Udemy - BLENDER: How to create and rig the Iron Giant

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Udemy - BLENDER: How to create and rig the Iron Giant (Size: 16 GB)
  0 19.9 KB
  1. 02_course overview.srt 13.1 KB
  1. 32_quick intro to unwrap.srt 13.5 KB
  1 377.5 KB
  1. 02_course overview.mp4 178.6 MB
  1. 32_quick intro to unwrap.mp4 114 MB
  1. 47_Rigging_part1_starting with the leg.mp4 180.2 MB
  1. 47_Rigging_part1_starting with the leg.srt 19.5 KB
  1. project files for this course.html 102 B
  1.1 coures project file.zip 654.2 MB
  10. 11_Creating the armor.mp4 250.2 MB
  10. 11_Creating the armor.srt 23.9 KB
  10. 41_Unwrapping_starting with the legs.mp4 248.9 MB
  10. 41_Unwrapping_starting with the legs.srt 18.2 KB
  10. 56_Rigging_part9_Adding colors to the controllers.mp4 130.2 MB
  10. 56_Rigging_part9_Adding colors to the controllers.srt 130.2 MB
  11. 12_Creating the armor 2.mp4 190.7 MB
  11. 12_Creating the armor 2.srt 15.2 KB
  11. 42_Unwrapping_starting with the foot.mp4 312.4 MB
  11. 42_Unwrapping_starting with the foot.srt 17.8 KB
  11. 57_Texturing_ preparing the model adding material to each parts.mp4 273.9 MB
  11. 57_Texturing_ preparing the model adding material to each parts.srt 20.3 KB
  12. 13_Creating the armor 3.mp4 268.6 MB
  12. 13_Creating the armor 3.srt 25.3 KB
  12. 43_Unwrapping_starting with the arm part_1.mp4 294 MB
  12. 43_Unwrapping_starting with the arm part_1.srt 16.1 KB
  12. 58_Texturing_sending the project to substance painter and bake the texture.mp4 146.1 MB
  12. 58_Texturing_sending the project to substance painter and bake the texture.srt 18.2 KB
  13. 14_Creating the armor 4.mp4 123.9 MB
  13. 14_Creating the armor 4.srt 11.2 KB
  13. 44_Unwrapping_starting with the arm part_2.mp4 310.8 MB
  13. 44_Unwrapping_starting with the arm part_2.srt 19.8 KB
  13. 59_Texturing_Start with substance painter and create first material.mp4 355.4 MB
  13. 59_Texturing_Start with substance painter and create first material.srt 30.5 KB
  14. 15_Creating the armor 5.mp4 236.3 MB
  14. 15_Creating the armor 5.srt 19.4 KB
  14. 45_Unwrapping_starting with the arm part_3.mp4 128.6 MB
  14. 45_Unwrapping_starting with the arm part_3.srt 9.7 KB
  14. 60_Texturing_Adding some text and stickers to the head.mp4 264.8 MB
  14. 60_Texturing_Adding some text and stickers to the head.srt 21.8 KB
  15. 16_Create the neck base.mp4 167.1 MB
  15. 16_Create the neck base.srt 11.5 KB
  15. 46_Unwrapping_Unify the model parts size texture.mp4 263.5 MB
  15. 46_Unwrapping_Unify the model parts size texture.srt 15 KB
  15. 61_Texturing_Adding Light material to the Eye.mp4 231.1 MB
  15. 61_Texturing_Adding Light material to the Eye.srt 18.6 KB
  16. 17_Starting with the arm part 1.mp4 172.2 MB
  16. 17_Starting with the arm part 1.srt 14.3 KB
  16. 62_Texturing_starting with chest.mp4 334.3 MB
  16. 62_Texturing_starting with chest.srt 18.9 KB
  17. 18_Starting with the arm part 2.mp4 183.9 MB
  17. 18_Starting with the arm part 2.srt 14.6 KB
  17. 63_Texturing_adding mterial to the neck and the hips.mp4 182 MB
  17. 63_Texturing_adding mterial to the neck and the hips.srt 13.6 KB
  18. 19_Starting with the arm part 3.mp4 267.9 MB
  18. 19_Starting with the arm part 3.srt 24.4 KB
  18. 64_Texturing_ adding material to the arms.mp4 146.9 MB
  18. 64_Texturing_ adding material to the arms.srt 12.8 KB
  19. 20_Starting with the arm part 4.mp4 244.6 MB
  19. 20_Starting with the arm part 4.srt 19.9 KB
  19. 65_Texturing_starting with the left Leg.mp4 236.6 MB
  19. 65_Texturing_starting with the left Leg.srt 18 KB
  2. 03_Brief introduction to Blender interface.mp4 179.6 MB
  2. 03_Brief introduction to Blender interface.srt 18.7 KB
  2. 33_Unwrapping_starting with the head part_1.mp4 136.9 MB
  2. 33_Unwrapping_starting with the head part_1.srt 14.2 KB
  2. 48_Rigging_part2_Add names and make IK control.srt 15 KB
  2 275.6 KB
  2. 48_Rigging_part2_Add names and make IK control.mp4 145.6 MB
  3 633.5 KB
  4 844.7 KB
  5 1.9 MB
  6 1.7 MB
  7 1.2 MB
  8 1.1 MB
  9 159.4 KB
  10 1.6 MB
  11 1.2 MB
  12 814.5 KB
  13 1.7 MB
  14 2 MB
  15 294.4 KB
  16 181.5 KB
  17 1.3 MB
  18 56.1 KB
  19 1.2 MB
  20. 21_Creating the fingers part 1.mp4 313.8 MB
  20. 21_Creating the fingers part 1.srt 28 KB
  20. 66_Texturing_adding mterial to the right leg.mp4 107.1 MB
  20 1.4 MB
  20. 66_Texturing_adding mterial to the right leg.srt 7.2 KB
  21 144.1 KB
