| 01 - Course Trailer.mp4 | 23.3 MB | ||
| 02 - The Rigging Process.mp4 | 132.9 MB | ||
| 03 - Character Art Overview.mp4 | 46.3 MB | ||
| 04 - Building Joints.mp4 | 130.5 MB | ||
| 05 - Joint Markers.mp4 | 67.3 MB | ||
| 06 - Building Precise Vector Joints.mp4 | 89.2 MB | ||
| 07 - Installing DUIK.mp4 | 14.1 MB | ||
| 08 - Setting Up the Workspace.mp4 | 17.1 MB | ||
| 09 - Importing to AE.mp4 | 69.4 MB | ||
| 10 - The Puppet Tool.mp4 | 44.1 MB | ||
| 11 - DUIK Structures.mp4 | 102.7 MB | ||
| 12 - Puppet Pins & Bones.mp4 | 88.3 MB | ||
| 13 - Parenting Layers & Bones.mp4 | 110.1 MB | ||
| 14 - Auto-Rig & IK.mp4 | 151.3 MB | ||
| 15 - Rig Walkthrough & Cleanup.mp4 | 233.4 MB | ||
| 16 - Puppet Starch.mp4 | 44.5 MB | ||
| 17 - Rigging Trevor.mp4 | 107.8 MB | ||
| 18 - Rigging Stu.mp4 | 162.2 MB | ||
| 19 - Rigging Red.mp4 | 261.9 MB | ||
| 20 - Auto Walk Cycle.mp4 | 146.1 MB | ||
| 21 - There's So Much More.mp4 | 20.9 MB | ||
| 22 - Thank You!.mp4 | 32.2 MB | ||
| Character Artwork.zip | 29.5 MB | ||
| Downloaded from AhlanGFX.com.txt | 1 KB | ||
| Jake-Rig-Layers.webp | 372 KB | ||
| Red-Rig-Layers.jpg?042148 | 2.1 MB | ||
| Visit us at www.AhlanGFX.com For direct downlaod links.url | 0 B | ||
| Visit us at www.Ahlanedu.com For More programming resources.url | 0 B | ||
| ▲ 28 total files | |||
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Skillshare - Character Rigging With Duik Bassel [AhlanGFX.com]

... About This Course ...
In this class, I'll show you how to design and rig a character for animation in After Effects! Rigging is the setup process of your artwork that streamlines the animating workflow. You'll learn everything you need to get up and running with character animation.
I'll be teaching you how to use free Duik Bassel script to rig our characters. Duik Bassel introduces an entirely new way of rigging characters in After Effects through its structures system. Structures allow you to build a character rig independently from the character artwork, which is a much more efficient and flexible way to rig.
The great thing about this technique is that it isn't limited to any design style. You could create a flat vector character in Illustrator, or a hand illustrated and textured character in Photoshop. If you can design it, I'll show you how to rig it.
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