Udemy - Blender Uv Mapping - Complete Guide To Uv Mapping In Blender

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Udemy - Blender Uv Mapping - Complete Guide To Uv Mapping In Blender (Size: 2.6 GB)
  1 - Introduction English.vtt 1.4 KB
  1 - Introduction.mp4 17.2 MB
  10 - The Stock English.vtt 10.9 KB
  10 - The Stock.mp4 182.3 MB
  11 - Grip and Trigger English.vtt 10 KB
  11 - Grip and Trigger.mp4 209.1 MB
  12 - Underside and Part of the Front English.vtt 11.9 KB
  12 - Underside and Part of the Front.mp4 256.1 MB
  13 - End of the Gun English.vtt 8 KB
  13 - End of the Gun.mp4 196.3 MB
  14 - Main Body and Joining Meshes English.vtt 13.4 KB
  14 - Main Body and Joining Meshes.mp4 263.3 MB
  15 - Creating the UV Layout English.vtt 15.2 KB
  15 - Creating the UV Layout.mp4 218.4 MB
  16 - Door Frame Cleaning the Mesh.mp4 115.6 MB
  16 - Door Frame English.vtt 10.1 KB
  17 - Door Frame Baking the Mesh.mp4 85.2 MB
  17 - Door Frame English.vtt 7 KB
  18 - Door Frame Composition.mp4 41.3 MB
  18 - Door Frame English.vtt 2.2 KB
  19 - Low Poly Character English.vtt 12.2 KB
  19 - Low Poly Character.mp4 153.9 MB
  2 - Beginners English.vtt 819.2 B
  2 - Beginners Video list.mp4 8.3 MB
  20 - Files to Download from Blendswap.html 204.8 B
  21 - Assets Created by Marko.html 102.4 B
  3 - Links to Youtube.html 614.4 B
  4 - Planning English.vtt 3.6 KB
  4 - Planning.mp4 50.2 MB
  5 - UV Unwrapping English.vtt 14 KB
  5 - UV Unwrapping.mp4 237.1 MB
  6 - Planning and Small Bolts English.vtt 11.7 KB
  6 - Planning and Small Bolts.mp4 209.2 MB
  7 - Small bolts and Follow Active Quads English.vtt 5.3 KB
  7 - Small bolts and Follow Active Quads.mp4 108.4 MB
  8 - Front English.vtt 10.8 KB
  8 - Front.mp4 198.7 MB
  9 - Top and Clearing faces English.vtt 6.8 KB
  9 - Top and Clearing faces.mp4 115.7 MB
  Bonus Resources.txt 409.6 B
  Get Bonus Downloads Here.url 204.8 B
  ▲ 41 total files

Description


Blender Uv Mapping - Complete Guide To Uv Mapping In Blender
https://CourseMega.com

Last updated 8/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.60 GB | Duration: 3h 4m

Learn Proper UV Mapping in Blender, the World's Best 3D Modeling and Animation software, for 3D Texturing and Rendering

What you'll learn
You will have a strong understanding of UV Mapping in Blender, the world's leading 3D modeling and animation software.
You will have the skillset and ability to properly unwrap and map UV coordinates in Blender to your models for better texturing, design, and believability from your models.
You will work with real world projects to practice on UV Mapping at your own pace, including a car project, a Sci Fi shotgun, a Sci Fi door frame, and a low poly character.
You will learn how to create a readable UV map in the best processes possible so that you get the best textures every time!
By the time you are finished with this course, you will have a solid foundatoin of UV Mapping in Blender.
Requirements
This course is for intermediate users of Blender who already have a basic knowledge of 3D modeling, texturing, and rendering but would like more advanced techniques for UV Unwrapping and UV Mapping.
You will need to have Blender installed as this course will not go over installing Blender or even the basics of Blender.
You should have a good understanding of Blender's interface, layout, and getting around the program with basic experience in UV mapping being a plus.
Description
Learn UV Mapping in Blender, the world's leading 3D modeling and animation software!In this course, you will follow my process of UV Unwrapping and Mapping complex objects in Blender for 3D assets. For the very beginners, I will provide a list of great YouTube tutorials that explains the fundamentals as well as tips that can be used when UV Mapping. This course provides different projects and ways to go about unwrapping and mapping to models. By following along with each project, you will learn the best ways to provide great looking maps and textures to your 3D models in Blender.Unwrapping and Mapping a Car in 3DWe will begin the course with UV unwrapping a car using view projections. You will create a readable UV layout so that you understand what you are looking at when looking at the image. Complex Scifi Shotgun Next you will unwrap a full scifi shotgun with multiple complex object and go through the way I approach this task. You will use various methods, and then combine the multiple objects and create one UV that covers one fifth of the gun. You will also discuss stretching the UV map and how to avoid these issues. High Poly to Low Poly MeshesFrom here you will get a high poly model of a door frame, with emitters, and then rework the mesh to just 10% of the original mesh. You will then go through the process of baking the Diffuse, Normal's, Glossy, emission and ambient occlusion. Low Poly Character MappingTo finish, you will UV unwrap a low poly character that will be avaiable to download. This course is the absolute best way to learn the methods of working with maps in your 3D models. By doing so, you are guaranteed a much better model with properly placed textures for your games, movies, or projects.Enroll now in this course and get started!

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