| 01. Creating Our First C++ Actor.mp4 | 59.5 MB | ||
| 01. The Benefits of Understanding the C++ Syntax.mp4 | 15.6 MB | ||
| 01. The Course Overview.mp4 | 13.5 MB | ||
| 02. Adding Some Scripting to Our Actor.mp4 | 56.8 MB | ||
| 02. Examples of Using C++ for Scripting in Unreal.mp4 | 17.2 MB | ||
| 02. The Advantages of C++ Over Blueprints.mp4 | 12.5 MB | ||
| 03. Examples of the Unreal Engine Class Hierarchy.mp4 | 33.9 MB | ||
| 03. Using C++ to Spawn Actors into Our Game.mp4 | 26.8 MB | ||
| 04. Using Particle System Component to Create an Explosion.mp4 | 31.9 MB | ||
| 04.Understanding Components in Unreal Engine 4.mp4 | 54.2 MB | ||
| 05. Exposing C++ Code to the Editor Using Macros.mp4 | 29.7 MB | ||
| 05.Manipulating Components to Make Our Ideas Come to Life.mp4 | 61.1 MB | ||
| 06. Examples of Actors in Unreal.mp4 | 43.6 MB | ||
| 06. Finishing Our Explosive Mine.mp4 | 24.8 MB | ||
| Cookbook.Build.cs | 307.2 B | ||
| Cookbook.Target.cs | 512 B | ||
| Cookbook.cpp | 204.8 B | ||
| Cookbook.h | 204.8 B | ||
| CookbookCharacter.cpp | 12.6 KB | ||
| CookbookCharacter.h | 4.6 KB | ||
| CookbookEditor.Target.cs | 512 B | ||
| CookbookGameMode.cpp | 512 B | ||
| CookbookGameMode.h | 307.2 B | ||
| CookbookHUD.cpp | 1 KB | ||
| CookbookHUD.h | 409.6 B | ||
| CookbookProjectile.cpp | 1.6 KB | ||
| CookbookProjectile.h | 1.2 KB | ||
| MotionBomb.cpp | 3.3 KB | ||
| MotionBomb.h | 1.7 KB | ||
| Pickup.cpp | 1 KB | ||
| Pickup.h | 819.2 B | ||
| PickupSpawner.cpp | 1.1 KB | ||
| PickupSpawner.h | 716.8 B | ||
| ▲ 50 total files | |||
Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this video is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this video will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the video, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.
Style and Approach
This video will have a practical step by step recipe based approach where your everyday problems will be solved by practical examples.
What You Will Learn
- Learn to manipulate components in class hierarchy
- Learn the advantages of C++ over Blue prints
- Create actors using C++
- Adding scripts to the character
- Spawn the characters using C++
- Expose your C++ code to the Editor using Macros
| torrent name | size | uploader | age | seed | leech |
|---|---|---|---|---|---|
| 2.8 GB | xHOBBiTx | 2 months | 11 | 4 | |
| 1.1 GB | freezedude | 9 years | 1 | 0 | |
| 732.3 MB | freezedude | 9 years | 5 | 1 | |
|
Packt Publishing - Windows Administration using PowerShell 5 and Hyper-V 2016 Posted by
MRZOPR in Other
|
1.8 GB | MRZOPR | 9 years | 1 | 0 |
| 203.5 MB | freezedude | 9 years | 4 | 0 |
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