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Skillshare - Ultimate Godot Inventory UI and Dynamic Systems Course

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Ultimate Godot Inventory UI and Dynamic Systems Course
https://TutPig.com

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.83 GB | Duration: 10h 6m

In this game development course, you'll learn how to use the Godot Engine and Editor to create an Inventory System and Inventory UI (User Interface) that is fully dynamic, with scriptable object items and a central database of items (using Godot's Resources). The inventory system has support for multiple item categories, category groups, dynamic scrolling animations, equippable slots (example: main hand and off hand) and more.

The inventory system you are going to create is inspired by the Zelda Breath of the Wild inventory screen, and can be used in RPG, FPS, Adventure, Point-and-Click games and more, basically, any games where the player can acquire and keep track of items in different categories.

This course is a masterclass in creating custom systems, custom dynamic data and dynamic interfaces with Godot. Not only data, it's a masterclass about Godot's Resource system.

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