| 0. Introduction.pdf | 110.4 KB | ||
| 1. Summary and Conclusion..mp4 | 39.4 MB | ||
| 1. Summary and Conclusion..srt | 2.9 KB | ||
| 1. the 2 software to create a game.mp4 | 19.5 MB | ||
| 1. the 2 software to create a game.srt | 1.9 KB | ||
| 1. the four main zone.mp4 | 14.1 MB | ||
| 1. the four main zone.srt | 2 KB | ||
| 10. Code the Run animation.mp4 | 56.2 MB | ||
| 10. Code the Run animation.srt | 7.4 KB | ||
| 10. RigidBody2D collider 2D and Tilemap.mp4 | 43.5 MB | ||
| 10. RigidBody2D collider 2D and Tilemap.srt | 4.3 KB | ||
| 11. jump animation with SetBool statement.mp4 | 43.4 MB | ||
| 11. jump animation with SetBool statement.srt | 5.8 KB | ||
| 12. Set up the camera and invisible walls.mp4 | 81.4 MB | ||
| 12. Set up the camera and invisible walls.srt | 8.1 KB | ||
| 13. play a sound statements.mp4 | 68.5 MB | ||
| 13. play a sound statements.srt | 7.1 KB | ||
| 14. Renderer type and OnCollisionEnter..mp4 | 69.8 MB | ||
| 14. Renderer type and OnCollisionEnter..srt | 7 KB | ||
| 15. Destroy statement.mp4 | 25.6 MB | ||
| 15. Destroy statement.srt | 3.3 KB | ||
| 16. Play a sound when an object is destroyed.mp4 | 62.4 MB | ||
| 16. Play a sound when an object is destroyed.srt | 6 KB | ||
| 17. Set up a background sound.mp4 | 25.7 MB | ||
| 17. Set up a background sound.srt | 2.7 KB | ||
| 2. install unity.mp4 | 16.8 MB | ||
| 2. install unity.srt | 2.3 KB | ||
| 2. manipulate a variable.mp4 | 59.8 MB | ||
| 2. manipulate a variable.srt | 7.8 KB | ||
| 3. float boolean and string.mp4 | 66.8 MB | ||
| 3. float boolean and string.srt | 8 KB | ||
| 3. set up unity to make a 2D game..mp4 | 8.7 MB | ||
| 3. set up unity to make a 2D game..srt | 1.1 KB | ||
| 4. Input.GetAxis and FindObjectWithTag statements.mp4 | 79.3 MB | ||
| 4. Input.GetAxis and FindObjectWithTag statements.srt | 8.7 KB | ||
| 4. the 4 main windows.mp4 | 18.7 MB | ||
| 4. the 4 main windows.srt | 2.9 KB | ||
| 5. the foreground.mp4 | 32.8 MB | ||
| 5. the foreground.srt | 3.9 KB | ||
| 5. the if statement.mp4 | 54.6 MB | ||
| 5. the if statement.srt | 6.7 KB | ||
| 6. Input.GetButtonDown and AddForce.mp4 | 85.1 MB | ||
| 6. Input.GetButtonDown and AddForce.srt | 9.8 KB | ||
| 6. create the background.mp4 | 43.8 MB | ||
| 6. create the background.srt | 4.1 KB | ||
| 7. insert collectibles.mp4 | 42.2 MB | ||
| 7. insert collectibles.srt | 3.9 KB | ||
| 7. make the player jump.mp4 | 65.3 MB | ||
| 7. make the player jump.srt | 7.8 KB | ||
| 8. organize hierarchy window and save.mp4 | 27.1 MB | ||
| 8. organize hierarchy window and save.srt | 2.8 KB | ||
| 8. transform.localScale statement.mp4 | 66.9 MB | ||
| 8. transform.localScale statement.srt | 7.4 KB | ||
| 9. create idle, jump and run animation.mp4 | 43.9 MB | ||
| 9. create idle, jump and run animation.srt | 5.8 KB | ||
| 9. set up player transform.mp4 | 41.3 MB | ||
| 9. set up player transform.srt | 4.4 KB | ||
| ReadMe.txt | 204.8 B | ||
| Visit Coursedrive.org.url | 102.4 B | ||
| ▲ 61 total files | |||
⚡️⚡️For More Udemy Courses Visit ???????? Course Drive
10 most useful statements for unity
For those who still struggle on coding
What you'll learn
• learn to code video game with a minimum of statements
Requirements
• no
Description
Course on video game coding with Unity and C#:
this course is based on my personal experience with my students who still struggled to code even after watching many videos made by professionals of the game industry.
Even if, those courses are well done my students has got a lot of issues, because as beginners, :
• they do not have a solid basement on the way to code in C#
• they do not know which statements are important to memorize among all those hundreds methods (also called functions) inside Unity.
Like your class teachers,I have decided to create a well organized course which helps you to create a full 2D game if you follow it.
My strategy to learn to code, is based on:
• repetition of always the same template during use of a variables.
• working with an unique conditional statement (the "if" conditional statement).
• working with an unique loop (the "for" loop)
After this course, all my students were able to create any kind of game and were enthusiastic when I propose a new game project.
So Guys, Enjoy...
Who this course is for:
• those who have issue with C# coding in Unity3D

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