Udemy - Autodesk 3ds Max Advanced Materials

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Udemy - Autodesk 3ds Max Advanced Materials (Size: 1.9 GB)
  01_02_medit_options.max 888 KB
  01_03_view_tabs.max 892 KB
  01_04_sample_slots.max 1.5 MB
  01_05_layout.max 1.3 MB
  01_05_layout_finished_example.max 1.3 MB
  01_06_xref_materials.max 616 KB
  01_06_xref_materials_finished_example.max 1.1 MB
  01_06_xref_pedestal_capital.max 1 MB
  01_06_xref_pedestal_column.max 1.8 MB
  01_07_selector.max 888 KB
  01_07_selector_finished_example.max 920 KB
  02_01_physical.max 724 KB
  02_02_roughness.max 1 MB
  02_03_metal.max 656 KB
  02_04_IOR_reflect.max 656 KB
  02_05_custom_reflect.max 656 KB
  02_06_anisotropy.max 656 KB
  02_07_bump.max 740 KB
  02_08_clearcoat.max 672 KB
  02_08_clearcoat_finished_example.max 756 KB
  03_01_transparency.max 2.3 MB
  03_02_transparency_depth.max 2.4 MB
  03_02_transparency_depth_finished_example.max 2.4 MB
  03_03_translucency.max 2.3 MB
  03_03_translucency_finished_example.max 2.4 MB
  03_04_subsurface.max 660 KB
  03_04_subsurface_finished_example.max 744 KB
  03_05_emission.max 808 KB
  03_05_emission_finished_example.max 808 KB
  04_01_future-proof.max 1 MB
  04_01_future-proof_concrete_example.max 952 KB
  04_01_future-proof_finished_example.max 912 KB
  04_02_composite_map.max 1.5 MB
  04_03_color_correction.max 1.3 MB
  04_03_color_correction_finished_example.max 1.4 MB
  04_04_prep_baking.max 824 KB
  04_04_prep_baking_backup.max 860 KB
  04_05_baking.max 1.3 MB
  04_06_render_map.max 1.3 MB
  04_07_RGB_curves_output.max 1 MB
  05_01_gradient_map.max 1.1 MB
  05_02_substance.max 1.3 MB
  05_02_substance_finished_example.max 1.5 MB
  05_03_normal_bump.max 1.2 MB
  05_04_displacement.max 1.3 MB
  05_05_multiply.max 1.5 MB
  05_05_multiply_finished_example.max 1.6 MB
  1. Bonus Lecture.html 0 B
  1. Controlling physical transparency.mp4 82.3 MB
  1. Controlling physical transparency.srt 7.7 KB
  1. Future-proofing material presets.mp4 68.2 MB
  1. Future-proofing material presets.srt 7.8 KB
  1. Mapping a gradient ramp.mp4 75.9 MB
  1. Mapping a gradient ramp.srt 8.1 KB
  1. Next steps.mp4 19.4 MB
  1. Next steps.srt 2 KB
  1. Rendering the Physical Material.mp4 55.2 MB
  1. Rendering the Physical Material.srt 7 KB
  1. Using preview windows.mp4 44.6 MB
  1. Using preview windows.srt 6.7 KB
  1. Welcome.mp4 16 MB
  1. Welcome.srt 1.2 KB
  2. Balancing reflections with Roughness.mp4 47.5 MB
  2. Balancing reflections with Roughness.srt 5.6 KB
  2. Layering and masking with a composite map.mp4 49.8 MB
  2. Layering and masking with a composite map.srt 6.8 KB
  2. Procedural mapping with Substance.mp4 66.6 MB
  2. Procedural mapping with Substance.srt 8.4 KB
  2. Setting Material Editor options.mp4 32.4 MB
  2. Setting Material Editor options.srt 4.5 KB
  2. Tinting with Transparency Depth.mp4 45.5 MB
  2. Tinting with Transparency Depth.srt 3.9 KB
  2. Using the exercise files.mp4 24.1 MB
  2. Using the exercise files.srt 5.5 KB
  3. Adjusting Metalness and Reflection Color.mp4 58 MB
  3. Adjusting Metalness and Reflection Color.srt 5.3 KB
  3. Backlighting with thin-walled translucency.mp4 35.3 MB
  3. Backlighting with thin-walled translucency.srt 3.1 KB
  3. Color adjustment with a color correction map.mp4 60.7 MB
  3. Color adjustment with a color correction map.srt 7.8 KB
  3. Creating multiple view tabs.mp4 24.1 MB
  3. Creating multiple view tabs.srt 3.7 KB
  3. Simulating relief detail with Normal Bump.mp4 61.6 MB
  3. Simulating relief detail with Normal Bump.srt 6.8 KB
  4. Deforming surfaces with Displacement.mp4 54.5 MB
  4. Deforming surfaces with Displacement.srt 6.8 KB
  4. Preparing for texture baking.mp4 18.1 MB
  4. Preparing for texture baking.srt 2 KB
  4. Storing materials in sample slots.mp4 72.3 MB
  4. Storing materials in sample slots.srt 10.2 KB
  4. Sub-surface scattering for physical translucency.mp4 47.5 MB
  4. Sub-surface scattering for physical translucency.srt 4.5 KB
  4. Using Index Of Refraction (IOR) to control reflectance.mp4 47.3 MB
  4. Using Index Of Refraction (IOR) to control reflectance.srt 3.9 KB
