| Bonus Resources.txt | 102.4 B | ||
| Get Bonus Downloads Here.url | 204.8 B | ||
| ~Get Your Files Here ! | |||
| 1 - Introduction | |||
| 1. Introduction.mp4 | 73.5 MB | ||
| CourseAssets | |||
| BluePaddle.png | 102.4 B | ||
| EngineTest.ldtk | 120.8 KB | ||
| GoldFury.mp3 | 972.6 KB | ||
| MidnightVoxelV2.ttf | 14.7 KB | ||
| Particle.png | 102.4 B | ||
| RedPaddle.png | 102.4 B | ||
| SF.spritefont | 2 KB | ||
| Skins | |||
| 2 - Rescalable Window | |||
| 2. Setting up the Rescalable Window functionality.mp4 | 83.1 MB | ||
| 3 - Particle System | |||
| 3. Particle Struct.mp4 | 645.6 MB | ||
| 4 - Updating the Collider class | |||
| 5 - Utilities | |||
| 10. Using the WorldClock.mp4 | 125.8 MB | ||
| 6 - TileMap system | |||
| 11. Tile Flags and Tile Def.mp4 | 33 MB | ||
| 12. Tile Registry.mp4 | 45.3 MB | ||
| 13. Tile Cell and Tile Layer.mp4 | 33.2 MB | ||
| 14. TileMap Class.mp4 | 146.9 MB | ||
| 15. Tile Renderer.mp4 | 111.4 MB | ||
| 16. Tile World and Tile World Factory.mp4 | 64.2 MB | ||
| 17. Using Tile World.mp4 | 145.5 MB | ||
| 7 - User Interface | |||
| 18. Setting up Game for UI.mp4 | 25.4 MB | ||
| 19. UIElement Container and UIinputState.mp4 | 89.9 MB | ||
| 20. PanelSkin and NineSlice.mp4 | 94.9 MB | ||
| 21. UI Skin Registry.mp4 | 34.9 MB | ||
| 22. UI Panel and UI Label.mp4 | 89.5 MB | ||
| 23. UI Button.mp4 | 82.8 MB | ||
| 24. DialogBox.mp4 | 24.1 MB | ||
| 25. UI Manager.mp4 | 68.4 MB | ||
| 26. Using the UI system.mp4 | 140.8 MB | ||
| 7. Console Debugger.mp4 | 195.2 MB | ||
| 8. FPS Counter.mp4 | 154.2 MB | ||
| 9. TimeStamp and WorldClock.mp4 | 312.2 MB | ||
| 6. Updating the Collider.mp4 | 367.8 MB | ||
| 4. Particle System.mp4 | 792.2 MB | ||
| 5. Using the Particle System.mp4 | 392.9 MB | ||
| PurpleSkin.png | 204.8 B | ||
| Tiles32bit.png | 8.6 KB | ||
| ball.png | 102.4 B |
Advanced Game Engine Development with MonoGame and C#
https://WebToolTip.com
Published 2/2026
Created by Ramey Devs
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 26 Lectures ( 5h 1m ) | Size: 4.3 GB
Expand your MonoGame engine with tilemaps, UI systems, weather effects, and scalable architecture for building real 2D g
What you'll learn
✓ Expand your MonoGame engine with advanced systems like tilemaps, UI, weather effects, and improved architecture for building real 2D games.
✓ Organize and structure a reusable game engine so you can start new game projects faster and scale your code cleanly.
✓ Implement practical engine features used in real projects, including rendering workflows, input handling, and gameplay systems.
✓ Understand how to grow a basic framework into a more complete and reusable game engine you can continue using after the course.
Requirements
● Students should have completed my first course, “Game Engine Development with MonoGame and C#,” and have equivalent experience with MonoGame and C#.
| torrent name | size | uploader | age | seed | leech |
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| 776.8 MB | freecoursewb | 1 week | 1 | 11 | |
| 2.2 GB | freecoursewb | 1 week | 91 | 12 | |
| 770.5 MB | freecoursewb | 1 week | 24 | 18 | |
| 699.6 MB | freecoursewb | 1 week | 28 | 5 | |
| 1 GB | freecoursewb | 2 weeks | 0 | 0 |
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