Udemy - Blender and Motion Capture

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Udemy - Blender and Motion Capture (Size: 2.14 GB)
  TutsNode.com.txt 63 B
  [TGx]Downloaded from torrentgalaxy.to .txt 585 B
  [TutsNode.com] - Blender and Motion Capture
  1. 01 Introduction.mp4 60.32 MB
  1. 01 Introduction.vtt 3.29 KB
  10 .10 Generating the Rig and Binding the Character.mp4 163.72 MB
  10 .10 Generating the Rig and Binding the Character.mp4.vtx 833.35 KB
  10 .10 Generating the Rig and Binding the Character.vtt 14.63 KB
  11. 11 Setting up the Eyes.mp4 53.74 MB
  11. 11 Setting up the Eyes.vtt 8.55 KB
  12. 12 Parenting the Teeth and Binding the Tongue.mp4 119.48 MB
  12. 12 Parenting the Teeth and Binding the Tongue.vtt 11.73 KB
  13. 13 Adjusting the Shirt and Parenting the Hat.mp4 206.82 MB
  13. 13 Adjusting the Shirt and Parenting the Hat.vtt 16.63 KB
  14. 14 Putting on the Motion Capture Suit.mp4 189.68 MB
  14. 14 Putting on the Motion Capture Suit.vtt 12.85 KB
  15. 15 Connecting the Suit in Axis Neuron.mp4 40.38 MB
  15. 15 Connecting the Suit in Axis Neuron.vtt 4.82 KB
  16. 16 Calibrating the Suit.mp4 8.38 MB
  16. 16 Calibrating the Suit.vtt 2.35 KB
  17. 17 Recording Motion and Exporting a Take.mp4 26.79 MB
  17. 17 Recording Motion and Exporting a Take.vtt 4.8 KB
  18. 18 Importing the Motion Capture File.mp4 44.11 MB
  18. 18 Importing the Motion Capture File.vtt 8.83 KB
  19. 19 Building the Bones List.mp4 48.55 MB
  19. 19 Building the Bones List.vtt 7.86 KB
  2. 02 Creating a Character in CC3 .mp4 57.7 MB
  2. 02 Creating a Character in CC3.vtt 9.02 KB
  20. 20 Retargeting and Interactive Tweaks.mp4 129.35 MB
  20. 20 Retargeting and Interactive Tweaks.vtt 15.99 KB
  21. 21 Fixing Deformation Problems.mp4 83 MB
  21. 21 Fixing Deformation Problems.vtt 9.03 KB
  22. 22 Placing and Parenting a Prop.mp4 128.06 MB
  22. 22 Placing and Parenting a Prop.vtt 11.79 KB
  23. 23 Bringing the Character into an Existing Scene.mp4 104.71 MB
  23. 23 Bringing the Character into an Existing Scene.vtt 9.66 KB
  24. 24 Animating the Camera in Blender.mp4 96.56 MB
  24. 24 Animating the Camera in Blender.vtt 7.87 KB
  25. 25 Rendering the Animation.mp4 128.09 MB
  25. 25 Rendering the Animation.vtt 13.53 KB
  26. 26 Retargeting Mixamo Animations.mp4 61.67 MB
  26. 26 Retargeting Mixamo Animations.vtt 11.13 KB
  27. 27 Conclusion.mp4 8.81 MB
  27. 27 Conclusion.vtt 709 B
  3. 03 Modifying the Character's Face.mp4 55.67 MB
  3. 03 Modifying the Character's Face.vtt 10.39 KB
  4. 04 Bringing the CC3 Character into Blender.mp4 44.41 MB
  4. 04 Bringing the CC3 Character into Blender.vtt 8.1 KB
  5. 05 Removing the CC3 Rig.mp4 20.56 MB
  5. 05 Removing the CC3 Rig.vtt 3.7 KB
  6. 06 Deleting the Hidden Faces .mp4 50.31 MB
  6. 06 Deleting the Hidden Faces.vtt 3.4 KB
  7. 07 Adjusting the Materials .mp4 29.6 MB
  7. 07 Adjusting the Materials.vtt 4.09 KB
  8. 08 Creating the Reference Bones.mp4 118.4 MB
  8. 08 Creating the Reference Bones.vtt 12.94 KB
  9. 09 Placing the Joints.mp4 114.44 MB
  9. 09 Placing the Joints.vtt 13.63 KB

Description



Description

Using motion capture data in Blender is a great way to create amazing animations, and it has never been easier to get started. In this course you’ll learn how to create, import, and configure motion capture data to be used in Blender.

To do this we will need a character, so we’ll use Character Creator 3 to quickly create a character to be used for this process. You can also just download the finished character, or use a character of your own.

We will then import the character into Blender and set-up the rig using a Blender add-on called Auto-Rig Pro. It has some great tools to retarget the motion capture data to the character, and to adjust the character to get good looking animation.

Next we’ll use the Perception Neuron motion capture suit to create character animations. It’s a relatively low-cost system that allows you to get some really nice motion capture for your characters. But in a lecture at the end of the course, I’ll also show you how to use a pre-made motion capture file downloaded from the Mixamo website.

In the next section you’ll learn how to import the motion capture file and retarget it to your Blender character. We’ll talk about how to create a Bones List preset file and how to use Auto-Rig Pro’s Interactive Tweak tool to adjust the rig for better animation. And we will do a bit of Weight Painting to fix any deformation issues.

Finally, you’ll learn how to bring your animated character into an existing scene and render out the final animation to a video file.
Who this course is for:

Intermediate Blender artists who would like to incorporate motion capture animations into their workflow.

Requirements

The instructor uses Reallusion’s Character Creator 3 to create a character and the Perception Neuron motion capture suit to create animations. Neither of these are required. The student can use the provided files or download other motion capture animations. A Blender add-on called Auto-Rig Pro is also used.

Last Updated 8/2020

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