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Rigging Fundamentals Overview Blender

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Rigging Fundamentals Overview Blender (Size: 2.7 GB)
  001 Constraint Basics.en.srt 13.1 KB
  001 Constraint Basics.mp4 112.3 MB
  001 General Intro to Armatures.en.srt 19 KB
  001 General Intro to Armatures.mp4 123.9 MB
  001 Introduction.en.srt 1.3 KB
  001 Introduction.mp4 23.4 MB
  001 Shape Keys.en.srt 9.7 KB
  001 Shape Keys.mp4 75.6 MB
  001 [Bonus Information].html 3.4 KB
  002 Fundamentals of Drivers.en.srt 16.3 KB
  002 Fundamentals of Drivers.mp4 113.1 MB
  002 Pre Rig Checklist.html 1.6 KB
  002 Transform_ Copy Location _ Rotation _ Scale.en.srt 23.8 KB
  002 Transform_ Copy Location _ Rotation _ Scale.mp4 129.9 MB
  002 Weight Paint for Armatures Introduction.en.srt 20.2 KB
  002 Weight Paint for Armatures Introduction.mp4 185.1 MB
  003 Custom Properties.en.srt 20.3 KB
  003 Custom Properties.mp4 126.7 MB
  003 Custom Shapes.en.srt 18.8 KB
  003 Custom Shapes.mp4 134.1 MB
  003 Project _ Resource Files.html 1.4 KB
  003 Transform_ Limit Distance _ Location _ Rotation _ Scale.en.srt 17.7 KB
  003 Transform_ Limit Distance _ Location _ Rotation _ Scale.mp4 112.2 MB
  004 Bone Colors.en.srt 6.1 KB
  004 Bone Colors.mp4 54 MB
  004 Conditional IF.en.srt 18.2 KB
  004 Conditional IF.mp4 98.6 MB
  004 Tracking_ Damped Track.en.srt 6.6 KB
  004 Tracking_ Damped Track.mp4 61.1 MB
  004 general_intro_armatures_END.blend 791.7 KB
  005 Tracking_ Track To.en.srt 6.8 KB
  005 Tracking_ Track To.mp4 56.3 MB
  005 Understanding Radians.en.srt 13.1 KB
  005 Understanding Radians.mp4 74.2 MB
  005 suzanne_weight_paint.blend 841.5 KB
  006 Linking and Appending.en.srt 13.1 KB
  006 Linking and Appending.mp4 103.8 MB
  006 Tracking_ Locked Track.en.srt 8.1 KB
  006 Tracking_ Locked Track.mp4 66 MB
  007 Tracking_ Stretch To.en.srt 10.6 KB
  007 Tracking_ Stretch To.mp4 81.6 MB
  007 bone_colors_end.blend 789.5 KB
  008 Relationship_ Shrinkwrap.en.srt 14 KB
  008 Relationship_ Shrinkwrap.mp4 101.2 MB
  008 suzanne_shapekeys.blend 854.9 KB
  009 Relationship_ Child Of.en.srt 4.7 KB
  009 Relationship_ Child Of.mp4 42.6 MB
  010 Relationship_ Follow Path.en.srt 18 KB
  010 Relationship_ Follow Path.mp4 119.6 MB
  010 suzanne_custom_properties.blend 1 MB
  011 Tracking_ Clamp To.en.srt 11.2 KB
  011 Tracking_ Clamp To.mp4 67.3 MB
  011 conditional_if_redzone_example.blend 798.8 KB
  011 conditional_if_redzone_example_complete.blend 800.7 KB
  011 conditional_if_start.blend 889.8 KB
  012 Relationship_ Action.en.srt 27.6 KB
  012 Relationship_ Action.mp4 136 MB
  013 Relationship_ Floor.en.srt 8.8 KB
  013 Relationship_ Floor.mp4 77 MB
  013 scene_link_1.blend 1.3 MB
  013 scene_link_2.blend 1.3 MB
  013 scene_setup.blend 1.3 MB
  014 Common — Blender Manual.pdf 1.2 MB
  014 Transform_ Maintain Volume.en.srt 6.3 KB
  014 Transform_ Maintain Volume.mp4 58.3 MB
  015 Transform_ Transformation.en.srt 12.4 KB
  015 Transform_ Transformation.mp4 80.9 MB
  015 copy_constraints_final.blend 775.1 KB
  015 copy_constraints_location.blend 770 KB
  015 copy_constraints_rotation.blend 773.1 KB
  015 copy_constraints_scale.blend 773.1 KB
  016 Tracking_ Inverse Kinematics (IK).en.srt 22.1 KB
  016 Tracking_ Inverse Kinematics (IK).mp4 131.3 MB
  017 Tracking_ Spline IK.en.srt 16 KB
  017 Tracking_ Spline IK.mp4 123.2 MB
  017 damped_track_constraint.blend 773 KB
  018 dual_bone_start.blend 746.1 KB
  018 track_to_constraint.blend 777.5 KB
  019 dual_bone_start.blend 746.1 KB
  019 locked_track.blend 751.7 KB
  020 dual_bone_start.blend 746.1 KB
  020 stretch_to.blend 749.6 KB
  021 shrinkwrap.blend 838.1 KB
  022 child_of_constraint.blend 746.9 KB
  022 dual_bone_start.blend 746.1 KB
  023 follow_path.blend 786.1 KB
  024 clamp_to.blend 771.1 KB
  025 action_1.blend 786 KB
  025 action_2.blend 789 KB
  026 dual_bone_start.blend 746.1 KB
  026 floor.blend 748.8 KB
  027 maintain_volume.blend 766.3 KB
  028 dual_bone_start.blend 746.1 KB
  028 transform.blend 749.2 KB
  029 inverse_kinematics.blend 781.6 KB
  030 spline_cat_tail.blend 760.3 KB
  030 spline_ik_end.blend 803.1 KB
  Bonus Resources.txt 307.2 B
  Common — Blender Manual.pdf 1.2 MB
  Get Bonus Downloads Here.url 204.8 B
  action_1.blend 786 KB
  action_2.blend 789 KB
  bone_colors_end.blend 789.5 KB
  child_of_constraint.blend 746.9 KB
  clamp_to.blend 771.1 KB
  conditional_if_redzone_example.blend 798.8 KB
  conditional_if_redzone_example_complete.blend 800.7 KB
  conditional_if_start.blend 889.8 KB
  copy_constraints_final.blend 775.1 KB
  copy_constraints_location.blend 770 KB
  copy_constraints_rotation.blend 773.1 KB
  copy_constraints_scale.blend 773.1 KB
  damped_track_constraint.blend 773 KB
  dual_bone_start.blend 746.1 KB
  external-assets-links.txt 204.8 B
  floor.blend 748.8 KB
  follow_path.blend 786.1 KB
  general_intro_armatures_END.blend 791.7 KB
  inverse_kinematics.blend 781.6 KB
  limit_transforms.blend 771.7 KB
  locked_track.blend 751.7 KB
  maintain_volume.blend 766.3 KB
  scene_link_1.blend 1.3 MB
  scene_link_2.blend 1.3 MB
  scene_setup.blend 1.3 MB
  shrinkwrap.blend 838.1 KB
  spline_cat_tail.blend 760.3 KB
  spline_ik_end.blend 803.1 KB
  stretch_to.blend 749.6 KB
  suzanne_custom_properties.blend 1 MB
  suzanne_custom_shape.blend 932.2 KB
  suzanne_shapekeys.blend 854.9 KB
  suzanne_weight_paint.blend 841.5 KB
  track_demo.blend 778.2 KB
  track_to_constraint.blend 777.5 KB
  transform.blend 749.2 KB
  ▲ 136 total files

