The Art of Game Design: A Book of Lenses, 3rd Edition - Jesse Schell

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The Art of Game Design: A Book of Lenses, 3rd Edition - Jesse Schell (Size: 1.17 GB)
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  The Art of Game Design_ A Book of Lenses, 3rd Edition [B0GGTWCNTM].pdf 29.5 MB

Description




Category: Computer, Misc. Non-fiction
Language: English
Keywords: Game Programming Software Video Game

Written by Jesse Schell
Read by Ray Greenley
Format: M4B
Bitrate: 128 Kbps
Unabridged

Length: 21 hrs and 29 mins
Release date: 07-28-26

The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also work in top-quality video games.

Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalize your design.

This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers—helping to make better games faster.

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