  5. Combining maps with RGB Multiply.mp4 81.1 MB
  5. Combining maps with RGB Multiply.srt 9.3 KB
  5. Lay Out and Select commands.mp4 41 MB
  5. Lay Out and Select commands.srt 6 KB
  5. Light emission from a surface.mp4 30.9 MB
  5. Light emission from a surface.srt 3.3 KB
  5. Materials for texture baking.mp4 46.8 MB
  5. Materials for texture baking.srt 5.2 KB
  5. Setting a custom reflectance function.mp4 43.3 MB
  5. Setting a custom reflectance function.srt 4.2 KB
  6. Baking maps with Render to Texture.mp4 62 MB
  6. Baking maps with Render to Texture.srt 8.7 KB
  6. Stretching highlights with Anisotropy.mp4 24.4 MB
  6. Stretching highlights with Anisotropy.srt 2.9 KB
  6. Understanding XRefs and materials.mp4 57.7 MB
  6. Understanding XRefs and materials.srt 10.3 KB
  7. Display Map Output Selector nodes.mp4 20.2 MB
  7. Display Map Output Selector nodes.srt 3.7 KB
  7. Mapping the bump channel.mp4 23.8 MB
  7. Mapping the bump channel.srt 2 KB
  7. Rasterizing textures with Render Map.mp4 50.5 MB
  7. Rasterizing textures with Render Map.srt 7.7 KB
  8. Adding a clear coat.mp4 44 MB
  8. Adding a clear coat.srt 3.5 KB
  8. RGB curves adjustment with an output map.mp4 67.8 MB
  8. RGB curves adjustment with an output map.srt 8.9 KB
  Aircraft_Metal.sbsar 5.1 KB
  Asphalt_02.sbsar 7.2 KB
  Autumn_Leaves.sbsar 55.7 KB
  Bonus Resources.txt 307.2 B
  BrickWall_02.sbsar 13.4 KB
  BrickWall_03.sbsar 14 KB
  BrickWall_05.sbsar 13.7 KB
  Broken_Glass.sbsar 2.7 KB
  Brushed_Aluminum.sbsar 4 KB
  Cane.sbsar 5.4 KB
  Cardboard.sbsar 7.3 KB
  Caustics.sbsar 1.7 KB
  Cells_Web.sbsar 1.7 KB
  Ceramic_02.sbsar 11 KB
  Ceramic_04.sbsar 7.9 KB
  Checker.sbsar 10.6 KB
  Clods.sbsar 1.3 KB
  Coal.sbsar 6 KB
  Concrete.Cast-In-Place.Flat.Broom.Grey.bump.jpg?042148 756 KB
  Concrete.Cast-In-Place.Flat.Broom.Grey.jpg?042148 582.8 KB
  Concrete_05.sbsar 6.6 KB
  Concrete_Pavement.sbsar 7.7 KB
  Concrete_Tiles.sbsar 5.8 KB
  Corrugated_Metal.sbsar 6.7 KB
  Cracked_Plaster.sbsar 8.2 KB
  Crumpled_Paper.sbsar 6.9 KB
  Desert_Sand_01.sbsar 8 KB
  Diamond_Plate.sbsar 6.3 KB
  Dirt_1.sbsar 1.4 KB
  Dry_Ground_01.sbsar 8.7 KB
  Dry_Ground_02.sbsar 5.2 KB
  Electric_Bolts.sbsar 4.6 KB
  Exercise Files.mxp 2.4 KB
  Fabric_01.sbsar 6.9 KB
  Fencing.sbsar 4.2 KB
  Flower_Grass.sbsar 678.7 KB
  Galvanized.sbsar 7.3 KB
  Get Bonus Downloads Here.url 204.8 B
  Granite_01.sbsar 10.5 KB
  Granite_02.sbsar 10.7 KB
  Grass_01.sbsar 681 KB
  Gravel.sbsar 8.3 KB
  Jeans_01.sbsar 5 KB
  Kevlar_Carbon_Fiber.sbsar 3.9 KB
  Lava_Rocks.sbsar 7.6 KB
  Lawn.sbsar 7.5 KB
  Leather_Classic.sbsar 4.7 KB
  Leather_Dry.sbsar 4.9 KB
  Light_Wood.sbsar 5 KB
  Marble_02.sbsar 8 KB
  Marble_03.sbsar 5.2 KB
  Milky_Way.sbsar 1.6 KB
  Modern_Concrete_02.sbsar 6.8 KB
  Moon_Ground.sbsar 1.8 KB
  Old_Painted_Planks.sbsar 8.7 KB
  Old_Plaster.sbsar 6.7 KB
  Organic_2.sbsar 2.1 KB
  Painted_Fence.sbsar 8.8 KB
  Painted_Metal_01.sbsar 6.3 KB
  Parquet.sbsar 43.1 KB
  Pavement_01.sbsar 8.1 KB
  Pavement_03.sbsar 7.8 KB
  Pavement_04.sbsar 8 KB
  Pavement_05.sbsar 7.3 KB
  Pavement_07.sbsar 5.9 KB
  Pebble_Grass.sbsar 679.4 KB
  Pebbles.sbsar 1.7 KB
  Road_01.sbsar 9.1 KB
  Road_02.sbsar 9.9 KB
  RockWall_02.sbsar 13.1 KB
  Rock_02.sbsar 6.5 KB
  Roof_Quarry_Tile.sbsar 12.1 KB
  Roof_Tiles.sbsar 5.5 KB
  Rotten_Wall_01.sbsar 5.1 KB
  Rotten_Wall_02.sbsar 7.1 KB
  Rug_01.sbsar 5 KB
  Rusty_Metal.sbsar 5.5 KB
  Sand_01.sbsar 5.3 KB
  Sand_02.sbsar 7 KB
  Snake_Skin.sbsar 10.1 KB
  Space_01.sbsar 5 KB
  Stadium_Lawn.sbsar 4.4 KB
  Stones_01.sbsar 9.9 KB
  Stucco_01.sbsar 5.1 KB
  Varnished_Wood.sbsar 6 KB
  Volcano_Rock.sbsar 5.5 KB
  Wood_Rhododendron.sbsar 7.7 KB
  Wood_White_Cedar.sbsar 8 KB
  athena_body_AO.png 414.6 KB
  athena_hair_AO.png 451.5 KB
  athena_helmetDiffuseMap.png 238.2 KB
  athena_helmetNormalsMap.png 398 KB
  athena_helmet_AO.png 412.8 KB
  egg_ink.png 585.9 KB
  egg_paint.png 781 KB
  monjuic_spherical_hdr.exr 7.6 MB
  noise1.png 131.3 KB
  noise2.png 85.9 KB
  old plaster remap.png 294.5 KB
  xref_athena_noMaterials.max 68.3 MB
  xref_athena_only.max 54.3 MB
  xref_room_noMaterials.max 14.3 MB
  ▲ 222 total files

