Udemy - Intermediate Three.js - Point Clouds, Shaders, Optimization

seeders: 0
leechers: 0
Added 13 hours ago by freecoursewb in Other

Download Fast Safe Anonymous
movies, software, shows...

Files

Udemy - Intermediate Three.js - Point Clouds, Shaders, Optimization (Size: 452.3 MB)
  Bonus Resources.txt 102.4 B
  Get Bonus Downloads Here.url 204.8 B
  ~Get Your Files Here !
  1 - Introduction
  1. Course Introduction.mp4 38.9 MB
  2 - Part 1 Production-Ready Project Structure
  3 - Part 2 Performance Optimization
  4 - Part 3 Point Cloud & Sensor Data Visualization
  10. [Exercise] Build a depth camera viewer using mock depth sensor data.html 5.6 KB
  11. [Review] Model solution, common errors, and challenge tasks.mp4 22.3 MB
  5 - Part 4 Introduction to Custom Shaders
  12. [Lecture] ShaderMaterial, uniforms, vertex fragment roles, & uTime animation.mp4 24.5 MB
  13. [Exercise] Implement a ripple shader that reacts to the mouse position.html 5.6 KB
  14. [Review] Model solution, common errors, and challenge tasks.mp4 22.8 MB
  6 - Part 5 Post-Processing
  15. [Lecture] EffectComposer, Bloom, & performance costs of multiple effects.mp4 24.1 MB
  16. [Exercise] Add a Bloom (glow) effect to the point cloud viewer.html 5.6 KB
  17. [Review] Model solution, common errors, and challenge tasks.mp4 19.6 MB
  7 - Part 6 Real-Time Data Integration
  18. [Lecture] WebSockets, rendering live data, & control panels with lil-gui.mp4 18.1 MB
  19. [Exercise] Build a live demo changing point cloud colors via sensor data.html 5.6 KB
  20. [Review] Model solution, common errors, and challenge tasks.mp4 18.6 MB
  8 - Part 7 Model and Asset Pipeline
  21. [Lecture] GLTF GLB, Draco, texture optimization with KTX2, & lazy loading.mp4 21.6 MB
  22. [Exercise] Profile differences in model storage types & texture sizes.html 5.6 KB
  23. [Review] Model solution, common errors, and challenge tasks.mp4 15.9 MB
  9 - Part 8 Capstone Project
  24. [Lecture] Workflow, state layer integration, tuning, & deployment.mp4 33.3 MB
  25. [Exercise] Integrate Parts 1–7 to complete a 3D Sensor Dashboard.html 5.6 KB
  26. [Review] Model solution, common errors, and challenge tasks.mp4 19.7 MB
  9. [Lecture] Points PointsMaterial basics, CSV loading, & depth color mapping.mp4 28.1 MB
  6. [Lecture] Render costs, InstancedMesh, & Chrome DevTools stats.js profiling.mp4 34.5 MB
  7. [Exercise] Improve FPS of 10,000 particles using InstancedMesh.html 5.6 KB
  8. [Review] Model solution, common errors, and challenge tasks.mp4 24 MB
  3. [Lecture] Project setup, avoiding pitfalls with types, & Pub Sub state patterns.mp4 41.2 MB
  4. [Exercise] Refactoring spinning box code to a production-ready structure.html 5.6 KB
  5. [Review] Model solution, common errors, and challenge tasks.mp4 23.4 MB
  2. How the Course Works.mp4 21.6 MB

Description


Intermediate Three.js: Point Clouds, Shaders, Optimization
https://WebToolTip.com
Published 7/2026

Created by M Sakai

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch

Level: Intermediate | Genre: eLearning | Language: English | Duration: 26 Lectures ( 1h 42m ) | Size: 452.4 MB
Beyond basics! Master practical Three.js on StackBlitz: point clouds, shaders, optimization & real-time 3D dashboards.
What you'll learn

⚡ Build robust, maintainable, and error-resistant production-level Three.js project structures using Vite and TypeScript.

⚡ Optimize performance to render tens of thousands of objects using InstancedMesh, BufferGeometry, and draw call reduction.

⚡ Implement 3D data viewers that load point cloud/sensor data (e.g., CSV) and visualize them as heatmaps using custom shaders.

⚡ Implement advanced rendering and complex visuals beyond standard features by writing GLSL (vertex/fragment) with ShaderMaterial.

⚡ Elevate the visual quality of 3D scenes to the next level by applying post-processing effects such as Bloom.

⚡ Build real-time 3D dashboards that instantly reflect external data changes by integrating WebSocket communication with Three.js.
Requirements

❗ Basic knowledge of JavaScript and TypeScript syntax.

❗ Basic knowledge of Three.js (understanding the concepts of Scene, Camera, Renderer, Geometry, and Material, and the ability to render simple graphics).

Related Torrents

torrent name size uploader age seed leech
0
3
5
0
0