| 1 - Introduction To The Course.mp4 | 26.7 MB | ||
| 10 - Setting Orientation Of The Skeleton.mp4 | 63.7 MB | ||
| 11 - Mirroring Our Skeleton.mp4 | 24 MB | ||
| 12 - Skinning And Controller Skeleton.mp4 | 63.4 MB | ||
| 13 - What Are Constraints.mp4 | 30.1 MB | ||
| 14 - How To Create A Rig Controller.mp4 | 54.4 MB | ||
| 15 - Creating Controllers For Spine Head.mp4 | 219 MB | ||
| 16 - Creating Controllers For A Leg.mp4 | 122.9 MB | ||
| 17 - Creating Controllers For Arms And Hands.mp4 | 145.4 MB | ||
| 18 - Coloring Our Controllers And Clean Up.mp4 | 70.5 MB | ||
| 19 - How To Paint Skin Weights.mp4 | 164.5 MB | ||
| 2 - Introduction To Maya Autodesk.mp4 | 108.6 MB | ||
| 20 - How To Mirror And CopyTransfer Skin Weights.mp4 | 51.9 MB | ||
| 21 - Outro.mp4 | 10.8 MB | ||
| 22 - Creating A Reversed Foot Setup.mp4 | 215.5 MB | ||
| 23 - Creating Twist JointsBones.mp4 | 117.7 MB | ||
| 24 - Creating A FK IK Setup With A Switch.mp4 | 331 MB | ||
| 3 - Useful Scripts For Rigging.mp4 | 79.7 MB | ||
| 4 - Scene setup.mp4 | 27.8 MB | ||
| 5 - Reviewing Our Mesh Topology and Pose.mp4 | 114.7 MB | ||
| 6 - What Are JointsBones.mp4 | 100.5 MB | ||
| 7 - Create A Skeleton For The Spine.mp4 | 31 MB | ||
| 8 - Create A Skeleton For Arms And Hands.mp4 | 229.7 MB | ||
| 9 - Name Our Skeleton.mp4 | 48.3 MB | ||
| Bonus Resources.txt | 409.6 B | ||
| ConnectSkinningJoints.mel | 409.6 B | ||
| Get Bonus Downloads Here.url | 204.8 B | ||
| Guy_Rig_v001_DJ.ma | 3.1 MB | ||
| HenryModel_maya2020.ma | 2.9 MB | ||
| Henry_Base.png | 349.7 KB | ||
| Henry_Models.fbx | 698.1 KB | ||
| ReadMe.txt | 204.8 B | ||
| cometRename.mel | 8.7 KB | ||
| n_functions_color.mel | 11.4 KB | ||
| swapRO.mel | 512 B | ||
| ▲ 35 total files | |||
How To Rig A Character In Maya Autodesk
https://FreeCourseWeb.com
Published 6/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.40 GB | Duration: 2h 12m
Learn the basics of rigging a character in Maya Autodesk. Perfect for beginners.
What you'll learn
You will learn how to rig a character from scratch in Maya Autodesk
You will learn to set up a skeleton
You will learn how to create rig controllers
You will learn about constraints you can use in Maya.
You will learn how to paint skin weights
Requirements
No experience in Maya is needed but recommended though.
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