Description


Autodesk 3ds Max Advanced Materials
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.72 GB | Duration: 2h 37m
Learn how to use materials in 3ds max thoroughly! Bonus at the End!
What you'll learn
Streamlining material editor workflow
Managing assets
Referencing materials with XRefs
Rendering the Physical Material
Controlling highlights with Roughness
Directing reflections and refractions
Simulating translucency and scattering
Building a shading network
Combining and color correcting maps
Baking maps with Render to Texture
Procedural mapping
Using relief maps: bump, normal, and displacement

Description
Course details

Physically-based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering. This course is updated for 3ds Max 2019, and focuses on PBR shading techniques. The Physical Material simulates surfaces such as stone, glass, and metal. Instructor Aaron F. Ross also looks at building shading networks, and combining and adjusting maps in interesting ways. Procedural maps such as Substance deserve special attention, and you'll also see how to bake them out to bitmap files for cross-application and renderer compatibility. By the end of the course, you'll have a firm foundation in advanced shading workflows in 3ds Max.

In this course we're going to learn about shading techniques for physically based rendering or PBR. Compared to previous generations of rendering algorithms, the PBR shading model gives us greater realism with less effort. In this course, we'll explore the 3ds Max physical material in depth and see how easy it is to get photo realistic results. Another area we'll focus on is building complex shading networks. Combining and processing texture maps allows us to achieve more interesting materials. We'll get the most out of procedural maps, such as substance, and render textures out to image files for compatibility with other programs. Those are some of the topics in this course that I've designed to give you a firm foundation in advanced materials in 3ds Max.

https://TutGator.com

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