The Most Comprehensive Guide To Unity Game Development Vol 2

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The Most Comprehensive Guide To Unity Game Development Vol 2 (Size: 4.1 GB)
  0 0 B
  1. Game Preview.mp4 73.3 MB
  1. Introduction To The Course - IMPORTANT - Watch This Lecture Before You Buy.mp4 60 MB
  1. Introduction To The Course - IMPORTANT - Watch This Lecture Before You Buy.srt 4.7 KB
  1. NOTE.html 307.2 B
  1 102.4 B
  1. Game Preview.srt 9.2 KB
  10. Player Jump And Double Jump.mp4 126.5 MB
  10. Player Jump And Double Jump.srt 29 KB
  11. Player Animations With Transitions.mp4 152.1 MB
  11. Player Animations With Transitions.srt 30.1 KB
  12. Player Attack Animation.mp4 54 MB
  12. Player Attack Animation.srt 12 KB
  13. Fixing Attack Animations Frame Issues.mp4 54.7 MB
  13. Fixing Attack Animations Frame Issues.srt 11.6 KB
  14. Creating The Wolf Enemy.mp4 47.3 MB
  14. Creating The Wolf Enemy.srt 11.1 KB
  15. Dealing Damage To The Enemy.mp4 66.1 MB
  15. Dealing Damage To The Enemy.srt 18.2 KB
  16. Dealing Damage To The Player.mp4 130.4 MB
  16. Dealing Damage To The Player.srt 32.1 KB
  17. Rotating Blades.mp4 56.1 MB
  17. Rotating Blades.srt 14.3 KB
  18. Swinging Axe And Spikes.mp4 73.1 MB
  18. Swinging Axe And Spikes.srt 18.6 KB
  19. Swinging Axe Script.mp4 89.1 MB
  19. Swinging Axe Script.srt 20.7 KB
  2. IMPORTANT NOTE - PLEASE READ THIS.html 614.4 B
  2. Importing Assets And Preparing The Player.mp4 57 MB
  2. Importing Assets And Preparing The Player.srt 16.8 KB
  2 490.4 KB
  2.1 Slash Hero Project.zip 134.4 MB
  2.2 Slash Hero Assets.zip 28.3 MB
  3 758.5 KB
  20. Swinging Axe Script - Another Way.mp4 43.2 MB
  20. Swinging Axe Script - Another Way.srt 9.1 KB
  21. Obstacle Spawner.mp4 162.7 MB
  21. Obstacle Spawner.srt 36.6 KB
  22. Obstacle Spawner Pool.mp4 308.9 MB
  22. Obstacle Spawner Pool.srt 53.9 KB
  23. Health Collectable.mp4 64.7 MB
  23. Health Collectable.srt 13.6 KB
  24. Health Collectable Pool.mp4 76.3 MB
  24. Health Collectable Pool.srt 13.6 KB
  25. Gameplay UI.mp4 82.2 MB
  25. Gameplay UI.srt 17.2 KB
  26. Player Health UI.mp4 31.6 MB
  26. Player Health UI.srt 7.4 KB
  27. Game Over UI.mp4 43.4 MB
  27. Game Over UI.srt 10.7 KB
  28. Player Health And Enemy Health Script.mp4 135.7 MB
  28. Player Health And Enemy Health Script.srt 29.6 KB
  29. Score Counter.mp4 82.1 MB
  29. Score Counter.srt 19.7 KB
  3. Creating Player's Animations.mp4 84.9 MB
  3. Creating Player's Animations.srt 25.9 KB
  4 494.2 KB
  5 296.7 KB
  6 953.7 KB
  7 849.2 KB
  8 276.2 KB
  9 629 KB
  10 611.6 KB
  11 492.3 KB
  12 126.1 KB
  13 285.2 KB
  14 391.8 KB
  15 921 KB
  16 101.7 KB
  17 520.7 KB
  18 861.5 KB
  19 905.4 KB
  20 753.1 KB
  21 729.6 KB
  22 941.2 KB
  23 295.8 KB
  24 886.3 KB
  25 349.2 KB
  26 375.5 KB
  28 714.2 KB
  29 34.3 KB
  30 527.4 KB
  30. Pause Controller.mp4 61.3 MB
  30. Pause Controller.srt 14.2 KB
  31 988.1 KB
  31. Game Over Controller.mp4 84.5 MB
  31. Game Over Controller.srt 20.1 KB
  32. Creating The Main Menu.mp4 62 MB
  32. Creating The Main Menu.srt 13.4 KB
  32 877.2 KB
  33 101.2 KB
  33. Animating UI Elements With A Script.mp4 57.5 MB
  33. Animating UI Elements With A Script.srt 13.5 KB
  34. Character Select Panel.mp4 43.3 MB
  34. Character Select Panel.srt 11 KB
  34 315.2 KB
  35. Main Menu Controller.mp4 63.6 MB
  35. Main Menu Controller.srt 13.8 KB
  36. Data Manager.srt 32.3 KB
  36 737.8 KB
  36. Data Manager.mp4 140.2 MB
  37. Loading Data And Selecting The Character.mp4 101.7 MB
  37. Loading Data And Selecting The Character.srt 22.3 KB
  37 599.2 KB
  38 683.5 KB
  38. Loading The Selected Character In Gameplay Scene.mp4 91.6 MB
  38. Loading The Selected Character In Gameplay Scene.srt 19.9 KB
  4. Moving The Player.mp4 69.7 MB
  4. Moving The Player.srt 19.8 KB
  39 836.3 KB
  39. Unlocking Characters And Saving Highscore.mp4 102.9 MB
  39. Unlocking Characters And Saving Highscore.srt 19.6 KB
  40 114.7 KB
  40. Sound Manager.mp4 352.4 MB
  40. Sound Manager.srt 63.5 KB
  5. Camera Follow.mp4 42.9 MB
  5. Camera Follow.srt 13.1 KB
  6. Ground, Trees And Background.mp4 54.9 MB
  6. Ground, Trees And Background.srt 12.8 KB
  7. Repositioning Backgrounds With Collision.mp4 198.3 MB
  7. Repositioning Backgrounds With Collision.srt 45.6 KB
  8. Background Generator.mp4 186.3 MB
  8. Background Generator.srt 42 KB
  9. Background Generator Pooling.mp4 185.5 MB
  9. Background Generator Pooling.srt 36.5 KB
  TutsNode.com.txt 102.4 B
  [TGx]Downloaded from torrentgalaxy.to .txt 614.4 B
  41 369.2 KB
  ▲ 128 total files

