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Oreilly - Rust in Action, video edition

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Oreilly - Rust in Action, video edition (Size: 3 GB)
  01 - Chapter 1. Introducing Rust .mp4 50.9 MB
  02 - Chapter 1. A taste of the language .mp4 32.4 MB
  03 - Chapter 1. What does Rust look and feel like .mp4 60.2 MB
  04 - Chapter 1. Goal of Rust Safety .mp4 51.6 MB
  05 - Chapter 1. Rust’s big features .mp4 46.2 MB
  06 - Chapter 1. Where does Rust fit best .mp4 67.5 MB
  07 - Part 1 Rust language distinctives .mp4 1.8 MB
  08 - Chapter 2. Language Foundations .mp4 48.2 MB
  09 - Chapter 2. Numbers .mp4 44.7 MB
  10 - Chapter 2. Floating-point hazards .mp4 49.4 MB
  11 - Chapter 2. Flow control .mp4 39.4 MB
  12 - Chapter 2. Defining functions .mp4 58.6 MB
  13 - Chapter 2. Creating grep-lite .mp4 35.5 MB
  14 - Chapter 2. Making lists of things with arrays, slices, and vectors .mp4 40.1 MB
  15 - Chapter 2. Including third-party code .mp4 45.5 MB
  16 - Chapter 3. Compound data types .mp4 56.1 MB
  17 - Chapter 3. Adding methods to a struct with impl .mp4 49.2 MB
  18 - Chapter 3. Making use of the Result return type .mp4 58.8 MB
  19 - Chapter 3. Implementing std fmt Display for your own types .mp4 42.7 MB
  20 - Chapter 4. Lifetimes, ownership, and borrowing .mp4 61.4 MB
  21 - Chapter 4. What is an owner Does it have any responsibilities .mp4 51.5 MB
  22 - Chapter 4. Duplicate the value .mp4 50.7 MB
  23 - Part 2 Demystifying systems programming .mp4 2.4 MB
  24 - Chapter 5. Data in depth .mp4 54.2 MB
  25 - Chapter 5. Understanding endianness .mp4 41.7 MB
  26 - Chapter 5. Isolating the exponent .mp4 42 MB
  27 - Chapter 5. Fixed-point number formats .mp4 53.4 MB
  28 - Chapter 5. Implementing a CPU to establish that functions are also data .mp4 60.5 MB
  29 - Chapter 5. CPU RIA 3 The Caller .mp4 48.1 MB
  30 - Chapter 6. Memory .mp4 36.4 MB
  31 - Chapter 6. Exploring Rust’s reference and pointer types .mp4 48.4 MB
  32 - Chapter 6. Rust’s pointer ecosystem .mp4 40.4 MB
  33 - Chapter 6. The stack .mp4 29.3 MB
  34 - Chapter 6. The heap .mp4 35.8 MB
  35 - Chapter 6. What is dynamic memory allocation .mp4 42.1 MB
  36 - Chapter 6. Virtual memory .mp4 47.8 MB
  37 - Chapter 6. Translating virtual addresses to physical addresses .mp4 69.1 MB
  38 - Chapter 7. Files and storage .mp4 48.7 MB
  39 - Chapter 7. File operations in Rust .mp4 49 MB
  40 - Chapter 7. Actionkv v1 The front-end code .mp4 56.8 MB
  41 - Chapter 7. Validating I O errors with checksums .mp4 55.4 MB
  42 - Chapter 7. Creating a HashMap and populating it with values .mp4 48.8 MB
  43 - Chapter 8. Networking .mp4 49.6 MB
  44 - Chapter 8. Trait objects .mp4 29.3 MB
  45 - Chapter 8. TCP .mp4 47.9 MB
  46 - Chapter 8. Ergonomic error handling for libraries .mp4 53.5 MB
  47 - Chapter 8. MAC addresses .mp4 57.6 MB
  48 - Chapter 9. Time and timekeeping .mp4 66.5 MB
  49 - Chapter 9. Encoding time .mp4 51.1 MB
  50 - Chapter 9. clock v0.1.2 Setting the time .mp4 38.2 MB
  51 - Chapter 9. clock v0.1.3 Resolving differences between clocks with the Network Time Protocol (NTP) .mp4 68.2 MB
  52 - Chapter 10. Processes, threads, and containers .mp4 53 MB
  53 - Chapter 10. Reproducing the results .mp4 40.4 MB
  54 - Chapter 10. Single-threaded render-hex overview .mp4 45 MB
  55 - Chapter 10. Using a thread pool and task queue .mp4 51.9 MB
  56 - Chapter 10. Concurrency and task virtualization .mp4 63.3 MB
  57 - Chapter 11. Kernel .mp4 47.2 MB
  58 - Chapter 11. Source code listings .mp4 60.1 MB
  59 - Chapter 11. Writing to the screen with VGA-compatible text mode .mp4 52 MB
  60 - Chapter 11. fledgeos-3 Text output .mp4 49 MB
  61 - Chapter 12. Signals, interrupts, and exceptions .mp4 54 MB
  62 - Chapter 12. Signal handling .mp4 38 MB
  63 - Chapter 12. Global variables in Rust .mp4 53.1 MB
  64 - Chapter 12. Shutting down from deeply nested call stacks .mp4 44.6 MB
  65 - Chapter 12. Casting a pointer to another type .mp4 33.6 MB
  Bonus Resources.txt 307.2 B
  Get Bonus Downloads Here.url 204.8 B
  ▲ 67 total files

Description


Rust in Action, video edition
https://TutPig.com

MP4 | Video: h264, 1276x716 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 65 Lessons (10h 31m) | Size: 829.2 MB
Rust in Action introduces the Rust programming language by exploring numerous systems programming concepts and techniques. You'll be learning Rust by delving into how computers work under the hood. You'll find yourself playing with persistent storage, memory, networking and even tinkering with CPU instructions. The book takes you through using Rust to extend other applications and teaches you tricks to write blindingly fast code. You'll also discover parallel and concurrent programming. Filled to the brim with real-life use cases and scenarios, you'll go beyond the Rust syntax and see what Rust has to offer in real-world use cases.

about the technology
Rust is the perfect language for systems programming. It delivers the low-level power of C along with rock-solid safety features that let you code fearlessly. Ideal for applications requiring concurrency, Rust programs are compact, readable, and blazingly fast. Best of all, Rust’s famously smart compiler helps you avoid even subtle coding errors.

about the book
Rust in Action is a hands-on guide to systems programming with Rust. Written for inquisitive programmers, it presents real-world use cases that go far beyond syntax and structure. You’ll explore Rust implementations for file manipulation, networking, and kernel-level programming and discover awesome techniques for parallelism and concurrency. Along the way, you’ll master Rust’s unique borrow checker model for memory management without a garbage collector.

what's inside
Elementary to advanced Rust programming
Practical examples from systems programming
Command-line, graphical and networked applications
about the audience
For intermediate programmers. No previous experience with Rust required.

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