Description


Rigging Fundamentals Overview | Blender

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 31 lectures (4h 22m) | Size: 2.53 GB
Working out armatures, drivers and contraints within Blender for Animation
What you'll learn:
What armatures are and how to use them
What drivers are and how to adopt them
What constraints are and how they work
How to use the different parenting tools
What Custom Properties are and how to utilise them
When to watch, edit and manage the graph editors

Requirements
A good understanding of Blender itself is expected; familiarity of modeling, interacting with, and general proficiency of the software is advised.
Blender 2.93 or above installed and ready to go.
Some prior rigging knowledge may assist but not strictly required for this course.
Rudimentary knowledge of mathematics is recommended.
7zip to decompress archived files (optional.)

Description
Are you trying to understand armatures, constraints or drivers but you can’t quite wrap your head around the basics? Do custom properties, driver modifiers or the graph editors fill you dismay? Fear not, for I am here to alleviate your rigging struggles!

Rigging is the process where you take multiple animatable 'parts' of an overall object (such as a vehicle for example) into simplistic and easy to control toggles, switches or sliders. A part of this is using armatures with bones, but that’s only half the workflow. More advanced rigs can easily have tens, hundreds or even thousands of bones! An animator will have a tough time animating all those so apart of a rigging task is finding ways to make animating all those bones as easy, straight-forward and as hassle free as practically possible.

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