| 1.Course Overview | |||
| 01.Course Overview.mp4 | 3.5 MB | ||
| 2.Gathering Reference and Blocking in the Base of the Animal | |||
| 02.Introduction.mp4 | 1.04 MB | ||
| 03.Gathering and Analyzing Reference.mp4 | 10.89 MB | ||
| 04.Blocking out the Body and Legs.mp4 | 21.7 MB | ||
| 05.Blocking out the Head.mp4 | 42.65 MB | ||
| 06.Blocking out the Ears.mp4 | 11.7 MB | ||
| 07.Blocking out the Tail.mp4 | 8.65 MB | ||
| 08.Blocking out the Fur.mp4 | 20.5 MB | ||
| 09.Blocking out the Hooves and Tusks.mp4 | 25.12 MB | ||
| 10.Blocking out the Eyes.mp4 | 18.26 MB | ||
| 11.Making Final Adjustments.mp4 | 26.22 MB | ||
| 3.Refining in the Animal Base | |||
| 12.Building up Major Shapes and Fixing Proportions.mp4 | 36.43 MB | ||
| 13.Apply Symmetry and Refine Proportions.mp4 | 7.37 MB | ||
| 14.Refine the Ears, Mane, and Tail.mp4 | 25.32 MB | ||
| 15.Refine Body Proportions and Define Muscles.mp4 | 46.15 MB | ||
| 16.Refine the Hooves and Tusks.mp4 | 20.68 MB | ||
| 17.Refine Secondary Shapes.mp4 | 64.07 MB | ||
| 4.Creating the Fur | |||
| 18.Editing the Head and Re-projecting the Details onto a Lower Polygon Mesh.mp4 | 34.99 MB | ||
| 19.Techniques for Blocking in the Fur.mp4 | 62.57 MB | ||
| 20.Creating Fur on the Head.mp4 | 77.31 MB | ||
| 21.Adding Fur Around the Tail and Detailing the Hooves.mp4 | 22.13 MB | ||
| 22.Making Fixes to the Fur.mp4 | 33.57 MB | ||
| 23.Detailing the Fur.mp4 | 37.37 MB | ||
| 24.Detailing the Mane and Tail.mp4 | 18.13 MB | ||
| 5.Creating the Saddle and Blanket | |||
| 25.Creating the Blanket.mp4 | 40.27 MB | ||
| 26.Blocking in the Saddle.mp4 | 48.51 MB | ||
| 27.Blocking in the Decoration on the Saddle.mp4 | 19.64 MB | ||
| 28.Creating the Pouch Strap.mp4 | 60.19 MB | ||
| 29.Creating the Saddle Strap.mp4 | 42.82 MB | ||
| 6.Creating the Chest Guard, Bags, and Accessories | |||
| 30.Creating the Chest Guard.mp4 | 61.64 MB | ||
| 31.Finish Blocking in the Strap and Creating the Belt Buckle.mp4 | 50.08 MB | ||
| 32.Finish Blocking in Details for the Strap and Fur.mp4 | 27.74 MB | ||
| 33.Creating the Bags.mp4 | 54.1 MB | ||
| 34.Creating the Pouches.mp4 | 59.59 MB | ||
| 35.Creating the Clip and Chest Guard Strap.mp4 | 31.44 MB | ||
| 7.Final Polish and Details | |||
| 36.Detailing the Accessories.mp4 | 39.47 MB | ||
| 37.Detailing the Chest Guard.mp4 | 10.44 MB | ||
| 38.Detailing the Fabric and Bags.mp4 | 34.37 MB | ||
| 39.Detailing the Pouches.mp4 | 21.23 MB | ||
| 40.Detailing the Fur.mp4 | 17.54 MB | ||
| 41.Detailing the Saddle Loop and Decoration.mp4 | 12.73 MB | ||
| 42.Polishing the Face and Body.mp4 | 45.43 MB | ||
| 43.Detailing the Tusks, Teeth, and Eyes.mp4 | 29.26 MB |
Creating a believable, yet stylized animal is no easy task. In
this course, Stylized Animal Modeling for Games, you'll be
taken through all of the steps necessary to get you started on
creating a stylized animal in Zbrush and a solid foundation for
creating any animal in the future. You will start off by
looking at the concept art and going over the importance of using
anatomy reference to create believability even when creating a
stylized sculpt. After that, you'll learn how to block out the
base mesh, which is created by separating the main forms of the
animal into different parts. Then, you will build upon the base and
refine the secondary shapes of the animal. Next, you will create
accessories and armor for your animal using 3DS Max and Zbrush
Finally, you will add the final polish and details to your
sculpt. When you're finished with this sculpting course
you'll not only know the process for creating stylized
animals in Zbrush but, also be able to apply the same
techniques you've learned to any animal you create in the
future
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