| 01_Introduction_and_project_overview.flv | 17.16 MB | ||
| 02_The_importance_of_scene_scale_and_light_decay.flv | 172.99 MB | ||
| 03_Linear_workflow_and_Color_Management_in_Maya.flv | 198.46 MB | ||
| 04_The_importance_of_object_normals_when_rendering.flv | 74.55 MB | ||
| 05_Saving_and_reusing_final_gather_maps.flv | 190.34 MB | ||
| 06_Sampling_diagnostics_in_Maya.flv | 132.22 MB | ||
| 07_Unified_Sampling_in_Maya.flv | 192.4 MB | ||
| 08_Using_render_tokens_in_Maya.flv | 110.25 MB | ||
| 09_Creating_a_motion_vector_pass_in_Maya.flv | 150.86 MB | ||
| 10_Utilizing_a_motion_vector_pass_in_Composite.flv | 162.86 MB | ||
| 11_How_to_check_your_scene_for_rendering_issues.flv | 119.43 MB | ||
| project_files | |||
| Maya Files | |||
| assets | |||
| images | |||
| background.jpg?042148 | 809 B | ||
| ceilingLights_Q35MR16-C-CG20_(20860).ies | 594 B | ||
| hangingLights_18405310.IES | 874 B | ||
| particles | |||
| 11_begin_startup | |||
| particleShape1.250.pdc | 383 B | ||
| particleShape2.250.pdc | 383 B | ||
| scenes | |||
| 02_begin.ma | 1.18 MB | ||
| 03_begin.ma | 1.18 MB | ||
| 04_begin.ma | 395.63 KB | ||
| 05_begin.ma | 17.33 MB | ||
| 06_begin.ma | 17.31 MB | ||
| 07_begin.ma | 7.31 MB | ||
| 08_begin.ma | 3.4 MB | ||
| 09_begin.ma | 3.4 MB | ||
| 09_end.ma | 3.4 MB | ||
| 11_begin.ma | 3.73 MB | ||
| sourceimages | |||
| Diffuse_substance1_1024x1024.jpg?042148 | 1.07 MB | ||
| Diffuse_substance1_512x512.jpg?042148 | 267.49 KB | ||
| Normal_substance1_1024x1024.jpg?042148 | 873.86 KB | ||
| Normal_substance1_512x512.jpg?042148 | 303.11 KB | ||
| clounds_env.jpg?042148 | 89.75 KB | ||
| grill_color.jpg?042148 | 106.07 KB | ||
| logo_lg.jpg?042148 | 72.99 KB | ||
| mayaSwatches | |||
| Diffuse_substance1_1024x1024.jpg?042148.swatch | 12.25 KB | ||
| Diffuse_substance1_512x512.jpg?042148.swatch | 12.28 KB | ||
| Normal_substance1_1024x1024.jpg?042148.swatch | 8.92 KB | ||
| Normal_substance1_512x512.jpg?042148.swatch | 12.19 KB | ||
| grill_color.jpg?042148.swatch | 3.11 KB | ||
| logo_lg.jpg?042148.swatch | 3.71 KB | ||
| palmLeaf.jpg?042148.swatch | 12.2 KB | ||
| picture.jpg?042148.swatch | 12.15 KB | ||
| wineBottle_label.jpg?042148.swatch | 7.83 KB | ||
| woodFloor.jpg?042148.swatch | 12.28 KB | ||
| palmLeaf.jpg?042148 | 17.12 KB | ||
| picture.jpg?042148 | 188.12 KB | ||
| rocks02_hdr.exr | 6.79 MB | ||
| wineBottle_label.jpg?042148 | 260.37 KB | ||
| woodFloor.jpg?042148 | 617.62 KB | ||
| wood_table.jpg?042148 | 4.02 MB | ||
| wood_table_bump.jpg?042148 | 2.12 MB | ||
| stoveLight_L5629.IES | 1.38 KB | ||
| unified_sampling_script.txt | 1.74 KB | ||
| workspace.mel | 2.18 KB | ||
| Referenced Files | |||
| lesson_07 | |||
| ceilingLights_Q35MR16-C-CG20_(20860).ies | 594 B | ||
| hangingLights_18405310.IES | 874 B | ||
| stoveLight_L5629.IES | 1.38 KB | ||
| unified_sampling_script.txt | 1.74 KB |
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » 3D-графика
Top 10 Rendering Tips for Maya Artists
Год выпуска: 2012
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=797
Автор: Kyle Green
Продолжительность: 01:32:00
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this series of Maya tutorials, we will talk about several concepts and tools that will help you get the most out of your Maya renders. Maya has a number of features that, when used properly, can yield huge gains in render speed and in render quality. Many of these concepts are critically important in order to get proper lighting results in your renders. This series of tutorial will discuss topics like scene scale, and why it's such an important part of your rendering and lighting setup. We'll learn how a linear workflow can be used to achieve much more realistic lighting results, we'll learn the entire process of rendering and compositing with motion vector information to create instantaneous motion-blurring effects, and many additional tools and techniques that will be useful in almost any rendering project that you encounter.
[spoiler="Содержание"]
Lesson 1
Introduction and project overview
01:05
Lesson 2
The importance of scene scale and light decay
12:52
Lesson 3
Linear workflow and Color Management in Maya
04:58
Lesson 4
The importance of object normals when rendering
04:59
Lesson 5
Saving and reusing final gather maps
11:18
Lesson 6
Sampling diagnostics in Maya
08:57
Lesson 7
Unified Sampling in Maya
13:01
Lesson 8
Using render tokens in Maya
07:18
Lesson 9
Creating a motion vector pass in Maya
09:55
Lesson 10
Utilizing a motion vector pass in Composite
10:29
Lesson 11
How to check your scene for rendering issues
08:02
[/spoiler]
Файлы примеров: присутствуют
Формат видео: flash video
Видео: MPEG4 Video (H264) 1280x720 15fps 1823kbps
Аудио: AAC 44100Hz stereo 192kbps
[spoiler="Скриншоты"]
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[/spoiler]
Доп. информация: Required Software: Maya 2013
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| 1016 MB | freecoursewb | 1 month | 20 | 11 | |
| 1.4 GB | freecoursewb | 2 months | 31 | 7 | |
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| 2.1 GB | freecoursewb | 6 months | 1 | 1 | |
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Udemy - Intro to LLM Security - OWASP Top 10 for Large Language Mode Posted by
freecoursewb in Other
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1.3 GB | freecoursewb | 8 months | 9 | 1 |
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