| 1 - Creating The Background TileMapLayer Node.mp4 | 39.9 MB | ||
| 1 - Creating The Interactive Grass 01.mp4 | 76.8 MB | ||
| 1 - Creating The Platform TileMapLayer 01.mp4 | 78.8 MB | ||
| 1 - How To Export The Game.html | 2.1 KB | ||
| 1 - Introduction.en_US.vtt | 4.5 KB | ||
| 1 - Introduction.mp4 | 51.2 MB | ||
| 1 - Setting Up The Enemy Scene.mp4 | 41.1 MB | ||
| 1 - Setting Up The UI For The Health Bar and Game Over Screen.mp4 | 81.5 MB | ||
| 1 - The Enemy Navigation AI 01.mp4 | 111.3 MB | ||
| 1 - The Player Attack Slash VFX.mp4 | 38.7 MB | ||
| 1 - The Player's Attack 01.mp4 | 103.2 MB | ||
| 1 - The Trees and Boundary 01.mp4 | 38.6 MB | ||
| 1 - What is State Pattern.html | 4.5 KB | ||
| 2 - Creating The Interactive Grass 02.mp4 | 58.9 MB | ||
| 2 - Creating The Platform TileMapLayer 02.mp4 | 140.5 MB | ||
| 2 - Creating The State Machine 01.mp4 | 53.9 MB | ||
| 2 - Creating The UI Manager Script & Game Manager Script For The Health Bar.mp4 | 86.1 MB | ||
| 2 - Download Godot.mp4 | 9.2 MB | ||
| 2 - Setting Up The Player Scene.mp4 | 76.7 MB | ||
| 2 - The Enemy Navigation AI 02.mp4 | 98.2 MB | ||
| 2 - The Enemy scripts.mp4 | 42.7 MB | ||
| 2 - The Player Hurt State.mp4 | 87.6 MB | ||
| 2 - The Player's Attack 02.mp4 | 59.9 MB | ||
| 2 - The Trees and Boundary 02.mp4 | 79.1 MB | ||
| 3 - Creating The Interactive Grass 03.mp4 | 100.3 MB | ||
| 3 - Creating The Platform TileMapLayer 03.mp4 | 114.2 MB | ||
| 3 - Creating The State Machine 02.mp4 | 38 MB | ||
| 3 - Download The Asset File.html | 409.6 B | ||
| 3 - Setting Up The Camera And The Main Scene Path.mp4 | 23.4 MB | ||
| 3 - The Enemy Being Hurt Setup.mp4 | 28.5 MB | ||
| 3 - The Enemy Facing The Player Script.mp4 | 73.6 MB | ||
| 3 - The Enemy Navigation AI 03.mp4 | 89.8 MB | ||
| 3 - The Player Die State.mp4 | 116.5 MB | ||
| 3 - The Trees and Boundary 03.mp4 | 118.4 MB | ||
| 3 - Writing The Code For The Game Over Screen & Restart Button.mp4 | 42.2 MB | ||
| 4 - Creating The Interactive Grass 04.mp4 | 142 MB | ||
| 4 - Creating The Platform TileMapLayer 04.mp4 | 176.4 MB | ||
| 4 - Creating The Project And Importing The Asset Folder.mp4 | 10.2 MB | ||
| 4 - Creating The State Machine 03.mp4 | 63.4 MB | ||
| 4 - Design The Draft Level.mp4 | 264.9 MB | ||
| 4 - The Basic Player Movement Script & Setting Up The Input Actions.mp4 | 98.5 MB | ||
| 4 - The Enemy Manager Script.mp4 | 48.4 MB | ||
| 4 - The Health Script.mp4 | 64.3 MB | ||
| 4 - The Player Detection Feature & the Debug Visual.mp4 | 109.1 MB | ||
| 4 - The Player Invincibility & Shader Effect.mp4 | 79.3 MB | ||
| 5 - Creating The Interactive Grass 05.mp4 | 56.6 MB | ||
| 5 - Creating The Platform TileMapLayer 05.mp4 | 46.8 MB | ||
| 5 - Creating The State Machine 04.mp4 | 82.3 MB | ||
| 5 - Setting Up The Idle And Run Animations.mp4 | 28 MB | ||
| 5 - The Enemy Hurt State & Script.mp4 | 40.2 MB | ||
| 6 - Creating The State Machine 05.mp4 | 22.3 MB | ||
| 6 - The Enemy Die State & Script.mp4 | 42.3 MB | ||
| 6 - Writing The Code To Control The Animations.mp4 | 70.4 MB | ||
| 7 - The Material Blink Effect.mp4 | 57.2 MB | ||
| 8 - The Knock Back Effect.mp4 | 55.1 MB | ||
| 9 - The Grass Cut Script.mp4 | 88.6 MB | ||
| Background_Grass.png | 12.8 KB | ||
| Bonus Resources.txt | 102.4 B | ||
| Coin.png | 1.9 KB | ||
| Enemy_Die.png | 60 KB | ||
| Enemy_Idle_Move_Hurt.png | 18.8 KB | ||
| Get Bonus Downloads Here.url | 204.8 B | ||
| Grass_Cut_Animation.png | 4.4 KB | ||
| Player_Attack.png | 31.2 KB | ||
| Player_Die.png | 22.7 KB | ||
| Player_Hurt.png | 20.8 KB | ||
| Player_Idle.png | 15.7 KB | ||
| Player_Run.png | 19.5 KB | ||
| Player_Smoke.png | 512 B | ||
| Shadow.png | 102.4 B | ||
| SwordSlash.png | 2.1 KB | ||
| Tilemap_Platform.png | 33.3 KB | ||
| TreeAndGrass.png | 20.4 KB | ||
| ▲ 73 total files | |||
LittleAdventurerAndie:Make a 2D TOP-DOWN Game with Godot 4.5
https://WebToolTip.com
Published 10/2025
Created by Single-Minded Ryan
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 55 Lectures ( 7h 48m) | Size: 3.75 GB
Create your first Godot 2D Top-Down action game with good-looking hand-crafted assets!
What you'll learn
Learn to make a good-looking 2D Top-Down action game with Godot
Learn how to code a 2D Top-Down game in GDScript
Learn how to control the player's 2D Top-Down movement
Learn how to use the AutoTile system with the TileMapLayer node
Learn how to create collison shapes with the TileMapLayer node
Learn how to design a 2D Top-Down game level by painting the tiles
Learn how to control 2D animations with the AnimatedSprite2D node
Learn how to use the Y-Sort feature for the 2D Top-Down game
Learn how to use the State Machine to manage the behavior of the characters
Learn how to create the Attack & Health system
Learn how to use @Tool to run code in the editor to randomize the look of the trees
Learn how to use the TileMapLayer to generate grass nodes
Learn how to create Interactive Grass (can be cut by the player, and sways when the player passes)
Learn how to use the Navigation System for the Enemy AI
Learn how to control 2D VFX
Learn how to handle the 2D physics layers and physics detection
Learn how create shaders for the blink effect and invincible effect
Learn how to use Godot's input system
Learn how to create game UI in Godot to create the health bar UI & the restart button
Learn how to use some GDScript unique features like the annotations, the setter and the signal system
Learn how to use the Autoload system to create the game manager
Learn how to export the game project into executable files
Learn how to use the Godot 2D physics engine
Learn how to debug the game with visual elements
Learn how to instantiate new nodes in the game scene
Requirements
It would be great if you have some beginner-level programming experience with any programming languages before.
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