle for Android

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