Description


Description

*** More Content Is Being Added To The Course •••

This is Volume 2 in my Most Comprehensive Guide To Unity Game Development series. If you are interested to enhance your Unity skills then read further.

As in all of my courses, this course is also project based. Simply put, the best way to learn is to actually create a game that is playable on any device, and this is what I preach in all my courses.

Since this is an intermediate course we will not cover the basics of programming with C# and how to use Unity, instead, we will dive deeper into C# coding practices and learn how to solve complex problems with simple logic.

As we go through the projects I will show you multiple ways how to solve the problem at hand and I will compare different ways and talk about the pros and cons of each and why and when should you use one way over the other.

The main focus of this course is to help you think like a programmer and gain strong problem solving skills. Because in 99% of the times in any project you will solve problems by using simple logic instead of complex algorithms, and this is what this course is about.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

Every section in this course will gradually increase in size and depth so that you always learn new things and face new challenges.

During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel of how to solve programming problems on your own and it will help you implement and retain everything that I am teaching you in the course.

You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!

Some of the things that you will learn in this course:

Intermediate, And Advanced C# Programming
Basic AI(Artificial Intelligence)
Advanced AI(Artificial Intelligence)
Basic And Advanced Character Animations
Sound FX And Music
Learn How To Use Unity’s UI System
Create And Animate Menus
Saving And Loading Game Data
Basic And Advanced Animations
Creating Reusable Code
Writing Optimized Code
Generate Procedural Levels
Create Object Poolers For Enemies, Obstacles And Levels

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

*** COURSE REQUIREMENTS – PLEASE READ THIS BEFORE YOU ENROLL ***

You need to know or at least understand how all the concepts listed here work and function before you can enroll in this course:

– Understand what are variables, classes, functions, objects and know how to use them

– Understand what data encapsulation is and what does private and public mean

– Understand what arrays and lists are and how to use them

– Understand what loops and different types of loops are and how to use them

– Know your way around unity’s interface

– Understand how unity’s physics system works and how to use the rigid body

– Have a basic understanding of what are raycasts and how to use them

– Know how to manage unity’s sprite renderer component and its sorting layers

– Understand what is the transform component and how it works, also how to manipulate it with Vectors and Quaternions

– Understand how to animate and use animation transitions and how to use unity’s mechanim system

– Understand how to use unity’s UI system, what is a canvas and how to manipulate canvas scale options

– Understand how to use PlayerPreferences to save and load game data

– Understand what is pooling or at least know the basics of pooling

– Understand what singletons are and how to use them

– Understand what delegation is and how to use it
Who this course is for:

Anyone who is already comfortable with writing C# code and knows his way around unity
Anyone who has created a few games in unity game engine
Anyone who wants to expand his knowledge about creating games in unity

Requirements

Mac or PC capable of running Unity game engine
Other requirements are listed in the course description PLEASE READ THEM

Last Updated 5/2021

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