  21. 22_Completing creating the fingers.mp4 373.6 MB
  21. 22_Completing creating the fingers.srt 25.3 KB
  21. 67_Texturing_ adding hard surface detail to the model.mp4 219.8 MB
  21. 67_Texturing_ adding hard surface detail to the model.srt 15.6 KB
  22. 23_Fixing the elbow joint.mp4 98.7 MB
  22. 23_Fixing the elbow joint.srt 7.5 KB
  22. 68_Texturing_export texture from substance paitner to Blender.mp4 268.8 MB
  22. 68_Texturing_export texture from substance paitner to Blender.srt 23.3 KB
  23. 24_Creating the Belly.mp4 265.1 MB
  23. 24_Creating the Belly.srt 19.8 KB
  23. 69_Rendering_render the model with cycle and Eevee.mp4 262.6 MB
  23. 69_Rendering_render the model with cycle and Eevee.srt 23.2 KB
  24. 25_Create the hips joint.mp4 316.9 MB
  24. 25_Create the hips joint.srt 25.2 KB
  25. 26_Completing the hips joint.mp4 330.8 MB
  25. 26_Completing the hips joint.srt 24 KB
  26. 27_Starting with the leg.mp4 135.8 MB
  26. 27_Starting with the leg.srt 12.9 KB
  27. 28_Starting with the leg part 2.mp4 302.3 MB
  27. 28_Starting with the leg part 2.srt 26 KB
  28. 29_Creating foot details.mp4 221.1 MB
  28. 29_Creating foot details.srt 18.5 KB
  29. 30_Completing the foot.mp4 276.7 MB
  29. 30_Completing the foot.srt 19 KB
  3. 04_Set Up the scene and add the Blueprint images.mp4 121 MB
  3. 04_Set Up the scene and add the Blueprint images.srt 13.4 KB
  3. 34_Unwrapping_starting with the head part_2.mp4 244.5 MB
  3. 34_Unwrapping_starting with the head part_2.srt 19.3 KB
  3. 49_Rigging_part3_connect the bons with the Leg and create new bons.mp4 221.9 MB
  3. 49_Rigging_part3_connect the bons with the Leg and create new bons.srt 18.4 KB
  30. 31_ Adding the final detail to finish modeling section.mp4 283.8 MB
  30. 31_ Adding the final detail to finish modeling section.srt 22.4 KB
  4. 05_Start creating the head.mp4 151.2 MB
  4. 05_Start creating the head.srt 19.7 KB
  4. 35_Unwrapping_starting with the head part_3.mp4 155.5 MB
  4. 35_Unwrapping_starting with the head part_3.srt 12 KB
  4. 50_Rigging_part3_create the arm bons and connect them with the body.mp4 246.2 MB
  4. 50_Rigging_part3_create the arm bons and connect them with the body.srt 21.6 KB
  5. 06_Adding eye to the head.mp4 183.6 MB
  5. 06_Adding eye to the head.srt 17.6 KB
  5. 36_Unwrapping_starting with the chest part_1.mp4 192.3 MB
  5. 36_Unwrapping_starting with the chest part_1.srt 14 KB
  5. 51_Rigging_part4.mp4 354.1 MB
  5. 51_Rigging_part4.srt 28.6 KB
  6. 07_Creating the head hat.mp4 158.8 MB
  6. 07_Creating the head hat.srt 15 KB
  6. 37_Unwrapping_starting with the chest part_2.mp4 221.5 MB
  6. 37_Unwrapping_starting with the chest part_2.mp4.vtx 604.8 KB
  6. 37_Unwrapping_starting with the chest part_2.srt 12 KB
  6. 52_Rigging_part5.mp4 251.3 MB
  6. 52_Rigging_part5.srt 17.7 KB
  7. 08_Adding eye details.mp4 293.7 MB
  7. 08_Adding eye details.srt 27.7 KB
  7. 38_Unwrapping_starting with the chest part_3.mp4 355.7 MB
  7. 38_Unwrapping_starting with the chest part_3.srt 19.7 KB
  7. 53_Rigging_part6_ copy the bones to the right side.mp4 254.3 MB
  7. 53_Rigging_part6_ copy the bones to the right side.srt 18.6 KB
  8. 09_Create the mouth shield and joins.mp4 355.2 MB
  8. 09_Create the mouth shield and joins.srt 28.5 KB
  8. 39_Unwrapping_starting with the belly.mp4 201.6 MB
  8. 39_Unwrapping_starting with the belly.srt 15.4 KB
  8. 54_Rigging_part7_change the bones to shapes.mp4 252.4 MB
  8. 54_Rigging_part7_change the bones to shapes.srt 18 KB
  9. 10_Creating the neck.mp4 157.3 MB
  9. 10_Creating the neck.srt 14.8 KB
  9. 40_Unwrapping_starting with the hips.mp4 156.5 MB
  9. 40_Unwrapping_starting with the hips.srt 9.7 KB
  9. 55_Rigging_part8_display bones as shapes_2.mp4 307.2 MB
  9. 55_Rigging_part8_display bones as shapes_2.srt 16.7 KB
  TutsNode.com.txt 102 B
  [TGx]Downloaded from torrentgalaxy.to .txt 614 B
  22 910.8 KB
  23 1.2 MB
  24 518.9 KB
  25 1.4 MB
  26 1.7 MB
  27 1.6 MB
  28 763.9 KB
  29 1.8 MB
  30 1.1 MB
  31 1.8 MB
  32 1.4 MB
  33 1.5 MB
  34 1.4 MB
  35 1.7 MB
  36 950.8 KB
  37 81.1 KB
  38 469.8 KB
  39 900.8 KB
  40 175.9 KB
  41 376 KB
  42 1.7 MB
  43 1.3 MB
  44 118.2 KB
  45 385.4 KB
  46 2 MB
  47 1.8 MB
  48 450.8 KB
  49 1.4 MB
  50 1.8 MB
  51 907.8 KB
  52 1.2 MB
  53 725.5 KB
  54 1.5 MB
  55 476.7 KB
  56 769.7 KB
  57 1.1 MB
  58 1.9 MB
  59 409.7 KB
  60 1.1 MB
  61 168 KB
  62 1.8 MB
  63 1.8 MB
  64 1.4 MB
  65 115.2 KB
  67 2 MB
  68 889.1 KB
  ▲ 209 total files

Description



Description

Hi everyone, my name is Marwan Hussain, I’m a 3D artist I made a new course about Iron Giant but this course is different from my other courses on the Udemy platform, in this course I will teach you how to make rigging, we will learn how to r rig this robot from start to finish.

Before we jump to that let’s talk about what we will do in the beginning,

in the beginning, we will learn how to model the whole robot from start to finish, this kind of modeling call Hard surface, it’s a lot of fun we will learn how to shade your model correctly, how to use Bevel modifier symmetry, and other modifiers,

until we got a nice smooth result at the end of this section ( modeling )

After that we will jump to the next section I will call it Unwrapping, we will learn how to unwrap hard surface modeling correctly and reduce the UV distortion at the minimum
I will unwrap all the pieces one by one so you could learn how to do that and make it easier for you.

After the unwrapping section, we will start with the rig journey, in this journey, we will learn how to use armature and how to rig all necessary joint so you could be able to move your robot and make it ready for some animation.

the last section will be the Texturing and Rendering, this is very important section because the final result depends on it.

we will export the project to Substance Painter and we will start the texture journey there, we will learn how to make realistic PBR material from scratches step by step and we will learn how to add the wether effect like rust and dust so it looks old and dirty,

all of that will done with Substance Painter after we finish texturing journey we will import the PBR texture back to Blender to make the render.

I will render the scene with Cycles and Eevee, and after that, we will make some quick post-processing with the compositor.
Who this course is for:

All levels

Requirements

you need a computer
Download Blender 2.91 from the official website.

Last Updated 1/2021

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